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Steam Early Access

All articles tagged with #steam early access

Windrose charts a course to Steam Early Access this April
gaming2 days ago

Windrose charts a course to Steam Early Access this April

Windrose, the pirate survival title from Windrose Crew and Pocketpair, finally has a release date: Steam Early Access launches on April 14, 2026. The open-world game supports 1-4 players, features three biomes, ship-to-ship combat, and a sizeable early-access plan of roughly 1.5–2.5 years with about 50% more content by final release across around 30 islands and 90+ points of interest.

Road to Vostok Sparks Budget Security After Steam Debut
gaming2 days ago

Road to Vostok Sparks Budget Security After Steam Debut

Road to Vostok, a solo Tarkov‑like survival shooter from a former Finnish Army officer, launched on Steam Early Access to strong momentum, quickly becoming a top seller in multiple regions and, the developer says, securing the game’s entire production budget for years to come. The game starts in Area 05 near Finland and Russia with permadeath in a high‑risk zone, and its roadmap promises more maps, traders, tasks, weapons, shelters, and mod support, aiming for a 2–4 year Early Access window. A Steam demo is available.

Slay the Spire 2 Narrowly Trails Silksong in Peak Steam Players
gaming1 month ago

Slay the Spire 2 Narrowly Trails Silksong in Peak Steam Players

Slay the Spire 2, released in Steam Early Access on March 5, 2026, peaked at 574,638 concurrent players—nearly matching Hollow Knight: Silksong’s 587,150 peak. Video Game Insights estimates about 2.8 million copies sold and $55.1 million in revenue, with roughly 43% of players in China and ~2.4 million Steam wishlists. By comparison, the original Slay the Spire sold over 1.5 million copies before its 2019 full launch, and the sequel switched to the Godot engine after Unity policy disputes.

Borderlands 4 Faces Performance and Criticism Challenges Amid Developer Responses
video-games6 months ago

Borderlands 4 Faces Performance and Criticism Challenges Amid Developer Responses

The article covers various gaming news including Valve's restrictions on mature content in Steam Early Access, Randy Pitchford's defense of Borderlands 4's PC performance, the surprise release of Silksong, and other updates like the delay of Balatro's update and the release of Ratatan in early access. It also celebrates Undertale's 10th anniversary and discusses industry insights from Hideki Kamiya.

"Former Blizzard President Praises New ARPG as the Future of the Genre"
gaming2 years ago

"Former Blizzard President Praises New ARPG as the Future of the Genre"

Former Blizzard president Mike Ybarra praises Moon Studios' new action RPG, No Rest for the Wicked, for its bold direction and believes it represents where the ARPG genre needs to go to stay relevant. The game, now available in Steam Early Access, combines classic ARPG with a Soulslike flavor and aims to reinvent the genre. Despite some initial mixed reviews citing performance issues and complaints about the gear durability system, the game is expected to see improvements over time.

"No Rest for the Wicked: Mixed Reviews and Dev Fixes"
gaming2 years ago

"No Rest for the Wicked: Mixed Reviews and Dev Fixes"

Moon Studios' first Steam Early Access launch, No Rest for the Wicked, has received mixed reviews from players, with complaints centered around technical issues such as limited graphics settings and performance problems, as well as divisive gameplay mechanics including weapon durability, fixed camera, and limited healing options. Despite addressing concerns, the game's reception has been discordant, impacting its player numbers and word of mouth.

"No Rest for the Wicked: Breaking the Mold in Gaming"
gaming2 years ago

"No Rest for the Wicked: Breaking the Mold in Gaming"

Moon Studios' upcoming game, No Rest for the Wicked, offers a refreshing approach to gaming by prioritizing player-friendly features such as offline solo play, no anti-cheat software, and no microtransactions. The game will also have regional pricing to accommodate different economic factors. This stands in contrast to recent controversial practices in the gaming industry, such as Ubisoft locking missions behind a $100 paywall in Star Wars Outlaws.

"Infection Free Zone Receives Major Balance Patch and Early Access Date Teaser"
gaming2 years ago

"Infection Free Zone Receives Major Balance Patch and Early Access Date Teaser"

Infection Free Zone, a new survival game on Steam Early Access, has received its first major balance patch, making it easier for players to dive into the game. The patch includes tweaks such as lowering the number of hordes and swarms, increasing migrants and answers to invites, and making food easier to find and faster to produce. The game also uses real-world data to create maps, allowing players to survive in familiar or unfamiliar locations. The developers are aware of some issues and are working to resolve them, with more changes and improvements expected as the game continues in Early Access.

"Rogue Prince of Persia: A New Rogue-lite Adventure Unveiled"
gaming2 years ago

"Rogue Prince of Persia: A New Rogue-lite Adventure Unveiled"

Ubisoft and Evil Empire have revealed the trailer for The Rogue Prince of Persia, a 2D action-platforming rogue-lite game set to release on Steam Early Access on May 14, 2024. Players will lead the Prince in a battle against a corrupted Hun army using acrobatic moves, combat skills, and a variety of weapons, while exploring a vibrant reinterpretation of Persia and encountering non-linear story progression and colorful characters.

"Dead Cells Developer Set to Launch Prince of Persia Roguelite Game on Steam"
gaming2 years ago

"Dead Cells Developer Set to Launch Prince of Persia Roguelite Game on Steam"

Ubisoft is teaming up with Dead Cells developer Evil Empire to release a new Prince of Persia game, 'The Rogue Prince of Persia,' in Steam Early Access later this year. The game, a Roguelite, will receive constant free updates and draw inspiration from Franco-Belgian comics. This marks Ubisoft's first day-one Steam release since 2019 and is the result of a discussion between Evil Empire and Ubisoft at GDC in 2019. The game has been in development for four years and is targeting an Early Access release on Steam in the near future.

"Hyper Light Breaker: Early Access Hands-On Preview and Hoverboard Dreams"
gaming2 years ago

"Hyper Light Breaker: Early Access Hands-On Preview and Hoverboard Dreams"

Hyper Light Breaker, the upcoming game from Heart Machine, is not a sequel to Hyper Light Drifter but rather its own online co-op hack-and-slash game with loot-based runs and extraction mechanics. Set in the same universe but 15 years earlier, the game features a neon color palette and a synth soundtrack, offering a different gameplay experience while still capturing the beauty of its predecessor. With plans for Steam Early Access this summer, the game aims to provide an immersive world with interlocking systems and potential for long-term engagement, while the possibility of a Hyper Light Drifter 2 remains uncertain.

"Nightingale CEO Unhappy with Player Drop as Early Access Review Reveals Grind Disguised as Survival Game"
gaming2 years ago

"Nightingale CEO Unhappy with Player Drop as Early Access Review Reveals Grind Disguised as Survival Game"

Nightingale, a visually stunning survival game, has faced a lukewarm reception on Steam Early Access, with player count and reviews declining since its launch. Inflexion Games CEO Aaryn Flynn acknowledges the issues and outlines plans for updates to address server disruptions, crafting features, combat, and more. Despite the initial challenges, the team is working on short-term and medium-term priorities to improve the game, aiming to enhance the player experience and potentially stage a comeback.

"Tribes 3: Rivals Launches Early Access on Steam with Official PC System Requirements"
gaming2 years ago

"Tribes 3: Rivals Launches Early Access on Steam with Official PC System Requirements"

TRIBES 3: Rivals is set to launch on Steam Early Access on March 12th, offering a team-based first person shooter experience with jetpacks, skiing, and class-based warfare in a CTF game mode. The game will feature light, medium, and heavy classes, customizable loadouts, and projectile-based weapons. The official PC system requirements have been revealed, with minimum specs including an Intel i5-4690 or AMD Ryzen 5 1500X, 8GB of RAM, and an NVIDIA GeForce GTX 1060 6GB or Radeon RX 6500XT, while recommended specs suggest an Intel i7-11700 or AMD Ryzen 5 5600, 16GB of RAM, and an NVIDIA RTX 2080 or Radeon RX6700.

"Exploring Ori Studio's No Rest for the Wicked: A Unique Blend of RPG and Home Decoration"
gaming2 years ago

"Exploring Ori Studio's No Rest for the Wicked: A Unique Blend of RPG and Home Decoration"

Moon Studios, known for the Ori series, is releasing their new game "No Rest For The Wicked" into Steam early access on April 18. The game features precision-based combat in a dark fantasy land, with a focus on rebuilding settlements and decorating houses. Early access will include the opening chapter, side quests, weapons, gear, skills, and crafting options, with plans for future updates including four-player co-op, additional regions, and farming mechanics. Console releases for PS5 and Xbox Series X|S are also planned.

"Ori Studio's No Rest for the Wicked: A Sneak Peek at the ARPG's Early Access Debut"
gaming2 years ago

"Ori Studio's No Rest for the Wicked: A Sneak Peek at the ARPG's Early Access Debut"

Moon Studios' upcoming dark action-RPG, No Rest for the Wicked, is set to enter Steam early access on April 18th, featuring the first chapter of its campaign, additional quests, a variety of weapons and crafting options, and more. The game promises a mature, dark narrative, precision-based combat, and the ability to play solo or with up to three friends. Future updates will include four-player co-op, PvP, new regions, and farming, with PS5 and Xbox Series X/S releases also in the pipeline. This marks Moon Studios' first release since 2020's Ori sequel, Will of the Wisps, following allegations of a harsh online culture within the studio, which the founders have since addressed.