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In Game Economy

All articles tagged with #in game economy

Mortal Shell 2’s first balance patch eases the economy and nerfs select enemies
technology1 hour ago

Mortal Shell 2’s first balance patch eases the economy and nerfs select enemies

Mortal Shell 2's first balance patch eases the in-game economy by refunding gloom on shell map locations, doubling gold drops in Mammon, and slashing gloom costs to smelt weapons by 75%; enemy HP mostly reverts to beta values (with the Caerinid in Magdalena’s area retained as a non-respawning threat), several weapons and tarstones are buffed, guard can be used while walking, and a suite of bug fixes and performance improvements aims to smooth post-launch play.

Sweeney Wants Team Open to Rebuild a Connected Gaming Future
technology2 months ago

Sweeney Wants Team Open to Rebuild a Connected Gaming Future

At Unreal Fest, Tim Sweeney warned of a crisis-and-opportunity moment in the game industry, calling out threats from closed ecosystems like Roblox and proposing Team Open—a cross-company alliance—to rebuild a more connected ecosystem. He emphasized that gaming is becoming more social, that the in-game economy favors large, existing ecosystems, and that attention is fiercely competed by platforms like YouTube and TikTok. Epic aims to collaborate with major studios (Disney, Lego) and to leverage Unreal Engine 6 to unite developers, players, communities, and economies across titles, so that games are interconnected rather than isolated products. Fortnite’s 80M MAU underscores ongoing growth, but Sweeney says a collective effort is needed to future-proof the industry.

ARC Raiders: Investigation Findings Prompt Targeted Enforcement to Restore Balance
gaming6 months ago

ARC Raiders: Investigation Findings Prompt Targeted Enforcement to Restore Balance

ARC Raiders concluded its investigation into recent exploits, attributing them to a design flaw and outlining a measured enforcement plan based on severity, intent, and impact—including warnings, removal of coins tied to exploits, and suspensions in severe cases. The team has improved detection and safeguards, will continue monitoring, and asks players to report issues via Discord to help maintain fair play.

"Addressing In-game Economy Exploitation in Diablo Immortal"
gaming2 years ago

"Addressing In-game Economy Exploitation in Diablo Immortal"

The Diablo Immortal team has taken action against accounts engaging in exploitation and disruption of the game's economy, warning of temporary suspensions or permanent bans for prohibited activities such as purchasing items from unauthorized vendors, making fraudulent transactions, exploiting bugs, scamming, and using third-party programs. They emphasize their commitment to the game's integrity and ongoing efforts to protect players' progress, pledging to continue enforcing these rules and evolving detection processes.

"Valve's Counter-Strike Cases Generate Nearly $1 Billion in 2023"
gaming2 years ago

"Valve's Counter-Strike Cases Generate Nearly $1 Billion in 2023"

Valve reportedly made nearly $1 billion in 2023 from Counter-Strike cases, as the game's in-game loot boxes and skins have created a thriving in-game economy, with some skins valued at over $1 million each. The Anubis collection and the launch of Counter-Strike 2 contributed to a surge in case unboxings, with players spending over $980 million on cases alone in 2023, marking a significant increase in case prices and unboxings.

Starfield Fans Worried About In-Game Economy and UI, Calculating Sandwich Costs
gaming3 years ago

Starfield Fans Worried About In-Game Economy and UI, Calculating Sandwich Costs

Starfield fans are expressing concern over the in-game economy of the upcoming space-exploration RPG. The worry stems from the high prices of in-game burgers compared to the cost of spaceships, with one ship being valued at the same price as 65 burgers. While some fans argue that the quality of the burger justifies the price, others believe the in-game economy may be unbalanced. It remains to be seen if these prices will change before the game's release.