Former Arkane Austin leads Harvey Smith, Ben Horne, and Ricardo Bare to launch Black Pony Immersive, promising to avoid the live-service mistakes that doomed Redfall and instead pursue passion projects rooted in Deus Ex and Dishonored.
Arkane Austin's final update for Redfall pays homage to its immersive sim roots and the legacy of Looking Glass Studios with a reference to the iconic '451' code. The update, which includes an offline mode and other enhancements, marks a poignant end for the studio following its closure by Xbox.
Arkane Austin has released the final update for Redfall, marking the end of the studio's work on the game and its closure by Microsoft. The update, version 1.451.3.0, includes long-awaited features like offline mode and single-player pausing. The closure of Arkane Austin, along with other Bethesda studios, has been met with industry criticism.
Arkane Austin, the studio behind the vampire-themed loot shooter Redfall, has released its final update before being shuttered by Xbox. The update introduces an offline mode, a revamped neighborhood system, elder nests, and various improvements. Despite the team's efforts to address player concerns and enhance the game, Redfall will not reach its full potential due to the studio's closure.
Redfall's final Xbox update, Game Update 4, introduces an offline mode, ensuring the game remains playable even if servers are shut down. The update, around 19.94 GB, also adds a reputation bar, Elder Nests, a Story Mode setting, and more. This comes as Microsoft announces the closure of Arkane Austin and other Bethesda studios, raising concerns about the future of Xbox's game lineup.
Bethesda insists that Redfall, the co-op vampire shooter developed by Arkane Austin, will improve over time despite its underwhelming launch. The company compares the game's situation to previous titles like The Elder Scrolls Online and Fallout 76, which also had rocky starts but eventually became successful. Bethesda plans to continue working on Redfall, including releasing a 60FPS update, as they believe in the longevity of Game Pass. Recent minor patches have already addressed various gameplay issues and improved performance and stability.
Despite its rocky launch and negative reviews, some fans of the Xbox exclusive game Redfall have found enjoyment in the flawed vampire shooter. These dedicated players appreciate the grind of leveling up and unlocking new gear, as well as the hidden lore and world-building elements. While the game has lost a significant number of players since its release, there are still fans who hope for improvements and additional content in the future. The game has received patches to address bugs and balance issues, but there are still areas that need improvement, such as tracking story progress for all players and allowing travel between open-world maps. The future of Redfall remains uncertain, but its devoted fan community continues to support and explore the game.
Xbox Game Studios chief Matt Booty has confirmed that Arkane Austin, the developer of Redfall, will not be shut down despite the game's critical failure. Booty acknowledged that there was a failure on his part to properly set expectations for the game, but noted that Redfall is still getting "good play" through Xbox Game Pass. He also stated that the studio is hard at work on updates and continued content for the game.
Xbox Game Studios boss Matt Booty has stated that the plan for now is to keep Arkane Austin, the developer of Redfall, open and working on updates and continued content for the game. Redfall received Update 1.1 earlier this week, and the 60 frames per-second feature is still to come. Booty wants to support the studio in delivering what they originally had in mind for the multiplayer shooter.
Microsoft has no plans to shut down Arkane Austin, the developer of Redfall, despite the game's disappointing launch. Xbox Game Studios boss Matt Booty stated that the studio is hard at work on updates and continued content for the game. Redfall received its first major patch on Monday, addressing various technical issues. Booty acknowledged that Microsoft could have done a better job engaging with Arkane Austin during development and expressed support for the studio's future projects.
Redfall, the open-world first-person shooter that received poor reception at launch, has received its first major update, version 1.1, which brings incremental improvements to gameplay, combat, AI, environment, stability, multiplayer, accessibility, UI, and various bug fixes. The update does not include the 60 fps performance mode that was absent at launch, but developer Arkane Austin plans to share more information about it soon. Xbox head Phil Spencer called the release "disappointing," and while the developer and Xbox plan to support the game, it will likely take more than one patch to fix its biggest problems.
Xbox boss Phil Spencer apologizes for the disappointing launch of Redfall and claims that developer Arkane Austin will work on improvements for the game. Spencer stated that Xbox did not expect such a negative reception to the game, citing internal mock reviews which allegedly suggested it could have received much higher scores. He also suggested that delaying the game further would not have solved its biggest issues. Spencer believes Xbox needs to improve in engaging with games that are mid-way through production when they become part of Xbox.
Redfall, the latest game from Arkane Austin, struggles to create interest in the fate of its fallen town and has a hard time finding fresh blood in overly familiar trends in the apocalypse genre. The game features a stylish sense of menace enhanced by splashes of bold red ’80s paperback font across menus and area names, but the enemies reveal themselves to be numb-skulled shooting gallery targets. The lackluster combat could be overcome by a narrative that fleshes out Redfall’s excellent sense of place. Redfall will be released on May 2 on Windows PC and Xbox Series X.
Redfall, the upcoming Xbox release from Microsoft and Bethesda, won't have a 60fps performance mode on consoles at launch, instead being limited to a quality mode that enables 30fps at 4K resolution on Xbox Series X and 30fps at 1440p on Xbox Series S. The announcement is disappointing, especially so close to the game's launch date, but the game still looks like a lot of fun and will be available on Xbox Game Pass at launch.
Arkane Austin confirmed that Redfall, the upcoming first-person open-world shooter, will launch with a Quality mode only on Xbox Series X and Xbox Series S, running at 4K on Xbox Series X and 1440p on Xbox Series S, with 30 FPS in Quality mode on both consoles. A 60 FPS performance option will be added sometime post-launch. Redfall is set to launch on May 2, 2023, and preorders are currently available.