
Ocarina of Time Unreal Engine fan project canceled after a decade
A fan-made remake of The Legend of Zelda: Ocarina of Time, developed in Unreal Engine by CryZENx since 2016, has been scrapped to avoid potential Nintendo legal action, following Nintendo’s announcement of an official Ocarina of Time remake for Switch 2 in 2026. CryZENx said they’re retiring the project but may reuse assets in future Zelda/Nintendo projects, with the fan remake previously drawing millions of views.



