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Creation Engine 3

All articles tagged with #creation engine 3

Bethesda bets on Creation Engine 3 to empower creators in Fallout 5 and The Elder Scrolls VI
gaming1 month ago

Bethesda bets on Creation Engine 3 to empower creators in Fallout 5 and The Elder Scrolls VI

Bethesda confirms that Fallout 5 and The Elder Scrolls VI are being built on a new Creation Engine 3, designed to give developers and the creator community more power through expanded tooling and the Creation Club, with creators having earned over $10 million to date. Todd Howard emphasizes the engine’s extensibility and tool-focused approach to support large, interconnected worlds. Fallout 5 is in pre-production and TES VI is progressing toward milestones, with mentions of remakes for Fallout 3 and New Vegas and Obsidian’s Fallout spin-off; Roblox-style user-generated content is noted as a rising influence on platform strategies. No concrete release dates are announced.

Bethesda Sets Fallout 5 Preproduction and TES VI as Top Priorities
gaming1 month ago

Bethesda Sets Fallout 5 Preproduction and TES VI as Top Priorities

Bethesda Game Studios confirms Fallout 5 is in preproduction and The Elder Scrolls VI is the studio’s primary development focus, both built on Creation Engine 3 to enable multiple projects. The update also notes multiple Fallout titles in active development (including a new project with Obsidian), ongoing Fallout 76 updates and Fallout remasters, Raven Rock expansion, and closer cross‑studio collaboration across ZeniMax Online and TES/Starfield teams, all while Xbox layoffs are shaping the industry.

TES6 to Use Creation Engine 3, Building on Starfield Tech
gaming6 months ago

TES6 to Use Creation Engine 3, Building on Starfield Tech

Bethesda confirms The Elder Scrolls 6 will run on Creation Engine 3, an upgraded version of the tech behind Starfield and Skyrim. Todd Howard said they’ve upgraded Creation Engine 2 to 3 for TES6, improving rendering, world systems, loading, and near‑camera detail. There’s still no release window or platforms, and TES6 remains years away; Oblivion Remastered used Unreal Engine 5, but TES6 will stay with Creation Engine lineage.

Elder Scrolls 6 to Run on Creation Engine 3, Signals Return to Classic RPG Core
news6 months ago

Elder Scrolls 6 to Run on Creation Engine 3, Signals Return to Classic RPG Core

In a Kinda Funny Games interview, Bethesda’s Todd Howard says The Elder Scrolls 6 will return to the studio’s classic open-world RPG style and be powered by an updated Creation Engine (Creation Engine 3, successor to Creation Engine 2 used in Starfield). He notes Starfield and Fallout 76 were creative detours, and while the team is nearing a big milestone, the RPG won’t be finished for a while yet as they continue engine and world work.