Tag

Frame Rate

All articles tagged with #frame rate

Belmont's Curse Demo Runs at 60 FPS on Switch 2 Despite No Dedicated Port
gaming9 days ago

Belmont's Curse Demo Runs at 60 FPS on Switch 2 Despite No Dedicated Port

Konami's Castlevania: Belmont's Curse will launch on October 15, 2026, for the original Nintendo Switch. Although no dedicated Switch 2 version exists, the game's demo runs at 60 FPS on the newer console by default, while the original Switch version is capped at 30 FPS. This performance upgrade occurs without a separate release, similar to how some first-party Nintendo titles utilize backward compatibility for enhanced performance.

Stellar Blade Switch 2 vs PS5: Visual Tweaks Meet 60 FPS Target
gaming19 days ago

Stellar Blade Switch 2 vs PS5: Visual Tweaks Meet 60 FPS Target

A new video compares Stellar Blade on Nintendo Switch 2 and PS5, showing the Switch 2 version aiming for 60 FPS but with occasional dips and notable changes to lighting, shadows, reflections, and water; the eShop demo is out, the edition includes crossover DLC with NieR:Automata and Nikke, and the Switch 2 release is set for November 5, 2026, with final tweaks possible to the visuals before launch.

Diablo 4 Arrives on Switch 2 with Dual Modes and Cross‑Platform Progression
gaming24 days ago

Diablo 4 Arrives on Switch 2 with Dual Modes and Cross‑Platform Progression

Diablo IV launches on Nintendo Switch 2 with two modes: Quality (handheld 1080p/30fps, docked 1440p/30fps) and Performance (handheld 1080p/40fps, docked 1080p/40fps with 120Hz+ display). It supports touchscreen, USB mouse/keyboard, and accessibility features, plus cross-progression and cross-play across supported platforms (cross-play requires a Switch Online membership). Cosmetics and Battle Pass progress carry over between platforms; Platinum is Switch 2–exclusive. An internet connection is required for online features, but campaign, open-world activities, and couch co-op can be enjoyed offline. Diablo IV is out today on Switch 2.

DLSS 5 proves costly in NBA 2K27, delivering steep frame-rate hits
technology1 month ago

DLSS 5 proves costly in NBA 2K27, delivering steep frame-rate hits

Digital Foundry tested Nvidia's DLSS 5 in NBA 2K27 and found a heavy frame-rate toll, with about 40–60% FPS loss depending on GPU and resolution (for example, 4K on an RTX 5090 dropped from 128.4 to 62.7 FPS; 1080p on an RTX 5060 dropped from 72.8 to 42.3 FPS). Frame-time costs range from 8.2 ms to 13.7 ms. While DLSS 5 can add lighting detail via neural rendering, the approach is controversial and, at launch, limited to 50-series GPUs and NBA 2K27.

Onimusha: Way of the Sword Tech Dive: Switch 2 Performance vs PS5
gaming1 month ago

Onimusha: Way of the Sword Tech Dive: Switch 2 Performance vs PS5

Digital Foundry’s tech analyses show Onimusha: Way of the Sword on Switch 2 is solid but technically behind PS5: players can cap gameplay at 30fps for perfect stability or run uncapped (~30–60fps); docked resolution tops at 1080p (often lower) and handheld up to 900p, with hair quality reduced and DLSS likely in use. A separate Switch 2 vs PS5 graphics comparison confirms PS5 generally offers sharper visuals, while the Switch 2 port remains a competent, portable-friendly option.

Witcher 3 Remastered on Switch 2: 720p handheld, 1080p docked, with mouse support and mods
gaming1 month ago

Witcher 3 Remastered on Switch 2: 720p handheld, 1080p docked, with mouse support and mods

CD Projekt Red revealed Witcher 3 Remastered for Nintendo Switch 2: 720p handheld, 1080p docked, 30–40 FPS in handheld (VRR) and near 40 FPS on 120Hz TVs when docked; a physical release is teased; Switch 2 will support mouse controls, gyro, touchscreen, and Pro Controller with sensitivity settings, plus a dual‑grip mode; mods will be available with Nintendo‑imposed limitations (8K textures excluded); release set for September 29, 2026.

Elden Ring on Switch 2 Surprises with Solid Performance but Not Without Flaws
technology1 month ago

Elden Ring on Switch 2 Surprises with Solid Performance but Not Without Flaws

Eurogamer tests Elden Ring: Tarnished Edition on Switch 2 and finds it runs surprisingly well in docked mode at around 30 FPS, with occasional frame drops during fast boss fights like the Red Wolf of Radagon. The game looks nearly as good as on PC and is generally smooth, but later bosses and the Realm of Shadow DLC could push the hardware further, leaving notable caveats for continued play despite two new starting classes and the promise of a solid handheld port.

Switch 2’s Call of Duty Port Trades Resolution for 60fps, Early Feedback Mixed
technology1 month ago

Switch 2’s Call of Duty Port Trades Resolution for 60fps, Early Feedback Mixed

Activision’s Call of Duty lands on Switch 2 as part of a 10-year Nintendo deal; early impressions of Modern Warfare 4 on the console show a port that prioritizes frame rate over resolution—about 60fps docked with some hitching and heavy artifacting, but better perceived in handheld mode, with DLSS integration noted and cross-play/final performance still to be confirmed ahead of the October 23, 2026 release.

Elden Ring on Switch 2 Looks Smoother, Paving the Way for The Duskbloods
gaming1 month ago

Elden Ring on Switch 2 Looks Smoother, Paving the Way for The Duskbloods

New footage of Elden Ring on Nintendo Switch 2 shows improved performance over last year’s build, with docked mode at a stable 30 FPS and no major stuttering, handheld mode having some frame drops; the upgrades raise optimism that FromSoftware’s next title The Duskbloods will benefit from these optimizations ahead of its Switch 2 release window.

 Oblivion Remastered on Switch 2: A Portable Nostalgia Trip With Trade-Offs
gaming1 month ago

Oblivion Remastered on Switch 2: A Portable Nostalgia Trip With Trade-Offs

The Elder Scrolls 4: Oblivion Remastered on Nintendo Switch 2 offers a portable, nostalgia-fueled take on the classic RPG, with Unreal Engine 5 upgrades that sharpen visuals and loading but still show frame-rate dips and darker handheld lighting; PC modding remains a major advantage, but for on-the-go players this port provides a compelling way to wander Cyrodiil with charming quirks intact.

Switch 2 Elevates Xenoblade Chronicles 2 with 60fps and Refined Upscaling
gaming2 months ago

Switch 2 Elevates Xenoblade Chronicles 2 with 60fps and Refined Upscaling

Digital Foundry’s tech analysis of Xenoblade Chronicles 2 on Nintendo Switch 2 finds a mostly 60fps experience with notable image quality gains over the Switch 1 version. The game appears to run at 720p internal with temporal upscaling (or a similar upscaler) to a 4K‑like final image, while handheld mode delivers a near‑1080p output with an apparently lower internal render (~468p) but still maintains 60fps with occasional frame drops. Docked Switch 1 ran at 30fps with traversal/cutscene dips; Switch 2 uses double‑buffered vsync, which can yield occasional 33ms frame deliveries when over budget. Some minor handheld artifacts and line issues are noted in the analysis.