A quadriplegic researcher with six brain implants at Caltech demonstrates that brain-computer interfaces can translate neural activity into musical tones, letting him compose and perform music with his mind, highlighting creativity as a path for BCI development alongside restoration.
A peer‑reviewed study from West Coast universities finds heavy reliance on large language models (LLMs) reshapes both meaning and style in human writing. In experiments on the money–happiness question, essays written with heavy AI use were neutral far more often (69% higher) and participants produced 50% fewer pronouns with fewer personal anecdotes. LLM edits also replaced more words than human edits, often changing the essays’ meaning. Researchers warn of long‑term impacts on thought, language, and institutions, and say ideal LLMs would mirror a writer’s voice rather than overwrite it.
AI can speed up work but often increases hours and cognitive load, while researchers warn it can dull creativity and reduce the value of deep thinking. The piece argues that preserving moments of boring, manual work and the “blank page” is essential for breakthrough ideas, suggesting a healthier workplace culture that balances AI assistance with time for deliberate ideation to sustain creativity.
A PsyPost study across two large samples finds wisdom acts as a moral regulator for creativity: in low-wisdom individuals, higher creativity predicted lower willingness to help others, while high-wisdom individuals showed creativity linked with greater social mindfulness and prosocial tendencies; results suggest wisdom is key to steering creativity toward socially constructive ends, with intelligence showing less alignment.
Apple and the Sydney Opera House revealed a yearlong collaboration to inspire young Australian creators, with Apple as founder of a new international children’s festival and support for the Opera House’s Centre for Creativity, plus exploring tech-enhanced programming. From March 25–27, the eastern sails will be illuminated with Procreate artworks by 10 emerging Australian artists, and free Today at Apple sessions will invite the public to create and submit artwork for potential illumination.
A 299-participant study found that individuals with higher ADHD symptoms solved problems more often through sudden insight than through deliberate analysis, while those with the lowest symptoms balanced insight and analysis. The results showed a U-shaped curve where high- and low-symptom groups performed best overall, suggesting that executive control levels influence creative problem-solving via different mental routes and highlighting potential strengths of neurodiversity in such tasks.
John Scalzi offers ten reflections on AI in February 2026, arguing he won’t use AI to write, that AI won’t replace him, that the public is weary of AI, and that he will continue to support human artists; he predicts AI will persist in some form but likely in a diminished role, highlights ethical concerns around training data and provenance, notes AI’s integration into common tools, and concludes that fans crave uniquely human creativity—so artists should avoid ceding their art to machines when possible.
Hollywood Reporter profiles Josh D’Amaro, tracing his 30-year Disney ascent—from Disneyland strategy roles to leading Experiences and, ultimately, to being tapped as CEO. The piece stresses his rare mix of creativity and quantitative business sense, his close relationships with top creatives (Feige, Docter, Lee) and his openness to risk-taking, and notes the board-led succession following Iger’s return. It also covers a roughly $38 million pay package and relocation prospects, and frames his plan to steer Disney across parks, films, streaming, gaming (including Fortnite) and emerging OpenAI partnerships, all while listening to fans and keeping senior executives engaged.
More than 700 artists, including Scarlett Johansson, Cate Blanchett and Joseph Gordon-Levitt, have joined a new anti-AI campaign arguing that training AI on copyrighted work without permission is theft, calling for licensing deals to balance innovation with creators’ rights and protect the U.S. entertainment industry.
AI can boost human creativity when used as a process partner rather than the creator. Studies show bots and humans perform similarly on raw divergent-thinking tasks, but when AI provides explicit thinking steps (for example, generating word categories and selecting from them), people maintain greater idea diversity and resist thought-anchoring. The takeaway is to ask AI how to think, not what to think, leveraging human–machine collaboration to spur innovation in research and problem-solving.
The article explains that struggles with common tasks often indicate higher intelligence, as such individuals tend to seek depth, novelty, and meaning, which can lead to difficulties with routines, small talk, and mundane details, but these traits are strengths when understood and managed properly.
The article discusses philosopher C. Thi Nguyen's book 'The Score,' which argues that scoring systems in games are liberating and foster creativity, whereas institutional metrics like grades and rankings tend to stifle individuality and impose homogenized values, urging us to reconsider how we engage with these systems in our lives.
Engaging in the arts—such as music, dance, visual arts, and cultural activities—has significant mental and physical health benefits, including reducing stress, improving mood, strengthening brain connectivity, and building resilience against cognitive decline. The article encourages incorporating creative activities into daily life to enhance overall wellbeing in 2026.
Research indicates that ADHD is linked to increased creativity, largely due to a tendency for the mind to wander, especially deliberate mind wandering, which may be harnessed for positive outcomes and treatment strategies.
Many people are intentionally choosing not to use AI in certain areas like creative work, professional skills, and precise data analysis, valuing human effort and judgment over automation, despite AI's growing influence.