Hello Games' Cosmos update finally lets players claim space stations and build bases in space—anywhere from asteroids to the void—for a cost of 1 billion units and a reputation level of 40, turning space into a new strategic base-building playground and inviting players to secure prime locations before others do.
Mortal Shell 2's first balance patch eases the in-game economy by refunding gloom on shell map locations, doubling gold drops in Mammon, and slashing gloom costs to smelt weapons by 75%; enemy HP mostly reverts to beta values (with the Caerinid in Magdalena’s area retained as a non-respawning threat), several weapons and tarstones are buffed, guard can be used while walking, and a suite of bug fixes and performance improvements aims to smooth post-launch play.
At Unreal Fest, Tim Sweeney warned of a crisis-and-opportunity moment in the game industry, calling out threats from closed ecosystems like Roblox and proposing Team Open—a cross-company alliance—to rebuild a more connected ecosystem. He emphasized that gaming is becoming more social, that the in-game economy favors large, existing ecosystems, and that attention is fiercely competed by platforms like YouTube and TikTok. Epic aims to collaborate with major studios (Disney, Lego) and to leverage Unreal Engine 6 to unite developers, players, communities, and economies across titles, so that games are interconnected rather than isolated products. Fortnite’s 80M MAU underscores ongoing growth, but Sweeney says a collective effort is needed to future-proof the industry.
ARC Raiders concluded its investigation into recent exploits, attributing them to a design flaw and outlining a measured enforcement plan based on severity, intent, and impact—including warnings, removal of coins tied to exploits, and suspensions in severe cases. The team has improved detection and safeguards, will continue monitoring, and asks players to report issues via Discord to help maintain fair play.
A unique Counter-Strike 2 weapon skin, the StatTrak Factory New AK-47 Blue Gem pattern 661, has sold for over $1 million, setting a new record for the game's in-game economy. The exact sale amount and buyer remain undisclosed, but offers of $1 million were reportedly rejected multiple times before the final sale.
The Diablo Immortal team has taken action against accounts engaging in exploitation and disruption of the game's economy, warning of temporary suspensions or permanent bans for prohibited activities such as purchasing items from unauthorized vendors, making fraudulent transactions, exploiting bugs, scamming, and using third-party programs. They emphasize their commitment to the game's integrity and ongoing efforts to protect players' progress, pledging to continue enforcing these rules and evolving detection processes.
Valve reportedly made nearly $1 billion in 2023 from Counter-Strike cases, as the game's in-game loot boxes and skins have created a thriving in-game economy, with some skins valued at over $1 million each. The Anubis collection and the launch of Counter-Strike 2 contributed to a surge in case unboxings, with players spending over $980 million on cases alone in 2023, marking a significant increase in case prices and unboxings.
Starfield fans are expressing concern over the in-game economy of the upcoming space-exploration RPG. The worry stems from the high prices of in-game burgers compared to the cost of spaceships, with one ship being valued at the same price as 65 burgers. While some fans argue that the quality of the burger justifies the price, others believe the in-game economy may be unbalanced. It remains to be seen if these prices will change before the game's release.