
FF7 Revelation Will Stick to UE4 to Hit Fast Release, Says Director
Final Fantasy 7 Revelation director Naoki Hamaguchi explains the game will remain on Unreal Engine 4 instead of moving to UE5 to avoid delaying development; the team has customized UE4 for the Remake series and even built an in-house rendering system similar to Nanite, aiming for a quick, high-quality launch, with the broader news noting that UE5.8 brings Lumen to Nintendo Switch 2.





