Gaming Industry News

The latest gaming industry stories, each synthesized from multiple sources with added background and context.

Wolverine Disc Sales Defy Sony's Digital-Only Future
gaming-industry13.135 min read

Wolverine Disc Sales Defy Sony's Digital-Only Future

2 days ago•Source: Kotaku
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The Coalition CEO Promises Faster Gears Development Amid Xbox Restructuring Fears
gaming-industry
13.46 min•3 days ago

The Coalition CEO Promises Faster Gears Development Amid Xbox Restructuring Fears

The Coalition studio head Mike Crump stated in a BBC interview that the next Gears of War game will not take seven years to develop, following the recent release of Gears of War: E-Day. While Crump declined to address specific rumors of further layoffs at the studio, he emphasized the team's focus on shipping quality games and highlighted the long-standing experience of its leadership. The comments come as Xbox continues a corporate reset involving workforce reductions, though The Coalition has largely avoided major cuts so far, aside from the loss of its narrative director prior to the game's launch.

More Gaming Industry Stories

Supermassive Games Finalizes Mass Layoffs, Cutting Over 70 Staff
gaming-industry4 days ago

Supermassive Games Finalizes Mass Layoffs, Cutting Over 70 Staff

Supermassive Games has finalized a redundancy process resulting in the departure of more than 70 employees, including senior leadership and developers. The cuts, which began with a consultation in August, reduce the studio's workforce from over 400 to a significantly smaller number, marking a major contraction for the developer of 'Back 4 Blood' and 'State of Decay'.

Capcom's REX Project: Automating RE Engine's Backend for AI-Driven Development
gaming-industry5 days ago

Capcom's REX Project: Automating RE Engine's Backend for AI-Driven Development

Capcom has detailed its multi-phase REX Project, which aims to evolve its proprietary RE Engine into an 'AI-generation game engine' by integrating artificial intelligence into backend workflows. The initiative focuses on automating quality assurance, debugging, and data processing to improve efficiency for its 2,000-plus developers, while explicitly excluding AI from the creation of final creative assets like art and writing. New tools, including RE:Dox and RE:Log, will be open-sourced to facilitate AI training, with the long-term goal of enabling developers to 'create games together with AI.'

Supermassive Games Confirms Mass Layoffs, Cutting Over 70 Staff After August Consultation
gaming-industry5 days ago

Supermassive Games Confirms Mass Layoffs, Cutting Over 70 Staff After August Consultation

Supermassive Games has finalized a redundancy process that resulted in the dismissal of more than 70 employees, including senior leadership and developers. The cuts, which began with a consultation in August, reduce the studio's workforce from over 400 to a significantly smaller number, marking a major contraction for the developer of 'Back 4 Blood' and 'State of Decay'.

Nerial Shuts Down After 13 Years as Founders Return to Solo Indie Work
gaming-industry9 days ago

Nerial Shuts Down After 13 Years as Founders Return to Solo Indie Work

Nerial, the developer behind the mobile hit Reigns, is closing its doors after 13 years and 11 published titles. The decision, made in partnership with parent company Devolver Digital, stems from financial challenges and a desire for creative autonomy. Founders François and Tamara Alliot will continue making games independently, while seven staff members are being laid off. Devolver retains rights to the existing game catalog.

The Coalition staff fear post-launch layoffs will void Gears of War: E-Day bonuses
gaming-industry9 days ago

The Coalition staff fear post-launch layoffs will void Gears of War: E-Day bonuses

Developers at The Coalition are anxious about potential layoffs following the October 6 release of Gears of War: E-Day. Staff fear that cuts could occur before a scheduled Metacritic bonus payout in late October, rendering them ineligible for the reward. The anxiety stems from the recent dismissal of story director Juan Vaca and broader Microsoft gaming restructuring.

The Coalition staff fear post-launch layoffs and lost bonuses for Gears of War: E-Day
gaming-industry9 days ago

The Coalition staff fear post-launch layoffs and lost bonuses for Gears of War: E-Day

Developers at The Coalition are anxious about potential layoffs following the October 6 release of Gears of War: E-Day. Staff fear that cuts could occur before a scheduled Metacritic bonus payout in late October, rendering them ineligible for the reward. The anxiety stems from the recent dismissal of story director Juan Vaca and broader Microsoft gaming restructuring.

Jill Braff Reassures Obsidian Staff of Creative Autonomy Under New Bethesda Reporting Structure
gaming-industry17 days ago

Jill Braff Reassures Obsidian Staff of Creative Autonomy Under New Bethesda Reporting Structure

Microsoft’s president of Bethesda and Casual Games, Jill Braff, sent an email to Obsidian Entertainment staff confirming that the studio will retain its distinct creative identity despite being reorganized under the Bethesda umbrella. Braff stated that Obsidian CEO Feargus Urquhart and his leadership team will continue to lead the studio, which now reports directly to her. The move is part of a broader 'franchise-led' model at Xbox, where Obsidian will collaborate with Bethesda Game Studios on a new Fallout project while maintaining its own development pipeline. This announcement follows recent layoffs and restructuring efforts aimed at consolidating resources around major franchises like Fallout and The Elder Scrolls.