Tag

Gpu Benchmarks

All articles tagged with #gpu benchmarks

Beast of Reincarnation: Strong FPS Across Hardware, Yet Visuals Fall Short
gaming16 days ago

Beast of Reincarnation: Strong FPS Across Hardware, Yet Visuals Fall Short

DSOGaming benchmarks Beast of Reincarnation on PC using a Ryzen 9 7950X3D and a wide range of GPUs across 1080p, 1440p, and 4K. They find CPU bottlenecks at 1080p (a similarly-armed quad-core can hit ~60 FPS, but traversal/loading stutters persist); at 1080p and 1440p most GPUs maintain 60+ FPS, with 4K max demanding high-end GPUs (RTX 5090/4090, 5080 with G-Sync). The game supports DLSS and FSR 3.0 but lacks Frame Gen or XeSS, and Ray Tracing appears broken as RT On vs Off yields little to no visual difference. Visually, the title looks old-gen with pop-ins and low-res textures, not a true UE5 showcase or fully utilizing Nanite/Lumen. Overall, it runs smoothly on a broad hardware range, but the visuals and RT implementation are underwhelming, and weaker CPUs may struggle.

Gears of War E-Day Beta benchmarks map PC hardware demands across GPUs and CPUs
technology17 days ago

Gears of War E-Day Beta benchmarks map PC hardware demands across GPUs and CPUs

Open Beta benchmarks for Gears of War E-Day Multiplayer test PC hardware across Nvidia/AMD GPUs (from RTX 3060 to 5090 and RX 6750 XT to 9070 XT) and CPUs from AMD/Intel, outlining minimum and recommended 64‑bit Windows 10/11, a 130 GB SSD and DirectX 12 with ray‑tracing support. Using Unreal Engine 5 with Nanite and Lumen, the tests span 1080p, 1440p and 4K with max settings and DLSS/FSR, showing that comfortable 60 FPS at 1080p generally requires top-tier GPUs (e.g., RTX 5090 or RX 9070 XT) while 4K remains demanding and VRAM/RAM usage scales with resolution. The beta also benchmarks network code and balance ahead of the full release, with multiple maps and modes highlighted as part of the testing process.

007 First Light Benchmark: GPU Showdown Across 30+ Cards
technology3 months ago

007 First Light Benchmark: GPU Showdown Across 30+ Cards

IO Interactive's 007 First Light benchmarks performance across 30+ GPUs using the Glacier engine with DirectX 12, no launch-ray tracing, and upscaling via DLSS 4.5 and AMD FSR 3.1.5 (Intel XeSS not supported). The test suite covers image quality across presets, DLSS Dynamic Multi-Frame Generation up to 6x, native TAA when upscaling is off, and a detailed look at VRAM usage to guide hardware requirements for an optimal experience.

Dying Light: The Beast PC Performance Review
technology11 months ago

Dying Light: The Beast PC Performance Review

Dying Light: The Beast runs smoothly on PC with all tested GPUs achieving 60FPS at 1080p and high settings, but its graphics are considered outdated with issues like pop-in and low texture quality. High-end GPUs like the RTX 4090 and RTX 5090 are needed for 4K gaming at 60FPS, and the game supports various upscaling technologies, though it lacks ray tracing support.

Metal Gear Solid Delta: Performance, Mods, and Console Comparisons
technology11 months ago

Metal Gear Solid Delta: Performance, Mods, and Console Comparisons

The article analyzes the PC performance of Metal Gear Solid Delta: Snake Eater, highlighting that high-end GPUs like the RTX 4090 and RTX 5090 can achieve 60FPS at 1440p, while 4K gameplay remains challenging. It discusses graphics settings, frame unlocking, and the game's visual quality, noting that while the game looks excellent on Ultra settings, it lacks some PC features and scalability options. Overall, it performs well with high-end hardware but could benefit from more built-in customization options.

Gears of War: Reloaded Shines on PS5 and GeForce NOW
technology1 year ago

Gears of War: Reloaded Shines on PS5 and GeForce NOW

Gears of War: Reloaded on PC performs well at lower resolutions with high framerates, but faces significant texture streaming and stuttering issues on NVIDIA RTX 50 series GPUs, which NVIDIA is aware of and plans to fix. The game offers improved graphics over the Ultimate Edition and runs smoothly on a wide range of PCs, but owners of RTX 50 series GPUs should wait for updates before playing.

Mafia: The Old Country PC Performance Review
technology1 year ago

Mafia: The Old Country PC Performance Review

Mafia: The Old Country, powered by Unreal Engine 5, was benchmarked on various high-end GPUs, revealing that the game is highly demanding, especially at 4K. NVIDIA's RTX 4090 is the only GPU capable of maintaining 60FPS at 1080p on Epic settings, while AMD GPUs perform competitively. The game supports DLSS 4, FSR 4.0, and XeSS, with FSR 4.0 providing better visual quality and performance. Despite its demanding nature, the game looks impressive with dynamic shadows and advanced lighting, though it suffers from pop-in issues. Overall, it's a demanding but visually impressive title that benefits from upscaling technologies.

Mafia: The Old Country Receives Strong Reviews and Player Interest
technology1 year ago

Mafia: The Old Country Receives Strong Reviews and Player Interest

Mafia: The Old Country, built on Unreal Engine 5, demonstrates demanding performance requirements even for high-end GPUs like the RTX 4090 and RTX 5080, especially at Epic Settings. DLSS 4 with Multi-Frame Generation helps achieve smoother gameplay at 4K, but currently suffers from visual artifacts and less effective implementation compared to TSR. Lowering settings to High provides a more playable experience across GPUs, with better visual quality and performance. The game’s current state suggests waiting for driver updates or patches for optimal use of DLSS 4 and AMD FSR 3.1.

Wuchang: Fallen Feathers - A Powerful Soulslike Experience
technology1 year ago

Wuchang: Fallen Feathers - A Powerful Soulslike Experience

WUCHANG: Fallen Feathers is a demanding game that requires high-end GPUs for smooth gameplay at native resolutions, with NVIDIA DLSS 4 providing the best performance, though it currently has bugs. The game lacks support for AMD FSR 3.0 and Intel XeSS, limiting options for mid-tier GPU users. Graphics settings impact performance minimally, and the game looks impressive thanks to Unreal Engine 5's features, but optimization issues and bugs hinder the experience.

RoboCop: Rogue City and Unfinished Business - Game Benchmarks and First Impressions
technology1 year ago

RoboCop: Rogue City and Unfinished Business - Game Benchmarks and First Impressions

The article benchmarks the new RoboCop: Rogue City – Unfinished Business game powered by Unreal Engine 5, demonstrating that high-end GPUs like the NVIDIA RTX 5090 can achieve impressive performance at 4K and 8K resolutions with DLSS 4, showcasing the potential of 8K gaming and visual enhancements, though with some performance issues at 8K during rapid camera movements.

"Leaked Benchmarks Hint at AMD's Impressive RX 7700 & 7800 GPU Performance"
technology3 years ago

"Leaked Benchmarks Hint at AMD's Impressive RX 7700 & 7800 GPU Performance"

Benchmarks for AMD's upcoming RX 7700 and 7800 GPUs have leaked, revealing their performance compared to previous generation models and Nvidia's RTX series. The RX 7700 scores slightly lower than the RX 6800 but outperforms the Nvidia RTX 3070 Ti, while the RX 7800 surpasses the RX 6800 but falls behind the RTX 4080. Both GPUs are expected to have ample VRAM, with the RX 7700 featuring 12GB and the RX 7800 having 16GB. AMD may announce the GPUs at Gamescom and release them in September.