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Control Resonant

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Control Resonant centers on Dylan, not Jesse Faden, with melee-focused action
technology1 month ago

Control Resonant centers on Dylan, not Jesse Faden, with melee-focused action

Remedy confirms Control Resonant will follow Dylan's story and Jesse Faden will not be playable. The game is described as an action-RPG with a focus on close-range melee, the Aberrant weapon, and momentum-based combat that rewards aggression. It features divided Manhattan zones with World Quests and other encounters, new character Zoe De Vera, and a streamlined map designed to reduce grind. There will be no multiple endings. Release is planned for 2026 on PS5, Xbox Series X/S, PC, and Mac.

Remedy's Control Resonant Echoes inFAMOUS: Second Son, Preview
gaming1 month ago

Remedy's Control Resonant Echoes inFAMOUS: Second Son, Preview

Remedy's Control Resonant preview highlights DNA from inFAMOUS: Second Son, with fast, punchy melee combat, an Aberrant shape-shifting hammer, and city-based traversal. Melee hits fuel abilities, stuns set up finishers, and a smooth combat loop aims to melt enemies, all within a Remedy-style urban sandbox that isn’t fully open-world but emphasizes a cityscape vibe.

Remedy Defends Control Resonant Dialogue Amid 'Focus, M' Meme Surge
gaming1 month ago

Remedy Defends Control Resonant Dialogue Amid 'Focus, M' Meme Surge

Remedy Entertainment’s Control Resonant team responds to memes criticizing its dialogue from the State of Play trailer, saying they know how to write good dialogue and that the viral critique reflects an isolated moment. They note much of the dialogue shown was placeholder and emphasize the game’s broader storytelling goals. Control Resonant is slated for 2026 on PS5, Xbox Series X/S, and PC.

Control Resonant: A Parry-Free, Melee RPG Sequel With One Ending
games1 month ago

Control Resonant: A Parry-Free, Melee RPG Sequel With One Ending

Remedy’s Control Resonant is a melee-focused RPG sequel where Dylan is the playable lead (Jesse Faden isn’t playable). It features skill trees and the Aberrant weapon, two quest types (Dylan’s Journey and World Quests), a redesigned map, no open world slog, a dodge-based combat system with no parry, a 60fps target on console and PC, and an on-the-move dialogue system with a single ending, plus Dylan’s outfits are customizable.

Control Resonant Teases a Fresh Open-World Chapter for Dylan Faden
gaming1 month ago

Control Resonant Teases a Fresh Open-World Chapter for Dylan Faden

Remedy previews Control Resonant as an open-world follow-up set in Manhattan, delivering a flexible melee system with the Aberrant and a dodge-based flow (no parry) that fuels a momentum-driven combat loop. Upgrades come via The Gap, where defeated mini-bosses grant powers Dylan can inherit, and a Firewatch-inspired on-the-move dialogue system lets him interact with new and familiar faces, notably Zoe De Vera, toward a single scripted ending. The game blends Control lore with influences from InFamous, Evangelion, Bayonetta, and Alan Wake 2 to showcase Remedy's distinct twist on the familiar world.