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Bloodborne

All articles tagged with #bloodborne

Bloodborne to become an animated film with Jacksepticeye as co-producer
entertainment1 month ago

Bloodborne to become an animated film with Jacksepticeye as co-producer

Bloodborne, FromSoftware's acclaimed 2015 action RPG, is being developed into an animated film co-produced by YouTube star Jacksepticeye, with Sony Pictures and PlayStation Productions handling development. Plot details and a release date are not yet disclosed, and the announcement came at CinemaCon 2026. FromSoftware has other projects in the works, including Elden Ring, which is also reportedly being adapted into a film.

Bluepoint pitched Bloodborne remake and was turned down, then the studio shut down
industry2 months ago

Bluepoint pitched Bloodborne remake and was turned down, then the studio shut down

Bloomberg reports Bluepoint Games pitched a Bloodborne remake in early 2025, but FromSoftware reportedly rejected it; the piece also notes Bluepoint’s broader struggles within Sony, including a canceled God of War live-service project and other pitched remakes like Shadow of the Colossus that never got greenlit. By February 2026 the studio had been without a new project for over a year and announced its closure, with staff exploring opportunities elsewhere.

FromSoftware reportedly blocked Bluepoint’s Bloodborne remake, with Sony not to blame
gaming2 months ago

FromSoftware reportedly blocked Bluepoint’s Bloodborne remake, with Sony not to blame

Bloomberg reports Bluepoint pitched a Bloodborne remake to FromSoftware in early 2025; FromSoftware reportedly declined the project, not Sony. Afterward, Bluepoint allegedly proposed updates like Shadow of the Colossus and a Ghost of Tsushima spin-off, both reportedly turned down, with the report noting Sony had recently shut Bluepoint down.

Sony shuts down fan-made Bloodborne Diablo-inspired project over IP claims
technology3 months ago

Sony shuts down fan-made Bloodborne Diablo-inspired project over IP claims

Indie developer Maxime Foulquier says Sony sent a March 2025 cease-and-desist letter (via DLA Piper) to halt his Bloodborne: Top Down Arena, an isometric Diablo-like fan game set in the Bloodborne universe. Sony asserts ownership of Bloodborne IP and trademarks across multiple regions; the developer says he repurposed assets but planned to discuss the letter once the game was ready. The move follows past actions against fan projects (e.g., Bloodborne Kart) and comes as Bluepoint Games closes; Bloodborne remains a PS4 exclusive with no remake/remaster in sight.

Sony’s Bluepoint Closure Triggers Bloodborne Remake Debate and Fan Backlash
technology3 months ago

Sony’s Bluepoint Closure Triggers Bloodborne Remake Debate and Fan Backlash

Sony’s shutdown of Bluepoint Games has fans frustrated as the studio behind Demon's Souls and Shadow of the Colossus remakes exits, fueling talk of a Bloodborne remake while Sony simultaneously issues a cease-and-desist to a fan project for Bloodborne, suggesting IP enforcement even amid uncertainty about future Bloodborne plans.

ROG Xbox Ally X Elevates Bloodborne Emulation, Hitting 50–70 FPS to Surpass PS4/PS5 Back-Compat
technology4 months ago

ROG Xbox Ally X Elevates Bloodborne Emulation, Hitting 50–70 FPS to Surpass PS4/PS5 Back-Compat

Digital Foundry shows Bloodborne via ShadPS4 on the ROG Xbox Ally X hitting 50–70 FPS at 720p (with shader caching and power tweaks), beating PS4/PS5 back-compat; at 1080p it runs ~33–40 FPS. Strix Halo on a GPD Win 5 with higher power can push 1080p toward 60 FPS, suggesting handheld emulation can approach native performance with the right hardware and settings.

Bloodborne Surges to 4K60 on PC Through ShadPS4 Emulation With Tweaks
technology4 months ago

Bloodborne Surges to 4K60 on PC Through ShadPS4 Emulation With Tweaks

Bloodborne can now run on PC via the ShadPS4 emulator at up to 4K60 with unlocked frame rates and graphics mods. The setup requires specific emulator tweaks (FIFO v-sync, async logging, DRAM increase, high v-blank frequency) and patches (tasksplit, increased graphics heap sizes, Intel SFX workarounds), plus optional mods like Shadows of the Hunt for real-time dynamic shadows. Shader caching reduces initial stutter, and 4K60 is achievable on high-end GPUs (e.g., RTX 4080) while 1080p–1440p scaling remains viable on lesser cards. The project is still a work in progress with occasional glitches, so a 120fps cap is recommended for stability until more fixes arrive.

Bloodborne: Miyazaki’s Personal Masterpiece and Its Lasting Flavor
games4 months ago

Bloodborne: Miyazaki’s Personal Masterpiece and Its Lasting Flavor

Bloodborne is a “special game” to Hidetaka Miyazaki and “the strongest reflection” of his personal approach to game design, shaped by a challenging development cycle and his own storytelling, world-building, and gameplay ideas. The piece underscores Bloodborne’s enduring cult appeal, its PS4 exclusivity, and fan interest in a remake or PC port, while noting that a sequel remains unconfirmed.

PlayStation's 30th Anniversary Teases Bloodborne Fans with Retro Hints
gaming1 year ago

PlayStation's 30th Anniversary Teases Bloodborne Fans with Retro Hints

PlayStation celebrates its 30th anniversary with a trailer highlighting iconic games and fan communities, notably acknowledging Bloodborne fans for their "persistence." The trailer humorously references the community's ongoing campaign for a 60fps PS5 patch, acknowledging their dedication without promising any updates. The video highlights various games, associating them with themes like family, action, and fear, while Bloodborne fans continue to hope for improvements.