Tag

4k60

All articles tagged with #4k60

Lumix S9 Firmware Expands Lens Fn Button Customization and Adds MP4 Lite 4K/1080p120
technology22 days ago

Lumix S9 Firmware Expands Lens Fn Button Customization and Adds MP4 Lite 4K/1080p120

Panasonic's Lumix S9 firmware update to v2.1 expands the Lens Fn button’s programmability (including on the new Lumix S 20mm f/2.5) to functions like aspect ratio, stabilization, focus controls, and more, adds MP4 (Lite) recording up to 4Kp60 and 1080p120 with 4:2:0 10-bit, and accompanies updates to Lumix Lab and Lumix Flow apps; other S-series cameras receive improvements, and the updates launch October 13 at 1 AM UTC.

R8 Mark II Leaks Hint at 24MP Sensor, 7.5‑Stop IBIS, and a New Grip
technology1 month ago

R8 Mark II Leaks Hint at 24MP Sensor, 7.5‑Stop IBIS, and a New Grip

Canon’s EOS R8 Mark II is rumored to debut September 15, 2026 with a 24MP full‑frame sensor, 7.5‑stop IBIS, 40fps electronic shutter, 6K oversampled to 4K60, Dual Pixel AF II with AI tracking, and a new ergonomic grip; early mockups show a sharper, more angular body and revised EVF, plus a side SD slot and LP‑E17 battery, with no lenses announced at launch and a rumored price around $1,799 / €1,879.

NTE Promises 4K60 on PS5 Pro, With PSSR2 and DualSense Flair
gaming5 months ago

NTE Promises 4K60 on PS5 Pro, With PSSR2 and DualSense Flair

NTE: Neverness to Everness, a PS5 console exclusive from Hotta Studio/Perfect World, will be optimized for PS5 Pro with PSSR2 to deliver shimmering-free 4K output at 60fps, higher internal rendering resolutions, and advanced effects like volumetric fog and Distance Field Ambient Occlusion. It will also fully support DualSense features (haptics, adaptive triggers, light-bar effects), and a day-one Persona 5 Royal collaboration plus additional open-world content is planned for a 29 April 2026 launch.

Bloodborne Surges to 4K60 on PC Through ShadPS4 Emulation With Tweaks
technology8 months ago

Bloodborne Surges to 4K60 on PC Through ShadPS4 Emulation With Tweaks

Bloodborne can now run on PC via the ShadPS4 emulator at up to 4K60 with unlocked frame rates and graphics mods. The setup requires specific emulator tweaks (FIFO v-sync, async logging, DRAM increase, high v-blank frequency) and patches (tasksplit, increased graphics heap sizes, Intel SFX workarounds), plus optional mods like Shadows of the Hunt for real-time dynamic shadows. Shader caching reduces initial stutter, and 4K60 is achievable on high-end GPUs (e.g., RTX 4080) while 1080p–1440p scaling remains viable on lesser cards. The project is still a work in progress with occasional glitches, so a 120fps cap is recommended for stability until more fixes arrive.