
Goats in AoE II Spotlight the Illusion of AI Sentience
Microsoft researcher Adrian de Wynter uses goats in Age of Empires II to build a one-bit perceptron, arguing that any sufficiently powerful substrate could implement an LLM and that perceived anthropomorphic traits depend on the implementation and interface. The work highlights flaws in testing AI sentience, showing that experimental results can hinge on observer expectations and substrate choice rather than the AI itself.







