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Xbox Series S

All articles tagged with #xbox series s

Crimson Desert Exposes the Xbox Series X vs Series S Performance Gap
gaming1 day ago

Crimson Desert Exposes the Xbox Series X vs Series S Performance Gap

Digital Foundry finds Crimson Desert on Xbox Series X largely playable and closer to PS5 with three modes (Quality 1080p/30, Balanced 1280p/40, Performance 1080p/60) and a new 4K output via FSR 3 that sharpens visuals at the cost of ~45–55fps. Series S is a drastic downgrade—720p/40fps in performance mode with no ray tracing and noticeably high input latency—making it hard to recommend as a home console experience. CPU-heavy areas still cause dips and occasional tearing on Series X, and the article notes the potential for Switch 2 DLSS-like upscaling to outpace Series S, underscoring a clear console performance gap between the two Xbox systems.

Ghost Master: Resurrection Reimagines 2004 Classic for Xbox Series X|S
technology12 days ago

Ghost Master: Resurrection Reimagines 2004 Classic for Xbox Series X|S

Ghost Master: Resurrection, a remake of 2004's Ghost Master (originally on Xbox/PC), lands on Xbox Series X|S with a new engine, upgraded graphics, and 11 reimagined locations; the Core Edition costs £19.99 / $24.99 and includes two DLCs. While the original PC version scored well (Metacritic 81) and Steam shows a Very Positive verdict, some Xbox reviews note crashes and a somewhat janky UI.

Switch 2 DLSS Visuals Edge, Series S Maintains Smooth 60FPS in Resident Evil Requiem
technology1 month ago

Switch 2 DLSS Visuals Edge, Series S Maintains Smooth 60FPS in Resident Evil Requiem

Digital Foundry’s analysis shows Resident Evil Requiem on Switch 2 runs at native 540p with DLSS, delivering better image quality than the Xbox Series S’s native 720p visuals, while the Series S delivers a much more stable ~60fps. Switch 2 can drop to around 30fps docked and into the 20s in handheld mode, highlighting a clear trade-off between visuals and performance across the two platforms.

REquiem: Series X Upscales 1080p to 4K, Series S Reaches 1440p Upscale at 60FPS
gaming1 month ago

REquiem: Series X Upscales 1080p to 4K, Series S Reaches 1440p Upscale at 60FPS

A Pure Xbox comparison shows Resident Evil Requiem delivering strong performance on both Xbox Series X and Series S. Series X targets native 1080p upscaled to 4K with only minor dips below 60fps, while Series S runs at 720p upscaled to 1440p and still maintains 60fps; the Series S version was awarded 9/10 by Pure Xbox. Pre-orders are £64.99 / $69.99, with release timing and install size info available elsewhere on Pure Xbox.

Pragmata Demo Highlights a Cross-Platform Console Showdown
technology2 months ago

Pragmata Demo Highlights a Cross-Platform Console Showdown

Capcom’s Pragmata demo shows Xbox Series X delivering smooth 60fps in two modes (Frame and Res) with native 1080p output (4K upscale unconfirmed); Series S runs at a lower resolution (around 720p) but also targets 60fps with reduced texture quality; Switch 2 is visually stronger than Series S in some scenes when docked. It’s early footage from a demo ahead of the April release, and final results may improve.

Switch 2 Flexes Graphic Upscaling in Pragmata Showdown
technology2 months ago

Switch 2 Flexes Graphic Upscaling in Pragmata Showdown

Capcom's Pragmata demo on Nintendo Switch 2 is featured in a graphics comparison against Xbox Series S and PS5: Switch 2 runs at a lower resolution but compensates with stronger upscaling, improved filtering and shadow quality, with all versions targeting 60fps though dips can occur; PS5 excels in reflections and hair, while Switch 2's hair quality is closer to Series S.

Series S Delivers Full-Texture FF7 Remake Intergrade, Surpassing Switch 2
technology2 months ago

Series S Delivers Full-Texture FF7 Remake Intergrade, Surpassing Switch 2

Digital Foundry’s test finds Final Fantasy VII Remake Intergrade on Xbox Series S using the full PS5/Series X texture set despite ~8GB RAM, while Switch 2 often runs lower-resolution textures; Series X mirrors PS5 performance, Series S supports 1080p/60fps or 1440p/30fps, with fast loading times, making the Series S a strong port despite memory constraints.

One-Box All-Star: YouTuber Fuses Switch 2, PS5, and Xbox Series S into a Single Rig
technology2 months ago

One-Box All-Star: YouTuber Fuses Switch 2, PS5, and Xbox Series S into a Single Rig

A YouTuber builds an all-in-one rig called the Ningtendo PXbox 5 that lets you switch between Nintendo Switch 2, PS5, and Xbox Series S with a button press; the Switch 2 slides into the side of the unit and is ejected with a red button. While visually impressive and quick to switch between consoles, the setup raises concerns about cooling, ventilation, and long‑term safety, making it more of a clever novelty than a practical solution.

Xbox in 2026: New Games, Evolving Stereotypes, and Future Outlook
technology3 months ago

Xbox in 2026: New Games, Evolving Stereotypes, and Future Outlook

In 2026, the Xbox One remains a viable option for gaming if found at a good price, but it is limited in support for new titles compared to current-gen consoles like the Xbox Series S and X. The Xbox One X offers the best performance among the older models, but the Series S provides the best value for current-generation gaming without a disc drive. Overall, buying an Xbox One in 2026 is worth it only if you find a significant deal, but upgrading to a newer console is recommended for the latest games and features.

Divinity: Original Sin 2 Gets Free Upgrades and Surprises on Modern Consoles
gaming3 months ago

Divinity: Original Sin 2 Gets Free Upgrades and Surprises on Modern Consoles

Larian Studios released a free upgrade for Divinity: Original Sin 2 on Xbox Series X|S, boosting the game to 60FPS and enhancing visuals, though some players face online compatibility issues between Xbox Series and Xbox One versions. The upgrade has generally been well-received, but further details on visual improvements are awaited.

Square Enix Developer Praises Xbox Series S's Solid Hardware and Creative Influence
technology6 months ago

Square Enix Developer Praises Xbox Series S's Solid Hardware and Creative Influence

Square Enix's Naoki Hamaguchi states that the Xbox Series S has solid hardware specs, with few issues during the porting of Final Fantasy VII Remake Intergrade, mainly related to memory limitations, and highlights successful optimization efforts. The game is set to release on Xbox Series S/X and Nintendo Switch 2 in January 2026, with the entire trilogy eventually available across multiple platforms.