Rebel Wolves confirms a day-one 60fps Performance Mode for The Blood of Dawnwalker on PS5, PS5 Pro, and Xbox Series X, with Series S capped at 30fps and PS5 Pro getting visual upgrades; the title launches Sept. 3, 2026 for PC, PS5, and Xbox Series X/S.
Rebel Wolves announced a day-one patch for The Blood of Dawnwalker that will let PS5 and Xbox Series X run at 60 FPS in Performance Mode, with 40 FPS in Balanced and 30 FPS in Quality. The PS5 Pro will gain overall visual enhancements, while Xbox Series S remains at 30 FPS. The patch came after initial footage suggested lower fps, and the game is slated for release on September 3, 2026. The studio’s founders previously worked at CD Projekt Red, adding to the anticipation around the title.
Two graphics modes are confirmed for The Blood of Dawnwalker on PS5 and Xbox Series X/S: Quality at 30fps in dynamic 4K and Balanced at 40fps in dynamic 4K, with no 60fps option at launch; PS5 Pro matches these frame rates but offers enhanced visual quality. The release is set for September 3, and fans are debating whether a post-launch patch could bring a higher frame rate.
PC requirements for The Blood of Dawnwalker show a 16GB RAM baseline across presets, with VRAM needs scaling from 6GB+ at 1080p30 to 8GB+ at 1080p60 and 1440p60, and up to 12GB+ for 4K60 Ultra; a capable CPU/GPU is still required for higher resolutions. The game launches Sept 3, 2026 on PC, PS5, and Xbox Series X|S, and RAM price spikes and tight supply are noted in context.
Insider Gaming reports that The Blood of Dawnwalker typically takes 40–70 hours to beat, with an average around 50 hours, and time can vary based on difficulty, exploration, and gear upgrades; completionist runs can exceed 100 hours, and a 30-day in-game timer adds urgency to pacing and decisions.
Konrad Tomaszkiewicz, director of The Blood of Dawnwalker, says Rebel Wolves won’t design the vampire RPG to hit sales targets; instead they pursue artistic and creative challenges, valuing player and critic reception (and potential awards) as markers of success, hoping this approach helps Dawnwalker stand out in a crowded AA market.
Rebel Wolves’ Blood of Dawnwalker is pitched as a saga-driven vampire RPG prioritizing player choice and a branching narrative with future installments in mind; while not guaranteed to be a trilogy, the team emphasizes lasting consequences, immersion, and a clock-driven tension (30 days/30 nights) that could shape the series as it evolves.
Bandai Namco and Rebel Wolves released a teaser for The Blood of Dawnwalker, announcing a future-spanning Dawnwalker saga while the first chapter remains a standalone 14th-century story following Coen’s origin and his conflict with vampire lord Brencis; upcoming installments will unfold across centuries and continents with no cliffhangers, and the game launches September 3 on PS5, Xbox Series, and PC via Steam and Microsoft Store.
Eurogamer reports The Blood of Dawnwalker’s freeform structure allows skilled players to skip most content after the Prologue and rush Brencis’ castle to defeat the vampire, potentially reducing a ~50-hour RPG to a much shorter run — but it’s difficult, not intended for first playthroughs, and may cause you to miss large portions of the game and trigger its infamy system. Release is September 3 for PC, PS5, and Xbox Series X|S.
Rebel Wolves’ open-world dark fantasy RPG The Blood of Dawnwalker is releasing on September 3, 2026 for Xbox Series X|S (and other platforms such as PC and PS5), with a new Story Trailer and pre-orders live. Players control Coen, a Dawnwalker whose choices shape a living world in a single-player, Unreal Engine 5 adventure. Standard Edition is £59.99 / $69.99 (with a pre-order armour bonus) and Eclipse Edition is £69.99 / $79.99 (adding a Digital World Compendium, Digital Soundtrack and Digital Comic Book). Early impressions are positive overall, though some note camera, combat, and pacing tweaks may be needed before launch.
Bandai Namco’s PS5 action RPG The Blood of Dawnwalker, led by former CD Projekt Red developers, will host a 45-minute gameplay blowout on April 28 featuring new open-world footage, a story trailer, system requirements, and a confirmed release date, with a 2026 launch planned (likely late 2026) and a small chance of a delay into 2027.
Blood of Dawnwalker is an upcoming fantasy RPG from Rebel Wolves, featuring a half-vampire protagonist in a 14th-century medieval Europe setting, with a focus on combat, stealth, and player choice, set to release in 2026 on multiple platforms.