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Indiana Jones Great Circle

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Indy on Switch 2: 30 FPS, Ray Tracing, and DLSS-Driven Docked Upscales
technology15 days ago

Indy on Switch 2: 30 FPS, Ray Tracing, and DLSS-Driven Docked Upscales

Digital Foundry’s tech analysis finds Indiana Jones and the Great Circle on Nintendo Switch 2 to be a solid port that targets 30 FPS and preserves ray-traced global illumination and screen-space reflections, with unique CPU/textures optimizations and DLSS-based upscaling. Docked resolutions range from 540p to 1080p (DLSS), while portable mode runs 360p to 720p; textures and compression keep parity with Xbox Series S, but Switch 2 shows weaker aliasing, poorer shadow/object quality, reduced draw distances, and frame-rate dips into the mid-20s during hectic combat (e.g., Vatican sequences).

Nintendo's Switch Trailers Blur Violence, Highlight Shaky Gameplay
technology3 months ago

Nintendo's Switch Trailers Blur Violence, Highlight Shaky Gameplay

At Nintendo’s Partner Direct, Switch trailers for Resident Evil Requiem and Indiana Jones and the Great Circle drew attention for bungled gameplay—Leon Kennedy misses a chainsaw hit and strikes a bed railing, while Indiana Jones misses a Nazi boat—more than the action itself. Critics note Nintendo’s apparent tendency to downplay violence in Directs, contrasting with Capcom’s graphic promos, and see a broader industry pattern as more mature games head to Switch; the piece suggests Nintendo prioritizes a family-friendly image over realistic violence in marketing.