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60fps

All articles tagged with #60fps

Mafia's 60fps comeback arrives with The Omerta Collection
gaming1 month ago

Mafia's 60fps comeback arrives with The Omerta Collection

Mafia: Definitive Edition earns a free 60fps upgrade for Xbox One/PS4 owners, timed with the launch of Mafia: The Omerta Collection — a four-game bundle (Definitive Edition, Mafia II: Definitive Edition, Mafia III: Definitive Edition, and Mafia: The Old Country with Man of Honor and Deluxe content). Owners on Xbox One/PS4 get a discount on the collection, while owners of The Old Country on Series X|S/PS5 receive a bigger discount. The upgrade moves from 30fps (previously 900p/1440p) to 60fps, and The Omerta Collection is released today, August 14, 2026.

Mafia: The Omertà Collection Bundles Four Mafia Classics With 60 FPS Upgrades
gaming1 month ago

Mafia: The Omertà Collection Bundles Four Mafia Classics With 60 FPS Upgrades

2K has announced Mafia: The Omertà Collection, a four-game bundle that includes Mafia: The Old Country Definitive Edition, Mafia: Definitive Edition, Mafia II: Definitive Edition, and Mafia III: Definitive Edition, each with current-gen updates such as 60 FPS. The collection releases on August 14 for PS5, Xbox Series X|S, and Steam, and PlayStation/Xbox versions offer free upgrades for eligible owners.

PC Patch Flips the Script for MARVEL Tōkon: Fighting Souls After FPS Frustrations
technology1 month ago

PC Patch Flips the Script for MARVEL Tōkon: Fighting Souls After FPS Frustrations

MARVEL Tōkon: Fighting Souls on PC faced widespread 60 FPS performance issues at launch, while PS5 ran smoothly. Sony and Arc System Works released the first patch to cut CPU load, fix sporadic performance drops, and improve crash reporting, with offline testing yielding generally positive results. The patch arrives amid player backlash and ongoing concerns about online play, though some high-end setups still report limited gains.

Minecraft Switch 2 Closed Beta Teases 60fps and Vibrant Visuals Ahead of October 27 Release
gaming2 months ago

Minecraft Switch 2 Closed Beta Teases 60fps and Vibrant Visuals Ahead of October 27 Release

Minecraft is in a Nintendo Switch 2 closed beta ahead of its October 27, 2026 launch. The beta highlights Vibrant Visuals, with render distances of 16 chunks when Visuals are on and 28 chunks when off; the game targets 60fps, with stable performance off Vibrant Visuals and potential dips when they are enabled. Access appears to be granted via a title-screen beta notification, with eligibility unclear and possibly random.

Xenoblade Chronicles 2 Switch 2 Edition Elevates the Experience with 60fps, 1080p Handheld, and QoL Tweaks
gaming2 months ago

Xenoblade Chronicles 2 Switch 2 Edition Elevates the Experience with 60fps, 1080p Handheld, and QoL Tweaks

Xenoblade Chronicles 2 on Nintendo Switch 2 gets major upgrades: higher resolution and a bold 60fps target, with handheld mode reaching 1080p and substantial quality-of-life improvements to the Field Skill system that simplify exploration. A notable caveat is a bug tied to amiibo scanning that can delete the third accessory slot in New Game+, so players may want to wait for a fix. The edition is part of a broader Switch-2 rollout that includes Xenoblade Chronicles 3 later this year.

technology2 months ago

Switch 2 gives Octopath Traveler I & II a 60fps makeover, but no save transfer

Switch 2 versions of Octopath Traveler I & II bring native visuals, 60fps in both docked and handheld modes, and much faster load times compared to Switch 1, but there is no save transfer or upgrade path and they’re full-price re-releases ahead of the Western launch—existing players may want to wait for discounts unless portability is the priority.

Rise of the Tomb Raider Arrives on Switch 2, Gyro Aiming on the Table
technology3 months ago

Rise of the Tomb Raider Arrives on Switch 2, Gyro Aiming on the Table

Aspyr confirms Rise of the Tomb Raider: 20 Year Celebration is coming to Nintendo Switch 2, built to preserve the original's magic while leveraging newer hardware; the original Switch was not powerful enough for a quality port, and 60fps was not feasible without notable visual compromises. The team spent months optimizing for Switch 2 at 30fps to maintain fidelity, and gyro aiming is being considered but not guaranteed. The reveal came via a recent Nintendo Direct, with hints at more Tomb Raider games on Switch in the future.