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Gunzilla CEO Denies Pay Delays, Praises Crunch, Teases Data Sale in Crypto
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15.71 min1 day ago

Gunzilla CEO Denies Pay Delays, Praises Crunch, Teases Data Sale in Crypto

Gunzilla CEO Vlad Korolev pushed back on reports that the studio owed staff pay, saying only contractors faced delays to avoid disrupting operations and that full-time salaries hadn’t been delayed for years; he attacked critics as haters, defended ongoing crunch as necessary to deliver a project on the scale of Call of Duty, boasted about Off the Grid’s growth, and even floated access to player data for 100k GUN cryptocurrency, a claim juxtaposed with former employees’ reports of back pay and Off the Grid’s Steam peak of under 20,000 concurrent players.

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MindsEye's Comeback Quest: From Worst Launch to Soft Revival Amid Sabotage Claims
news10 days ago

MindsEye's Comeback Quest: From Worst Launch to Soft Revival Amid Sabotage Claims

MindsEye, the open-world title from Build a Rocket Boy, is pivoting from a historically disastrous launch to a more favorable trajectory, according to CEO Mark Gerhard who cites improving reviews and rising organic sales while alleging sabotage by insiders and an ongoing police investigation; user sentiment on Steam remains mixed (recently about 67% from 89 new reviews in the last month) as the studio plots a relaunch and its broader Everything platform.

Toby Fox Explains Language Barriers Behind Undertale and Deltarune Localizations
news11 days ago

Toby Fox Explains Language Barriers Behind Undertale and Deltarune Localizations

Toby Fox explained on Bluesky that Undertale has no official translations beyond Japanese because he wants translations to match his vision and worked closely with a translator for Japanese; translating Deltarune into other languages isn’t feasible development‑wise, as it could delay releases. While some fans defended the decision, Fox suggested he may pursue different localization approaches in the future but offered no guarantees.

Calm Release Week Brings South of Midnight Port, Super Meat Boy 3D, and I Am Jesus Christ
news11 days ago

Calm Release Week Brings South of Midnight Port, Super Meat Boy 3D, and I Am Jesus Christ

Kotaku's The Week In Games for March 30, 2026 notes a relatively quiet release slate, led by South of Midnight’s port to PS5 and Switch 2, Super Meat Boy 3D launching on PS5/Xbox Series X/S/Switch 2/PC with mixed reviews, and I Am Jesus Christ arriving on PC; Warframe also gets a next-gen upgrade for Nintendo Switch 2, with several smaller titles sprinkled through the week.

Rare Vita Trophy: Ninja Gaiden Sigma 2+ Platinum Earned After 13-Year Grind
news12 days ago

Rare Vita Trophy: Ninja Gaiden Sigma 2+ Platinum Earned After 13-Year Grind

Thirteen years after its PS Vita release, Ninja Gaiden Sigma 2+ finally has a Platinum trophy owner: PSN user Tqvry, who completed the final mission during a 10-hour livestream. The grind is infamous due to Turbo-difficulty co-op challenges with an AI partner, and a rare in-game bug that allowed a three-on-one boss encounter to be beaten; PSNProfiles notes only a small portion of players have verifiably earned the Platinum, and only this livestream provides undeniable proof.

Slay The Spire 2 Reverses Nerfs After Feedback-Driven Patch
news14 days ago

Slay The Spire 2 Reverses Nerfs After Feedback-Driven Patch

Slay The Spire 2 has rolled back many nerfs from the latest patch, insisting in-game feedback guided the changes rather than Steam review bombing; Prepared returns to its overpowered status, Necrobinder adjustments were reversed, and the beta notes outline Ironclad tweaks (Cinder now exhausts from hand, Tremble buffs), plus buffs to Regent and other cards, changes to Spoils of War, Sword Sage and Parry, and a Voltaic cost increase for The Defect, signaling a broader emphasis on feedback-driven balance.