Tag

Frame Rate

All articles tagged with #frame rate

gaming3 days ago

Digimon Story Time Stranger Switch 2: Solid handheld port with performance caveats

Digimon Story: Time Stranger on Switch 2 offers two modes (Quality and Performance) with 4K/30 docked or 1080p/30 handheld in Quality and around 1080p/60 handheld in Performance. It’s a surprisingly strong portable version, but it suffers from jagged edges, softer textures, and inconsistent frame pacing, with 60fps not consistently stable even after patch 1.2.1. It remains cheaper than PS5/Xbox/PC versions and shows potential for further improvements through updates.

Dragon Quest 11 S on Nintendo Switch 2: 60FPS at 1080p or 30FPS at 1440p, no save transfer
gaming7 days ago

Dragon Quest 11 S on Nintendo Switch 2: 60FPS at 1080p or 30FPS at 1440p, no save transfer

Square Enix confirms two optimization modes for Dragon Quest 11 S on Nintendo Switch 2: Performance Priority runs at 60 FPS in 1080p, while Image Quality Priority runs at 30 FPS in 1440p. There are no noted differences between docked and handheld modes, and the Switch 2 screen maxes at 1080p. Save data from the original Switch release cannot be transferred, and upgrading to the new edition costs $40 with no new content; the game launches September 24, 2026.

Oblivion Remastered for Switch 2 delivers 30 FPS, DLSS, and mouse support
technology11 days ago

Oblivion Remastered for Switch 2 delivers 30 FPS, DLSS, and mouse support

Bethesda's The Elder Scrolls 4: Oblivion Remastered for Nintendo Switch 2 runs at 30 FPS in both docked and handheld modes, with 1080p when docked and 900p handheld. DLSS is supported in both modes, and the game adds motion controls, touchscreen, and left/right mouse modes. Editions include Standard, Digital Deluxe, and Physical Deluxe, each with the base game, Shivering Isles and Knights of the Nine, plus various DLC. The game is set to release on August 11, 2026.

Onimusha Switch 2: 1080p/900p Upscaled and 30fps Baseline with 30–40fps Boost
gaming28 days ago

Onimusha Switch 2: 1080p/900p Upscaled and 30fps Baseline with 30–40fps Boost

Capcom revealed Onimusha: Way of the Sword for Nintendo Switch 2 will run at 1920x1080p in TV mode and 1600x900p in handheld mode via upscaling, with a baseline 30fps in both modes and an optional dynamic 30–40fps boost. Other versions can reach up to 60fps and 4K. The game launches September 25, 2026, with eShop pre-orders including a Lion Dog charm and a Sealed Curse sword; estimated file size is 34.1GB. The story follows a samurai wielding the Oni Gauntlet in Edo-period Kyoto as he battles Genma in a dark fantasy setting.

007 First Light: 60fps on Series X, 30fps on Series S
technology1 month ago

007 First Light: 60fps on Series X, 30fps on Series S

Digital Foundry's analysis shows 007 First Light on Xbox Series X supports 60fps or 30fps, while Series S is fixed at 30fps to maintain parity, reflecting IO Interactive's scalability-first approach; achieving 60fps on high-end consoles relies on Glacier Engine techniques like async compute and a frame graph with CPU offloading, and the same scaling strategy will extend to lower-end PCs and Switch 2, including software-based ray tracing and new lighting tech.

Switch 2 GameChat Window Sizes Boost FPS in Pragmata
technology1 month ago

Switch 2 GameChat Window Sizes Boost FPS in Pragmata

Digital Foundry finds that Switch 2's GameChat can unexpectedly raise frame-rates in some Capcom RE Engine games by changing the game's effective resolution: a smaller GameChat window for Pragmata can hit a solid 60fps (while other sizes show mixed results), due to lower GPU load from a reduced base resolution. It's not a universal hack and isn’t ideal for full-screen play, but it’s a quirk worth knowing (and could matter for speedruns).

Indy on Switch 2: 30 FPS, Ray Tracing, and DLSS-Driven Docked Upscales
technology1 month ago

Indy on Switch 2: 30 FPS, Ray Tracing, and DLSS-Driven Docked Upscales

Digital Foundry’s tech analysis finds Indiana Jones and the Great Circle on Nintendo Switch 2 to be a solid port that targets 30 FPS and preserves ray-traced global illumination and screen-space reflections, with unique CPU/textures optimizations and DLSS-based upscaling. Docked resolutions range from 540p to 1080p (DLSS), while portable mode runs 360p to 720p; textures and compression keep parity with Xbox Series S, but Switch 2 shows weaker aliasing, poorer shadow/object quality, reduced draw distances, and frame-rate dips into the mid-20s during hectic combat (e.g., Vatican sequences).

Switch 2 Delivers Sharper Image, but Pauses at 30 FPS in Indiana Jones Showdown
technology1 month ago

Switch 2 Delivers Sharper Image, but Pauses at 30 FPS in Indiana Jones Showdown

A new graphics comparison video pits Indiana Jones and the Great Circle on Nintendo Switch 2, Xbox Series S, and PS5 Pro. Switch 2 edges the others in resolution thanks to DLSS, but runs at 30 FPS while the PS5 Pro and Series S versions target 60 FPS, with Switch 2 using slightly lower settings (distant geometry, shadows, vegetation). The game launches today on Switch 2 both physically and digitally.

BeastLink Aims for PS5 Kaiju Chaos With Destructible Cities
technology2 months ago

BeastLink Aims for PS5 Kaiju Chaos With Destructible Cities

BeastLink is a new online kaiju action game from Grove Street Games for PS5, promising fully destructible cities and a “SuperDestruction” tech, with early access this summer and a PS5 launch to follow; PC players can join a closed beta starting May 8. The piece playfully rails against frame-rate drama (dreaming of 10fps) while placing the project in a EDF/Exoprimal-like vibe and noting it’s intriguing, though it remains to be seen if it delivers on its bold ambition.

FFXIV on Switch 2 Promises Stable 30fps, With Towns as Possible Hitches
gaming2 months ago

FFXIV on Switch 2 Promises Stable 30fps, With Towns as Possible Hitches

Final Fantasy XIV Online is coming to Switch 2 this August, with director Naoki Yoshida confirming it can run at a stable 30fps on the new hardware. While performance should be solid overall thanks to heavy optimisation, some densely populated areas like towns may experience frame rate dips. Square Enix is offering a one-month free early-access period to test the port before the subscription-based service kicks in.

FFXIV lands on Switch 2 with stable 30fps despite crowded towns
technology2 months ago

FFXIV lands on Switch 2 with stable 30fps despite crowded towns

Final Fantasy XIV is headed to Nintendo Switch 2, announced at the Anaheim Fan Festival. Director Yoshida says optimization work aims for a stable 30fps, though towns with lots of players may see frame-rate dips. The port, set for August, will require a separate subscription from Nintendo Switch Online, and the Switch 2’s versatility should let players choose their preferred play style.

Digimon Story: Time Stranger lands on Switch 2 with 1080p/60fps Performance and 4K/30fps HDR Quality
gaming2 months ago

Digimon Story: Time Stranger lands on Switch 2 with 1080p/60fps Performance and 4K/30fps HDR Quality

Digimon Story: Time Stranger will release on both Nintendo Switch 2 and Switch this summer; Switch 2 offers two modes—Performance delivering 1080p up to 60fps and Quality delivering 4K (1080p handheld) up to 30fps with HDR—while the official Switch version sticks to 1080p docked / 720p handheld at 30fps, with only subtle visual differences between the two platforms.