A pirated PC copy of Resonance: A Plague Tale Legacy has surfaced a week before its August 27 release, risking spoilers; the game shifts to Sophia as the main character, moves from stealth to upfront combat, and explores events 15 years before the original Plague Tale.
Resonance: A Plague Tale Legacy shifts the series from stealth to action-adventure, starring Sophia 15 years before A Plague Tale: Requiem in a newly invented universe inspired by the ancient Minoan world, featuring combat-focused gameplay, a grappling hook, and redesigned level design that preserves the franchise’s visual identity and lore; it releases August 27 on Xbox Series X|S, PC, and Game Pass (Play Anywhere).
PC copies of Resonance: A Plague Tale Legacy leaked a week before its August 27 launch, with DRM cracked and loading-screen images circulating online; the leak mirrors a broader 2026 pattern of early game piracies as the Asobo Studio prequel to the rat-filled horror series heads to a roughly 20-hour, narrative-driven, action-focused experience and day-one Game Pass availability.
The August Xbox and PC Game Pass slate features Resonance: A Plague Tale as a day-one release (from Asobo) and Blood Dungeon among the new arrivals, with Witcher 3: Wild Hunt - Remastered leaving the service by the end of August (and Sept. 6 on some platforms) as a new expansion heads your way; additional titles join throughout the month, while a batch including Another Crab's Treasure, I Am Your Beast, Neon Abyss, One Lonely Outpost and NBA 2K26 exits Game Pass on August 31.
Resonance: A Plague Tale Legacy will take about 20 hours to complete, releasing August 27 on Xbox Series X|S and PC with Game Pass; the standalone prequel stars Sophia, shifts toward more action and puzzles, and does not require playing Innocence or Requiem.
Resonance: A Plague Tale Legacy, a prequel to A Plague Tale: Requiem, releases a chunky seven-minute gameplay trailer. Set 15 years before Requiem on Minotaur Island, it follows Sophia in a combat-forward adventure that blends Middle Ages and ancient Minoan times. Expect dynamic melee combat with precise parries as you uncover the island’s secrets and navigate a deadly maze. The game launches on Xbox Series X|S and PC, and will join Xbox Game Pass on August 27.
Grand Theft Auto 6's looming November launch is reshaping 2026's release calendar, with Asobo calling the year 'odd' as publishers push titles into September or February 2027 to avoid GTA 6; Resonance: A Plague Tale Legacy still lands Aug 27 but sits amid a crowded lineup.
Focus Entertainment and Asobo Studio released a seven-minute gameplay trailer for Resonance: A Plague Tale Legacy, a prequel set 15 years before A Plague Tale: Requiem. Players follow Sophia on the Minotaur Island, facing enemies, solving light-based puzzles, and navigating shifting medieval/ancient Minoan environments as they uncover a buried curse. The game is due out on PS5, Xbox Series, and PC (Steam/Microsoft Store) on August 27.
Resonance: A Plague Tale Legacy will launch on August 27 for PlayStation 5, Xbox Series, and PC via Steam and Microsoft Store, priced $49.99 on PC and $59.99 on consoles, with Game Pass availability. The prequel set 15 years before A Plague Tale: Requiem follows Sophia as she navigates Minotaur Island, solving puzzles, battling enemies, and uncovering secrets tied to a looming mythic legacy.
PSVR2 on PS5 is getting a free VR update for Microsoft Flight Simulator 2024, bringing VR support modeled on Gran Turismo 7’s PSVR2 implementation; the update goes live today at 10 AM PDT, with a PSVR2 review to follow as the team revisits the sim in VR.
Microsoft Flight Simulator 2024 will gain a PSVR2 mode later this year, with cockpit-specific tuning and foveated rendering to optimize VR performance, inspired by Gran Turismo 7’s VR implementation; the update is being developed by Asobo Studio and, per Microsoft, is expected soon, though an exact date has not been announced.
Microsoft Flight Simulator 2024 utilized machine learning and AI to create its detailed map data, a task that would have been impossible to complete manually. The development involved 800 people, with AI helping to generate terrain details by marking up 28,000 tiles representing Earth's landscapes. Despite concerns about AI leading to job losses, the project saw team growth. The game, released on November 19, faced initial server issues due to underestimated demand and is available on Xbox and PC, including Game Pass.
Microsoft Flight Simulator 2024 launched on Xbox and PC, but players are experiencing a 'loading unusually long' message with progress bars stuck at 97%, rendering the game unplayable. Despite pre-loading options, the game is facing significant launch issues, and neither developer Asobo Studio nor publisher Xbox Game Studios have provided a fix or comment on the situation.
Microsoft Flight Simulator 2024 is now available on Xbox Game Pass for Ultimate and PC subscribers, offering enhanced visuals and new features like World Photographer mode and Aviation Careers. Developed by Asobo Studio, the game builds on its predecessor with improved ground details, new activities, and additional global elements such as helipads and glider airports.
Players of Microsoft Flight Simulator are requesting a time machine feature that would allow them to revisit historical weather events and famous flights. The game's developer, Asobo Studio, built the simulation using raw data such as satellite imagery and real-world weather information. While the idea of historical weather is something the team has considered, the necessary data does not currently exist. However, the head of Microsoft Flight Simulator, Jorg Neumann, has not ruled out the possibility in the future, stating that the game will continue to evolve and they may figure it out at some point. The latest update for the game, focused on flight mechanics, is now available.