Tag

Datamining

All articles tagged with #datamining

Fans Crack Resident Evil Requiem’s Final Puzzle Through Community Clues
games1 month ago

Fans Crack Resident Evil Requiem’s Final Puzzle Through Community Clues

After completing Resident Evil Requiem, players have solved the game‑long “Final Puzzle” with a community-driven breakdown of in‑game clues, documents, and environmental hints. An IGN walkthrough corroborates every step, showing how the solution—once available via data-mining—is actually revealed through subtle game cues rather than pure speculation.

Datamined Shortcut Solves Resident Evil Requiem’s Final Puzzle — Sort Of
news1 month ago

Datamined Shortcut Solves Resident Evil Requiem’s Final Puzzle — Sort Of

Kotaku reports that Resident Evil Requiem’s long-running “Final Puzzle” has not been fully solved as Capcom intended, but players using datamining and brute force have completed it anyway. A YouTuber demonstrated a route involving obtaining Marie’s Doll by filling the meat-packing area with zombie bodies for 15 minutes and flushing a toilet eight times; the doll then appears and, in a New Game+, must be brought with Emily to a locked safe to enter a code found by solving the puzzle, triggering a child’s laugh. The exact official steps remain unclear, and fans continue to piece together the intended path, even forming a dedicated subreddit.

HoYoverse takes legal aim at major Genshin fan wiki over leaks
technology2 months ago

HoYoverse takes legal aim at major Genshin fan wiki over leaks

HoYoverse filed a Georgia lawsuit seeking to shut down the HomDGCat fan wiki and related social accounts, alleging a coordinated effort to steal and publicly post unreleased Genshin Impact and Honkai: Star Rail content by pressuring beta testers to share NDA‑violating data. The company claims the site distributed thousands of leaked materials and infringed copyrights and trade secrets, prompting DMCA takedowns and cease‑and‑desist letters. The wiki reportedly paused live data updates and there was a change in Telegram channel ownership; HoYoverse seeks an injunction and damages.

Marvel Rivals: A Detailed Yet Divisive Hero Shooter Experience
gaming1 year ago

Marvel Rivals: A Detailed Yet Divisive Hero Shooter Experience

Dataminers exploring Marvel Rivals have discovered that the game's 3D models of heroes are exceptionally detailed, even more so than those in games like Overwatch. This level of detail allows for extensive fan projects and easy porting into other games, sparking excitement among fans and creators. However, some animators are surprised by the depth of detail, noting that the models include features beneath clothing to facilitate skin changes. Despite concerns, the detailed models are being embraced by the community for creative uses.

Destiny 2 Teases Return of Classic Destiny 1 Shader
gaming1 year ago

Destiny 2 Teases Return of Classic Destiny 1 Shader

Destiny 2 is rumored to bring back the Chatterwhite shader from Destiny 1, following the return of the Superblack shader. Datamined information suggests that Chatterwhite, known for its all-white appearance, will be part of a new event called "Firecracker," involving quests with characters like The Drifter and Eris Morn. However, Bungie has not officially confirmed this, so players should take the information with caution.

"MultiVersus Relaunches with Over 110K Players Amid Mixed Reactions"
gaming1 year ago

"MultiVersus Relaunches with Over 110K Players Amid Mixed Reactions"

MultiVersus has relaunched with over 114,000 concurrent players on Steam, nearly 75% of its all-time peak. The game, which had been closed for almost a year due to a dwindling player base, returned on May 28 with new characters including The Joker, Jason Voorhees, and Banana Guard. Despite efforts to prevent datamining, the game's director acknowledges it remains an ongoing challenge.

"Elden Ring Dataminer Unearths Unseen Cataclysm Mechanics and Beach Beginning"
gaming2 years ago

"Elden Ring Dataminer Unearths Unseen Cataclysm Mechanics and Beach Beginning"

Dataminers have uncovered unused underground maps in Elden Ring, likely related to a scrapped "cataclysm" system that would have drastically changed the game world. These areas, void of assets but still complex, were showcased in a video by YouTuber Sekiro Dubi. The discovery speaks to the ongoing fascination with FromSoftware's 2022 release, and fans are eagerly anticipating the upcoming expansion, Shadow of the Erdtree, set to unveil new secrets and story threads on June 21.

"Elden Ring Dataminer Reveals Unused Underground Zones and Cut 'Cataclysm' System"
gaming2 years ago

"Elden Ring Dataminer Reveals Unused Underground Zones and Cut 'Cataclysm' System"

Elden Ring dataminer Sekiro Dubi has uncovered unused alternate underground zones tied to a cut "cataclysm" system that would have altered the game's world map. The datamined areas include alternate versions of Deeproot Depths and Moghwyn Palace, which could have provided more logical entry points into the game's existing locations. The discovery sheds light on the game's development and reveals unused content, including a full questline for Merchant Kalé, that didn't make it into the final game.

"Elden Ring Dataminer Unearths Alternate Opening with New Voice Lines"
gaming2 years ago

"Elden Ring Dataminer Unearths Alternate Opening with New Voice Lines"

A dataminer has uncovered an alternate introduction to Elden Ring, revealing that the game originally started with the player washing up on a beach instead of awakening in The Stranded Graveyard. The dataminer reconstructed a cutscene and found evidence in the game's Network Test maps, suggesting that Stormveil Castle previously had a teleport leading back to the Chapel of Anticipation. This discovery adds to the game's lore and development history, offering new insights for players as attention shifts towards the upcoming expansion, Shadow of the Erdtree.

"Elden Ring's Original Starting Location Revealed: How It Could Have Changed the Game"
gaming2 years ago

"Elden Ring's Original Starting Location Revealed: How It Could Have Changed the Game"

Dataminer Sekiro Dubi discovered evidence of an alternate starting location in Elden Ring, where players were originally supposed to wake up on the western shore of Limgrave near the Seaside Ruins instead of in the tutorial dungeon. This change makes more logical sense, as players would have washed ashore after a "supposed to lose" fight with a boss. However, the decision to start in the tutorial dungeon was likely made to avoid confusing first-time players and to create a more iconic and impactful moment when emerging into the open world.