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Final Fantasy 7 Revelation

All articles tagged with #final fantasy 7 revelation

FF7 Revelation: refining exploration, endgame, and a hopeful nod to physical editions
games1 hour ago

FF7 Revelation: refining exploration, endgame, and a hopeful nod to physical editions

In a GamesRadar+ interview, Final Fantasy 7 Revelation director Naoki Hamaguchi discusses refining the trilogy’s finale with more map verticality and flight options, clearer rewards for side content, and preserving the base Remake combat system while expanding endgame—alongside cross-over momentum from Final Fantasy 14’s Evercold reveal. He also weighs in on physical media, expressing a personal love for physical editions and noting that the team is still determining SKU lines, hoping to offer a near-physical option even as the industry moves toward digital.

FF7 Revelation amps up player choice with FITS outfits and retooled fast travel
gaming4 days ago

FF7 Revelation amps up player choice with FITS outfits and retooled fast travel

Director Naoki Hamaguchi explains that Final Fantasy VII Revelation expands Rebirth's combat with the Function Integrated Tactical Suitwear (FITS), granting four outfits per character to access jobs from classic FF titles, addressing concerns that the Rebirth system could feel stale. The game also refines open-world guidance via the Highwind transportation, combining freedom with direction to keep momentum and let players decide their party and strategy.

FF7 Revelation Will Stick to UE4 to Hit Fast Release, Says Director
gaming1 month ago

FF7 Revelation Will Stick to UE4 to Hit Fast Release, Says Director

Final Fantasy 7 Revelation director Naoki Hamaguchi explains the game will remain on Unreal Engine 4 instead of moving to UE5 to avoid delaying development; the team has customized UE4 for the Remake series and even built an in-house rendering system similar to Nanite, aiming for a quick, high-quality launch, with the broader news noting that UE5.8 brings Lumen to Nintendo Switch 2.

FF7 Revelation Director Cries at Key Cloud Moment After 40 Playthroughs
gaming1 month ago

FF7 Revelation Director Cries at Key Cloud Moment After 40 Playthroughs

In an Omelete interview, Final Fantasy 7 Revelation director Naoki Hamaguchi reveals he’s played through the game about 40 times and is moved to tears by a pivotal Cloud introspection scene that connects Cloud with Zack and Aerith; Revelation is set to release in Spring 2027 across PS5, Xbox Series X/S, Switch 2 and PC on the same day.

FF7 Revelation Director Warns Streaming Could Hurt RPGs, Urges Players to Try It Themselves
gaming1 month ago

FF7 Revelation Director Warns Streaming Could Hurt RPGs, Urges Players to Try It Themselves

FF7 Revelation director Naoki Hamaguchi warns that the rise of streaming could deprive players of actually engaging with RPGs, calling for developers to inspire people to pick up the game themselves, while noting streaming isn’t inherently negative and can push entertainment to evolve. Revelation is planned for Nintendo Switch 2 in 2026, with Remake Intergrade and Rebirth already available on the platform.

FF7 Revelation Omits Bone Village, Reveals New Sephiroth Voice and Singular Ending
gaming1 month ago

FF7 Revelation Omits Bone Village, Reveals New Sephiroth Voice and Singular Ending

Final Fantasy 7 Revelation confirms cut content from the FF7 Remake trilogy: Bone Village won’t be included, but North Wood and the Temple of Ancients will be revisitable. Snowboarding minigames and other mini-games will return in the next part. A new English voice actor voices Sephiroth, and while the game will include choices, it will still feature a singular ending.