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Take Two Interactive

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GTA 6 Goes Disc-Free at Launch, Digital-Only From Day One
gaming15 days ago

GTA 6 Goes Disc-Free at Launch, Digital-Only From Day One

GTA 6 will be released as a digital-only title with no disc version planned at launch or in the months after. The Hollywood Reporter clarified that there won’t be printed GTA 6 discs; any physical copies sold are codes in a box rather than discs. The shift aims to curb early leaks and maximize digital monetization. Preloads start November 12 with the November 19 release, and pricing includes $80 for the standard edition and $100 for the Ultimate Edition with extra content.

GTA VI Nears Release as Gaming’s Biggest Bet Yet
technology19 days ago

GTA VI Nears Release as Gaming’s Biggest Bet Yet

After more than a decade, GTA VI is finally near, with a November 19 release and preorders underway. The standard edition is $80 and the Ultimate edition $100; Rockstar reportedly invested over $1 billion in development in hopes of surpassing GTA V’s record-breaking $1B in the first three days and its $10B-plus lifetime. The game will ship digital-only at launch, fueling debate over ownership and raising fan hype on Reddit and Discord. Industry observers see GTA VI as a bellwether for a sector facing AI disruption and consolidation, even as Rockstar has weathered controversies like union-busting efforts and a 2022 leak. If successful, GTA VI could become the highest-grossing entertainment property and redefine open-world gaming.

GTA 6 storefronts surface early as pre-orders loom
gaming20 days ago

GTA 6 storefronts surface early as pre-orders loom

Storefront pages for Grand Theft Auto VI went live ahead of the June 25 pre-order date, with major retailers hosting placeholder listings that show no prices or buy options yet. PlayStation 5 and Xbox Series X|S versions are set for November 19, while a native PC release remains omitted for the initial rollout. The move aims to capture search traffic and prevent server strain as Take-Two launches its marketing push amid talk of an $80 base price.

Zelnick rejects 'missed opportunity' talk as RDR2 hits 85M sales
business1 month ago

Zelnick rejects 'missed opportunity' talk as RDR2 hits 85M sales

Take-Two CEO Strauss Zelnick dismissed claims that Red Dead Online represents a missed opportunity, stressing that Red Dead Redemption 2’s multiplayer has been hugely successful with 85 million copies sold. He argues GTA Online remains the primary revenue driver, that Rockstar shifted focus toward GTA 6 and GTA Online, and notes Red Dead Online has seen limited updates since 2021 even as a recent Blood Money drop arrived; a full return of Red Dead Online remains unconfirmed while GTA Online continues to generate far more weekly revenue.

Zelnick Sees Hope Amid BioShock Delay as Take-Two Refines Its Creative Path
technology2 months ago

Zelnick Sees Hope Amid BioShock Delay as Take-Two Refines Its Creative Path

Take-Two CEO Strauss Zelnick says he's deeply disappointed by the absence of a new BioShock, acknowledging the long development at Cloud Chamber since 2019 and a leadership shift that brought Rod Fergusson to lead the studio. He notes the project has faced creative dead ends and resets, but remains hopeful that a great BioShock is in the works and that the team is now on a clearer creative path after years of delays.