Tag

Cloud Gaming

All articles tagged with #cloud gaming

Xbox Game Pass: Official Denial of Day-One Changes Amid 2027 Restructure Rumors
gaming23 days ago

Xbox Game Pass: Official Denial of Day-One Changes Amid 2027 Restructure Rumors

Microsoft’s Xbox spokesperson says there are no changes to Game Pass announcements or plans today, pushing back claims that a 2027 restructuring will drop day-one releases. While Forbes’ Paul Tassi relayed the statement and sources acknowledge Microsoft is exploring changes to Game Pass (ads, bundles, pricing tiers, possibly removing day-one access for some titles), nothing is final and the rumors remain speculative until 2027.

Game Pass Could Fall to $19.99 If Cloud Gaming Splits and Day-One Titles End (Rumor)
gaming24 days ago

Game Pass Could Fall to $19.99 If Cloud Gaming Splits and Day-One Titles End (Rumor)

A ResetEra rumor (with some corroboration) claims Microsoft would overhaul Game Pass: a price drop to $19.99, no day-one releases starting Feb–April, and cloud gaming moved into a separate add-on bundle. Additional tier changes (ads vs. non-ads, standalone multiplayer, etc.) are described, but the timeline is uncertain and the claims are unconfirmed.

Xbox Series X|S Insider Update Adds Start-Up Customization, Badges, and Cloud-Play Upgrades
technology25 days ago

Xbox Series X|S Insider Update Adds Start-Up Customization, Badges, and Cloud-Play Upgrades

Microsoft’s latest Xbox Series X|S update, currently rolling out to Xbox Insiders ahead of a wider year-end release, adds several quality-of-life features: start-up animation customization across generations, support for up to five profile badges with the option to hide badges, improved local search with access to club and achievement histories, expanded Remote Play to 1440p and higher bitrates, and cloud-play improvements that allow background downloads while streaming, plus a new Voice Clarity option to reduce background mic noise.

Luna’s Remote Play Turns Cloud Gaming Into a Shared Session
technology28 days ago

Luna’s Remote Play Turns Cloud Gaming Into a Shared Session

Amazon Luna introduces Remote Play, allowing up to seven invited players to join a host’s cloud gaming session (guests don’t need Prime, only Luna via web or TV app). The update also adds two multiplayer games—King of Tokyo (digital) and It’s Quiz Time: Guinness World Records—with Bowling Mayhem and Cranium Planet following later in September. Star Wars Outlaws and Avatar: Frontiers of Pandora join Luna Standard as single‑player titles. The move comes as cloud gaming faces headwinds like Xbox’s 15‑hour monthly cap on Game Pass cloud, potentially boosting Luna’s appeal for Prime subscribers.

Xbox Cloud Gaming Lands on TCL TVs With a Tight 15-Hour Cap
technology1 month ago

Xbox Cloud Gaming Lands on TCL TVs With a Tight 15-Hour Cap

Microsoft will bring Xbox Cloud Gaming to TCL TVs, expanding access without a console, but starting November imposes strict monthly playtime caps across all Game Pass tiers (Ultimate 15 hours, Premium 10 hours, Essential 5 hours), a move Microsoft argues is necessary for profitability and cost control. The cap narrows the cloud gaming window even as industry watchers note the potential of cloud gaming amid rising hardware costs, with Take-Two CEO predicting broader adoption in a few years.

Xbox Cloud Gaming Enforces Monthly Streaming Caps by Game Pass Tier
technology1 month ago

Xbox Cloud Gaming Enforces Monthly Streaming Caps by Game Pass Tier

Microsoft is instituting monthly streaming hour limits for Xbox Cloud Gaming tied to Game Pass tiers: Essential 5 hours, Premium 10 hours, and Ultimate 15 hours, with non-subscribers able to buy hours. The cap will affect about 4% of subscribers and could hinder players hoping to stream titles like Grand Theft Auto VI; GTA VI isn’t eligible for Game Pass streaming at launch, but could be added later under the same 15-hour monthly cap.

Xbox Sets Monthly Cloud Limits for Game Pass to Balance Cost and Reliability
technology1 month ago

Xbox Sets Monthly Cloud Limits for Game Pass to Balance Cost and Reliability

Xbox will impose monthly cloud gaming limits for Game Pass starting in November 2026: Essential 5 hours, Premium 10 hours, Ultimate 15 hours per month, with add-on hours purchasable; about 4% of subscribers will be affected and pricing details will follow. The change aims to curb cloud costs while preserving reliability and performance, and a standalone cloud-play option for non-Game Pass users launches; Xbox is also testing ad-supported streaming to lower access costs.

Microsoft Caps Cloud Gaming Time for Game Pass Members
technology1 month ago

Microsoft Caps Cloud Gaming Time for Game Pass Members

Microsoft will cap cloud gaming hours for Game Pass subscribers starting in November, with 15 hours per month on the Ultimate plan (lower limits for Premium 10 hours and Essential 5 hours). Excess time can be bought via cloud playtime hours, and non-subscribers can access cloud gaming by purchasing hours. The company says the limits reflect rising cloud costs and funding for better reliability and performance; about 4% of Game Pass users use cloud gaming, roughly 1.2 million of 30 million subscribers. The move follows broader industry concerns about affordability and compute costs.

Xbox Imposes Monthly Cloud-Gaming Hour Caps Across Game Pass Tiers
technology1 month ago

Xbox Imposes Monthly Cloud-Gaming Hour Caps Across Game Pass Tiers

Xbox will cap monthly cloud gaming hours per Game Pass tier starting in November: Ultimate 15 hours, Premium 10 hours, Essential 5 hours; once hours are used, players can buy more with pricing to be announced; cloud play without a Game Pass subscription will also be offered à la carte. Microsoft says the caps are due to rising cloud costs and to keep the service reliable, with about 4% of subscribers affected as part of broader Xbox changes.

Xbox Disc-to-Digital Goes Live for Insiders, Linking Physical Games to Digital Copies
gaming1 month ago

Xbox Disc-to-Digital Goes Live for Insiders, Linking Physical Games to Digital Copies

Microsoft is rolling out a disc-to-digital feature (codename Positron) to Xbox Insiders, letting you redeem a digital version of thousands of games on Xbox One and Series X|S by inserting the physical disc. The digital copy includes Xbox Play Anywhere, cross-device access, and shared licenses; the disc can still be used to access the license, and the digital entitlement transfers if you sell the disc. OG Xbox/Xbox 360 discs aren’t supported, with more titles to be added over time as the rollout continues.

Xbox turns physical game discs into digital licenses with new disc-to-digital feature
technology1 month ago

Xbox turns physical game discs into digital licenses with new disc-to-digital feature

Microsoft announced a new Xbox feature that lets most Xbox One and Series X disc-based games be redeemed for a digital entitlement on the console, with the entitlement tied to the disc and transferable between accounts. Testing will begin with Xbox Insider testers on August 31, followed by a broader rollout; digital copies can also be accessed on PC via Xbox Play Anywhere or streamed through Xbox Cloud Gaming. Publishers will control initial support, with thousands of titles available at launch. Sony has moved to digital-only PS discs, while Microsoft also plans to bring Xbox/360 games to PC.

Xbox August 2026 Update Adds Cloud Sync, 360 Hubs, and Expanded Wishlist
technology1 month ago

Xbox August 2026 Update Adds Cloud Sync, 360 Hubs, and Expanded Wishlist

Microsoft’s August 2026 Xbox system update adds cloud-based game launch with post-play updates, restores cloud saves for compatible titles (starting with Forza Horizon 6), introduces Xbox 360 game hubs and enhanced achievement popups, and expands the wishlist cap to 1,000 items with a subscription badge, all while noting broader corporate restructuring within the gaming division.

Switch Cloud Version of Aliens: Fireteam Elite Vanishes, $60 Purchase Erased
news1 month ago

Switch Cloud Version of Aliens: Fireteam Elite Vanishes, $60 Purchase Erased

Nintendo Switch’s cloud version of Aliens: Fireteam Elite has been shut down and cannot be reinstalled, effectively erasing the $60 Ultimate Edition purchase; offline play with AI remains possible, but the cloud version’s removal highlights the risks of cloud gaming on Switch, with questions about refunds or a future native port on Switch 2.