Tag

Galactic Racer

All articles tagged with #galactic racer

Galactic Racer Aims to Transform Star Wars Arcade Racing with Roguelite Runs
gaming1 month ago

Galactic Racer Aims to Transform Star Wars Arcade Racing with Roguelite Runs

Fuse Games' Star Wars: Galactic Racer reimagines arcade racing as a runs-based roguelite with story-driven progression and a bets-enabled multiplayer format, featuring six-event tours (Speeder Tours for 12 players and Pod Racing Tours for 8) where finishing positions determine rewards and vehicle parts drops; players can bet on outcomes, and the final showdown wraps up the run. The game launches October 6 on PC, PS5, and Xbox Series X|S.

Star Wars: Galactic Racer Turns Pod-Racing Into a Roguelite Crashfest
technology3 months ago

Star Wars: Galactic Racer Turns Pod-Racing Into a Roguelite Crashfest

Former Burnout/Criterion developers Fuse Games preview Star Wars: Galactic Racer, a roguelite arcade racer where crashes and decision-making drive progression. The game blends old-school pod-racing vibes with a campaign structure akin to Galactic Conquest, featuring planet-hopping tracks, randomized race events, four modes (including arcade and online play), a deep build system with many parts and 14 racer styles across multiple vehicle types, aiming to push the arcade racing genre forward while delivering high-risk, high-thrill racing in a Star Wars setting.

Star Wars Galactic Racer: a physics-focused pod-race dream in UE5
gaming3 months ago

Star Wars Galactic Racer: a physics-focused pod-race dream in UE5

Digital Foundry previews Fuse Games’ Star Wars: Galactic Racer, a UE5-based arcade racer emphasizing physics-driven destruction, thermal terrain effects, and a four-vehicle archetype roster. The game uses photogrammetry and Nanite for high-fidelity environments, with Lumen lighting on PS5/PS5 Pro and Series X, and screen-space reflections for performance. It targets 60fps on base PS5 and Series X, with dynamic TSR upscaling (PS5 Pro uses PSSR) and a broad upscaling toolkit (DLSS 4.5, XeSS, FSR 4). PC configurations including RTX 4090 can push high frame rates (around 150fps with frame generation and ray reconstruction), while Series S prioritizes lightmass probes for balance. Notably, collisions trigger Burnout-style takedowns, and environmental heat and cold influence vehicle performance. An early look suggests a promising blend of nostalgia and modern tech ahead of the October 6 launch, with ongoing polish planned.

Star Wars Galactic Racer Dials Up Burnout-Style Speed with Roguelike Depth
gaming3 months ago

Star Wars Galactic Racer Dials Up Burnout-Style Speed with Roguelike Depth

At Summer Game Fest 2026, Star Wars: Galactic Racer emerges as a Burnout-inspired racer from Fuse Games, pairing high-speed, wall-smashing action with a roguelike campaign where you manage ship health and lives across branching Tours. Set after Return of the Jedi, the game weaves a gripping story for Shade, adds a Podracer arcade mode, and delivers strong visuals and sound. While a few tracks could use clearer directional cues, the core racing feel is satisfying and the campaign depth suggests substantial replayability depending on path variety and progression length.

Galactic Racer Delivers Burnout-Style Chaos Across Star Wars Tracks
technology3 months ago

Galactic Racer Delivers Burnout-Style Chaos Across Star Wars Tracks

Fuse Games’ Star Wars: Galactic Racer fuses the franchise’s universe with Burnout-style arcade mayhem, offering a four-mode lineup (campaign with a season structure, Scenario, Challenges, and Versus), three vehicle types with distinct handling (Blade, Landspeeder, and Skimspeeder), dual boosts (Afterburner and Ramjet) that can overheat and explode, plus shields, hacking and other status effects; players upgrade parts through credits earned by placing high, while planetary tracks alter tactics; the story follows Shade after the Empire’s fall, and the game arrives October 6 on PC, PS5 and Xbox Series X/S.