Dragon Age Remaster Hopes Dim as BioWare Loses Core Engine Knowledge

TL;DR Summary
Former Dragon Age producer Mark Darrah says BioWare has largely lost the institutional know-how to remaster the Dragon Age trilogy because Origins and DA2 run on the Aurora engine (now largely unsupported), while Dragon Age: Inquisition used Frostbite. Unlike Mass Effect, a Dragon Age remaster would require rare Aurora expertise and there’s little interest—or ability—from EA to assemble a brand-new team for such a project. A Champion Edition was planned, but the technical gaps and corporate uncertainties (layoffs at BioWare, EA’s potential privatization) make a new Dragon Age remaster unlikely, though solid interest exists given Baldur’s Gate 3’s success.
- BioWare Lost The Knowledge Needed To Remaster Dragon Age, Former Producer Says GameSpot
- Dragon Age Creator Says Veilguard May be Series's Last Hurrah TechPowerUp
- BioWare's Former Dragon Age Boss Says a Mass Effect-Style Remaster Trilogy Is Pretty Much Impossible IGN
- Ex-BioWare Dev Explains Why He Thinks Dragon Age Is Basically Dead Kotaku
- Former Dragon Age boss says EA killed the series for good games.gg
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