Tag

Hand Tracking

All articles tagged with #hand tracking

Meta Launches $1M Developer Contest to Prepare Apps for Controller-Free VR Glasses
technology12 days ago

Meta Launches $1M Developer Contest to Prepare Apps for Controller-Free VR Glasses

Meta has announced a $1 million developer competition to incentivize the creation of 'hands-first' applications for its upcoming VR Glasses and Quest headsets. The contest, part of the Meta VR Start program, offers 20 prizes totaling $1 million, with individual awards reaching up to $100,000. The initiative requires submissions to be fully usable without controllers, relying instead on hand and eye tracking. This move aligns with the recent unveiling of the Meta VR Glasses, a device that ships in spring 2027 and lacks default controllers. The competition deadline is November 18, 2026.

Meta Launches $1M Developer Competition to Boost VR Glasses Content
technology15 days ago

Meta Launches $1M Developer Competition to Boost VR Glasses Content

Meta announced a $1 million developer competition at Connect 2026 to create hand-tracked content for its upcoming VR Glasses, which launch in spring 2027. The competition, running until November 18, 2026, targets games and apps that function without controllers, leveraging the device's hand and eye tracking. This move aims to populate the new platform with compatible content before its release, while Meta also highlighted its Muse AI agent and a new handheld Muse Charm device.

Meta Quest 3 Enhances VR Productivity with Seamless Windows Integration and Hand-Tracking
technology1 year ago

Meta Quest 3 Enhances VR Productivity with Seamless Windows Integration and Hand-Tracking

Meta's latest update for the Quest 3 and 3S VR headsets introduces easier pairing with Windows PCs and improved hand tracking, bringing them closer to the capabilities of the more expensive Apple Vision Pro. The update includes a new method for connecting to Windows 11 via the Mixed Reality Link app, enhancing the VR experience by simplifying PC integration and improving hand gesture controls. While some features are initially limited to a subset of users, Meta aims to make these updates the default experience, positioning its headsets as cost-effective alternatives to Apple's premium offering.

Meta Quest Update Enhances Hand Tracking and PC Connectivity
technology1 year ago

Meta Quest Update Enhances Hand Tracking and PC Connectivity

Meta's v72 Quest update introduces faster hand tracking, easier PC connections, and improved keyboard support in virtual reality. Users can now connect to a Windows 11 PC using the Quest's Remote Desktop feature by simply looking at the PC and tapping a "Connect" button. The update also enhances hand cursor stability and introduces a "hand ray visualization" for better navigation. Additional features include live captions for calls and direct messaging in Instagram.

"Meta Quest 3 Update Enhances Passthrough, Netflix Viewing, and Travel Mode"
technology2 years ago

"Meta Quest 3 Update Enhances Passthrough, Netflix Viewing, and Travel Mode"

The Quest v66 update by Meta significantly reduces passthrough distortion and warping on the Quest 3 headset. It also introduces new features like wrist-mounted menu buttons for hand tracking, background audio and media controls, a new sleep mode, and the ability to hide apps in the library. The update is rolling out gradually, so users may experience a delay in receiving it.

"Job Simulator and More VR Classics Now on Apple Vision Pro"
technology2 years ago

"Job Simulator and More VR Classics Now on Apple Vision Pro"

Job Simulator and Vacation Simulator, two popular VR titles from Owlchemy Labs, are now available on Apple Vision Pro with enhanced hand tracking capabilities. This marks a significant step in VR gaming, allowing players to interact without physical controllers. Despite some minor issues, the experience on Vision Pro is poised to set a new standard for hand-tracked VR interactions.

"Rethinking Mixed Reality: Apple's Vision Pro Review and Original Content Nightmare"
technology2 years ago

"Rethinking Mixed Reality: Apple's Vision Pro Review and Original Content Nightmare"

Apple's Vision Pro, a mixed reality-capable headset, relies on hand tracking for interaction, but struggles with more complex 3D interactions compared to Meta's Quest headsets. Owlchemy Labs, known for VR games like Job Simulator and Vacation Simulator, is adapting its games to work with hand tracking on Vision Pro. The current phase of hand-based mixed reality is compared to the early days of touch-based smartphones, with the need for more natural interactions and advanced feedback through specialized controllers. Apple may focus on enhancing 3D interactions for VisionOS 2.0 at WWDC 24, but the potential for new advanced controllers in the future remains.

"Flipper Zero Transforms into a Gaming Controller with Hand-Tracking and Motion Control"
technology2 years ago

"Flipper Zero Transforms into a Gaming Controller with Hand-Tracking and Motion Control"

The Flipper Zero digital multi-tool, known for its hacking and home system control capabilities, can now play games with the new Video Game Module powered by Raspberry Pi's RP2040 microcontroller. The module includes sensors for hand-tracking, a 3-axis gyroscope, and a 3-axis accelerometer, allowing games to incorporate tilt and shake functionalities. The device's 1.4-inch display may be small for gaming, but the module supports video output to external displays. Priced at $49, the module aims to expand the Flipper Zero's functionality and has potential for creative use within the open source community.

"Meta Enhances Quest VR Experience with Improved Hand Tracking, Live Captions, and Realistic Spatial Audio"
technology3 years ago

"Meta Enhances Quest VR Experience with Improved Hand Tracking, Live Captions, and Realistic Spatial Audio"

Meta's latest update for its Quest VR headsets, v56, brings improvements such as enhanced hand tracking, system-level live captions, button remapping, and the return of livestreaming to Facebook. The hand tracking upgrade aims to improve responsiveness and make the experience closer to using controllers. The addition of system-level live captions enhances accessibility for users who are hard of hearing or deaf. Livestreaming to Facebook is back, redesigned for seamless use with high-quality video output and a live chat panel. Other features include swipe typing, automatic updates while charging, and the ability to remap controller buttons. The update will roll out gradually starting the week of July 24th.

Unveiling Apple Vision Pro: AR-focused and VR Controller-Free
technology3 years ago

Unveiling Apple Vision Pro: AR-focused and VR Controller-Free

Supernova Technologies has created a sideloadable recreation using its Nova UI framework for Unity, allowing users to try Apple Vision Pro's eye tracking based interface on their Quest Pro. The demo replicates Apple's gaze and pinch based interaction system, utilizing Quest Pro's eye tracking for app selection and controller-free hand tracking for "clicking". While the eye tracking works well with calibration, the limited hand tracking on Quest Pro prevents a complete recreation of the Apple Vision Pro experience. The demo can be downloaded from GitHub but is not compatible with Quest 2 or Quest 3 due to the lack of eye tracking.

Apple's Stance on VR Controllers for Vision Pro: No Plans for Support or Development
technology3 years ago

Apple's Stance on VR Controllers for Vision Pro: No Plans for Support or Development

Apple is reportedly not planning to develop its own VR controllers or actively support third-party tracked devices for its Vision Pro headset. Instead, the company is focusing on hand and eye tracking technology, which it believes eliminates the need for physical controllers. While it may be possible to use untracked Bluetooth devices or iPhones as makeshift VR controllers, this is unlikely to be widely supported by developers. The only confirmed VR game for Vision Pro is Rec Room, which plans to incorporate controller-free hand tracking.

Apple's Vision Pro: A Game-Changer in Screenless Computing
technology3 years ago

Apple's Vision Pro: A Game-Changer in Screenless Computing

Apple considered using a finger-worn input device for its upcoming Vision Pro headset, but ultimately decided to rely on hand-tracking and eye-tracking for control. The company tested third-party virtual reality controllers before exploring the idea of a finger-worn device. However, Apple deemed eye-tracking and hand motions as a more elegant solution. The Vision Pro headset will still support external input devices such as game controllers and keyboards.

Meta Quest 3: Controller Tracking and Price Jump Dominate Top Tech News
virtual-reality3 years ago

Meta Quest 3: Controller Tracking and Price Jump Dominate Top Tech News

Meta CTO Andrew Bosworth confirmed that the new Meta Quest 3 Touch Plus controllers, which do not have tracking rings, use a fusion of computer vision and hand models to track the controllers accurately. Beat Saber co-founder Jaroslav Beck also reassured fans on Twitter that the tracking is good. The simultaneous tracking of hands and controllers suggests improved hand tracking compared to Meta Quest 2.