How to Fish, a four-player physics-based co-op fishing game from Dazed Games, sold 1 million copies on Steam in two days after its August release, helped by a sub-$5 launch price and strong early engagement, with the developers promising more content and bug fixes.
House House's Big Walk reframes a quiet, cooperative hike as a social puzzle adventure, using proximity voice chat and a nature-inspired setting drawn from Wilsons Promontory to foster communication and memory-making among friends; since its launch it has attracted strong praise and more than one million downloads, highlighting intimate, slow-paced play and emotional moments shared in real life and online.
Guerrilla Games reportedly scales back Horizon Hunters Gathering from a live-service title to a traditional co-op game with a story mode after negative closed-test feedback, redeploying staff as the Horizon sequel remains years away. A separate Horizon multiplayer project for PC and mobile is handled by NCSoft, underscoring Sony’s ongoing, costly push into live-service games amid mixed results.
Horizon Hunters Gathering is reportedly being rebuilt from a live-service game into a smaller, story-led multiplayer co-op title by Guerrilla Games, with a December deadline to impress PlayStation, as Sony recalibrates its struggling live-service strategy.
Jagex confirms Runescape: Dragonwilds, a four-player co-op survival spin-off, will launch day-one on Xbox Game Pass and PC Game Pass on September 15, 2026, with a full Version 1.0 release; PlayStation Plus subscribers will also access it at launch. The game supports cross-platform play and Xbox Play Anywhere, letting friends on different systems team up to hunt dragons, craft gear, and gather resources in a focused Runescape-like experience.
House House’s Big Walk evolved from a pandemic prototype into a local-proximity co-op that rewards staying together and communicating, featuring evolving puzzles, rich sound design, and accessibility considerations. In a lengthy interview, developers Stuart Gillespie-Cook, Jake Strasser, and Nico Disseldorp discuss design decisions, how collaboration with sound teams and friends shaped the game, and the emotional catharsis of its endings, all rooted in the joy of making games with friends.
Aspyr has released The Lord of the Rings: War in the North Legacy Edition, bringing 60 FPS, hot-swappable co-op, split-screen (not on Switch 1), improved UI, autosave, gyro controls and bug fixes to PC, PS5 and Xbox Series X/S, with Switch and Switch 2 launches following on August 18 for around £19. Warner Bros. also teased that this is just the first of more classic LOTR releases from Aspyr.
Indie co-op puzzle game Big Walk from House House and Panic has sold over 1 million copies in six days across PC Steam, PlayStation, and Nintendo Switch, drawing strong praise (Eurogamer 5 stars) for its chat-driven, open-ended multiplayer and focus on togetherness; Panic celebrated the milestone and highlighted cross‑platform success with a community-oriented vibe.
Aspyr has released The Lord of the Rings: War in the North – Legacy Edition for PS5, Xbox Series X|S, Nintendo Switch, Nintendo Switch 2 (EU eShop launch Aug 18), and PC via Steam, Epic, and GOG, priced at $19.99 with a 10% launch discount through Aug 24. The updated edition brings online and local co-op (up to three players online, two players split-screen locally), character hot-swapping, refined targeting, improved UI with health/mana/EXP bars, autosaves, gyro support on newer consoles, 60 FPS gameplay, bug fixes, and new content focusing on Agandaûr’s story in a darker Middle‑earth experience.
Indie studio House House’s co-op puzzle game Big Walk has sold over 1 million copies in six days, a milestone for publisher Panic. The game emphasizes in-game communication (proximity chat and non-verbal emotes) for 2–12 players and is available on PS5, Switch 2, and PC, with early praise for its shared journey and puzzle-solving fun.
A Chinese distributor leak suggests It Takes Two is heading to Nintendo Switch 2 on October 15, 2026, in cartridge form (~12.1GB) with English and other languages. The claim, based on a Prowell Asia Holdings document, follows the game’s 2022 Switch release and hints at improved resolution and performance on Switch 2. There is no official confirmation yet; readers are asked to await updates.
Rock Paper Shotgun reviews Big Walk, a slow-burn co-op exploration game where staying in touch is the core challenge; players navigate with limited proximity chat, radios and environmental puzzles, learning through trial and error as they search for each other and celebrate reunion.
Crimson Moon, a run-based soulslike action RPG from ProbablyMonsters, launches September 1 on PS5, Xbox Series X/S, and PC for $20 (Deluxe Edition $30) with solo or two-player co-op across three districts, culminating in three world bosses and a final boss, blending precise combat with replayable missions and gothic art.
House House’s Big Walk is a co-op puzzle adventure on a large island where 2–4 players (up to 12 in a session) must communicate via proximity chat to solve puzzles, with minimal guidance and a focus on shared exploration that evokes Zelda: Breath of the Wild; it launches August 4 on Nintendo Switch 2, PS5, and Steam.
Luckshot Games’ 2026 platformer Big Hops is getting a free eight-player online co-op mode called the Together update, launching August 9 on Steam after a major rewrite to support multiplayer; a Together beta is already live on Steam for testing.