Wicked Xbox Port Delayed by Series S Memory Constraints

TL;DR
Moon Studios’ No Rest for the Wicked is delayed for Xbox while the team prioritizes heavy optimization for Series S memory (8GB); a PS5 release is still planned for October, with Switch 2 and Series S specs requiring more work. The studio cites parity rules and memory limits as the main blockers, notes there’s no exclusivity deal, and aims to ship a solid port for console players after extensive optimization.
- No Rest For The Wicked Xbox Port Delayed Because Of Series S Kotaku
- No Rest for the Wicked director says Xbox version won’t release alongside PS5 because ‘Series S is making that rough’ Video Games Chronicle
- Moon Studios' Dark Action RPG No Rest For The Wicked Launches Into 1.0 This October Game Informer
- No Rest for the Wicked Launching Out of Early Access on PC and PlayStation 5 in October, Xbox and Switch to Follow MMORPG.com
- Moon Studios Drops Gorgeous New Trailer for No Rest for the Wicked during Sony State of Play, Revealing 1.0 Launch in October Games Press
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