
Xbox's billion-user dream meets reality amid layoffs and restructuring
Xbox CEO Asha Sharma outlined a bold goal for Xbox to entertain more than a billion people each day, counting players and Game Pass subscribers, as four studios split off and about 3,600 jobs are cut. While Mojang and King remain strong and titles like Candy Crush, Fortnite, and Roblox illustrate large audiences, their combined peaks still fall well short of a billion, making the aim seem aspirational amid the layoffs and earlier missteps. King and upcoming titles could help close the gap, but the plan faces skepticism from the industry and staff alike.






