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Patch 32

All articles tagged with #patch 32

Dragon's Dogma 2 Patch 3.2 Delivers Big Performance Gains and Denuvo Removal
gaming1 month ago

Dragon's Dogma 2 Patch 3.2 Delivers Big Performance Gains and Denuvo Removal

Capcom's Dragon’s Dogma 2 Patch 3.2 delivers major performance optimizations across platforms, lowers PC requirements, and removes Denuvo. It adds new PC graphics options—Foliage Density, Terrain Quality, Ray Tracing GI Quality/Shading Quality, and Swaying Grass—and CPU-friendly settings like CPU Saving Mode and NPC Culling, alongside balance tweaks and bug fixes. While early reports point to real gains, Capcom attributes improvements to engine optimizations rather than a placebo patch, marking a notable step for broader PC playability.

Dragon’s Dogma 2 Patch 3.2 Delivers Big FPS Boost and Expanded Skill Customization
gaming1 month ago

Dragon’s Dogma 2 Patch 3.2 Delivers Big FPS Boost and Expanded Skill Customization

Capcom’s Dragon’s Dogma 2 Patch 3.2 reportedly boosts performance across PC, PS5, Xbox Series X|S and Steam Deck, with tests showing 120+ FPS in busy Vernworth at 1440p max settings (up from the 80–90 range) and Steam Deck playable at 30+ FPS with FSR 3. The official notes don’t list performance gains, but user tests and comparisons confirm the improvement. The patch also expands weapon skill slots from four to six, boosting Warfarer customization, and follows with the Dragon’s Dogma 2: Dark Arisen expansion launching Oct 9 on PC, PS5, Xbox Series X|S and Switch 2.

Season 14 Arrives: Diablo II Resurrected Warlock Tweaks, Terror Zones, and a Fresh Loot Race
technology5 months ago

Season 14 Arrives: Diablo II Resurrected Warlock Tweaks, Terror Zones, and a Fresh Loot Race

Blizzard announced Ladder Season 14 for Diablo II: Resurrected, launching May 22–23 with standard and hardcore ladder modes and a season-to-nonladder stash transfer. Patch 3.2 delivers wide Warlock balance changes, Terror Zone tweaks, and a broad set of QoL updates (including WASD movement, Chronicle rewards, and stash/controller fixes), plus loot adjustments for Heralds and Latent Sunder Charms and increased difficulty for Colossal Ancients. The update aims to keep magic damage balanced while preserving Diablo II’s classic feel and fixing numerous bugs.