Tag

Minecraft

All articles tagged with #minecraft

Minecraft on the SNES: A Playable Port on Classic Hardware
technology1 day ago

Minecraft on the SNES: A Playable Port on Classic Hardware

Hackaday reports on porting a basic Minecraft build to the SNES’s stock hardware (no add-on chips like the Super FX). Building on an earlier Game Boy Color version, the SNES port shows a serviceable Minecraft experience with higher resolution than the GBC, though still sprite-based. The piece notes that adding 3D accelerators could enable true polygons, and mentions an downloadable SFC file with a starting world illustrating block destruction and construction. The story highlights the SNES’s surprising potential for retro hardware hacks and invites speculation about future enhancements with accelerator chips.

The Bloop Turns Minecraft's Ocean Depths into a Nightmare
technology7 days ago

The Bloop Turns Minecraft's Ocean Depths into a Nightmare

A review of Mythicus's Minecraft Marketplace addon The Bloop, which makes the game's oceans far more dangerous with new sea monsters and a giant boss. Players visit sea villages to buy a diving suit and supplies, then dive into treacherous waters where they encounter terrifying mobs, get yanked into a boss encounter inside the Bloop, and are stalked by the creature across water, land, and even sky. The writer dies, respawns, and continues to be chased, delivering a chaotic, horror‑tinged Let’s Play that challenges players to survive the deep-sea nightmare.

Minecraft Switch 2 Closed Beta Teases 60fps and Vibrant Visuals Ahead of October 27 Release
gaming16 days ago

Minecraft Switch 2 Closed Beta Teases 60fps and Vibrant Visuals Ahead of October 27 Release

Minecraft is in a Nintendo Switch 2 closed beta ahead of its October 27, 2026 launch. The beta highlights Vibrant Visuals, with render distances of 16 chunks when Visuals are on and 28 chunks when off; the game targets 60fps, with stable performance off Vibrant Visuals and potential dips when they are enabled. Access appears to be granted via a title-screen beta notification, with eligibility unclear and possibly random.

Reforj Debuts Rixels Texture Tech to Distinguish It From Minecraft
gaming18 days ago

Reforj Debuts Rixels Texture Tech to Distinguish It From Minecraft

Ex-Minecraft porting studio 4J Studios’ Reforj has an eighth update introducing a new texture system called Rixels, which breaks voxel faces into smaller 2D pixel blocks to boost texture detail, per-pixel lighting, and animation flexibility, helping differentiate Reforj from Minecraft; the tech also promises reduced texture storage and moves the game closer to a distinct Xbox sandbox experience.

Minecraft Arrives on Nintendo Switch 2 With Upgraded Visuals and Upgrade Path
technology18 days ago

Minecraft Arrives on Nintendo Switch 2 With Upgraded Visuals and Upgrade Path

Minecraft is coming to Nintendo Switch 2 on Oct 27 with a Vibrant Visuals graphics mode and an upgrade path for existing Switch owners; some modes (like split-screen) won’t support Vibrant Visuals, and it’s not yet confirmed whether Switch 2 will support Joy-Con 2 mouse controls. The launch follows the Sept 29 release of Minecraft Dungeons II on PC and consoles, including Switch and Switch 2.

Minecraft 26.40 Update Unveils Abandoned Camps, Dappled Forest and QoL Tweaks
gaming19 days ago

Minecraft 26.40 Update Unveils Abandoned Camps, Dappled Forest and QoL Tweaks

Minecraft version 26.40 is out with bug fixes, gameplay tweaks, and a batch of experimental features: Abandoned Camps and the Dappled Forest (with Poplar trees), Cushion blocks and Straw Beds, Shelf Mushrooms, and Red Shrubs; boats now take fewer hits; numerous accessibility improvements; plus performance and UI fixes, Realm/Marketplace updates, and Switch-related notes.

Xbox Sets Four-Pillar Roadmap to Restore Growth and Franchise Momentum
technology23 days ago

Xbox Sets Four-Pillar Roadmap to Restore Growth and Franchise Momentum

Microsoft’s Xbox chief Asha Sharma unveils a four-pillar strategy (Core, Content, Creation, Connection) to strengthen the platform, grow Minecraft as the world’s creator hub, turn games into global franchises, and extend fan worlds, aiming for growth by FY2027 and double-digit player engagement by 2030. The plan also consolidates development around top franchises, divests five studios, advances a broad film/TV slate, and includes two rounds of layoffs totaling about 3,200 this year, with the console remaining the revenue backbone and Project Helix under review.

Xbox maps a creator-first comeback plan for FY27
technology24 days ago

Xbox maps a creator-first comeback plan for FY27

Xbox chief Asha Sharma outlined a FY27 turnaround plan centered on a console-led strategy, stronger global franchises, and expanding Minecraft as the world's creator platform with broader tools and audiences. Microsoft aims to reach sustained double-digit growth by FY30 and return to growth by the end of 2027, noting that FY26 added 200M new players but growth did not keep pace. As part of the reset, Microsoft will cut about 3,200 jobs and divest five studios to align the business for long-term growth.

Xbox chief charts a path to higher margins with Minecraft, King and global partnerships by 2030
business25 days ago

Xbox chief charts a path to higher margins with Minecraft, King and global partnerships by 2030

Microsoft’s newly appointed Xbox CEO Asha Sharma outlines a multi‑year plan to lift Xbox margins to rival levels by 2030, boost investment in Minecraft, expand global partnerships (including China), and grow casual gaming via King, while pursuing exclusive titles and broader media/experiential ventures to accelerate player and revenue growth.

Xbox's Growth Bet: Asha Sharma Seeks Roblox-Style Socials Over More Cuts
gaming1 month ago

Xbox's Growth Bet: Asha Sharma Seeks Roblox-Style Socials Over More Cuts

Layoffs at Xbox are framed as a distraction from a larger growth problem: the brand needs new users in an attention-saturated market. The article argues the path forward is for Xbox to become more social-media adjacent, leveraging Roblox-era dynamics and Minecraft to reach younger audiences, rather than relying on cost-cutting or exclusives alone. With Asha Sharma at the helm, the plan is a longer-term shift toward NTX (new-to-Xbox) growth, a bolder cultural direction, and a renewed emphasis on social and viral gameplay to compete in the evolving gaming landscape—the Robloxification era that’s already redefining how young players engage with games.

Minecraft Cushions Redefine How You Build, Move, and Sit
culture1 month ago

Minecraft Cushions Redefine How You Build, Move, and Sit

Minecraft’s cushions, added as entities in a snapshot, finally let players sit in the game’s history and quickly became a toolkit for creativity: players are using them for teleport-like travel, vertical elevators, decorative builds, rainbow ice-boat tracks, and clever redstone tricks, effectively turning a simple decor item into a game-changing feature—at risk of balance tweaks or nerfs from Mojang.