
Yoko Taro Confirms Nier: Automata Was a Solo Vision Shielded from Square Enix Oversight
In a new interview, Nier: Automata director Yoko Taro revealed that he developed the game entirely according to his own vision, deliberately minimizing Square Enix's involvement to maintain creative control. Taro described his work as 'normal games targeted towards normal people,' noting that the resulting titles are often perceived as 'weird' by audiences, a dynamic he attributes to his own eccentricity. This statement highlights the unique autonomy Taro enjoyed during the creation of the acclaimed action RPG, contrasting with typical publisher-developer dynamics.











