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Clint Hocking

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Realistic lighting is making stealth games harder to read, says Clint Hocking
technology1 month ago

Realistic lighting is making stealth games harder to read, says Clint Hocking

Veteran designer Clint Hocking argues that modern, highly realistic lighting (including diffusion, ambient occlusion, and ray-tracing) makes stealth gameplay harder to read, blurring lines between light, shadow, and safety; the discussion comes as Ubisoft’s Splinter Cell remake hangs in development and the industry sees related studio changes.

Hexe leadership shakeup continues as second director exits this year
gaming2 months ago

Hexe leadership shakeup continues as second director exits this year

Assassin's Creed Hexe has lost its second game director this year, as Benoit Richer leaves Ubisoft to co-found Servo Games; this follows the departure of creative director Clint Hocking earlier, with Jean Guesdon appointed as new creative director and reportedly trimming magical elements from the project. Hexe's release date remains undisclosed as the Ubisoft project undergoes leadership changes.