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Harvey Smith

All articles tagged with #harvey smith

Harvey Smith Bets on Mystery as He Forms a Rebel Immersive-Sim Studio
interview1 month ago

Harvey Smith Bets on Mystery as He Forms a Rebel Immersive-Sim Studio

Harvey Smith, co-creator of Dishonored, and Ben Horne launched Black Pony Immersive to build a new immersive sim in the Deus Ex/Thief lineage with a 26‑person remote team and mostly hands-off funding. They’re rejecting publisher trends like NFTs or AI, choosing partners who align with their goal of creating mystery‑driven experiences with lasting emotional impact, rather than quick ROI. The interview also touches on industry turmoil, Smith’s admiration for mentor Warren Spector, and the belief that great games become stories players discuss long after finishing them.

Immersive-Sim Legends Launch Black Pony Immersive To Revive The Genre
industry-news1 month ago

Immersive-Sim Legends Launch Black Pony Immersive To Revive The Genre

Black Pony Immersive, a new studio founded by Harvey Smith and Ben Horne with Deus Ex designer Ricardo Bare, aims to keep immersive sims alive in 2026, arguing the genre can be financially viable even as the industry cools; born from Arkane Austin's closure and operating secretly since Aug 2025 with a 26-person team, they haven't revealed their first game beyond immersive sim but intend to stay nimble and independent.

Harvey Smith launches Black Pony Immersive, betting on nimble immersive sims
business1 month ago

Harvey Smith launches Black Pony Immersive, betting on nimble immersive sims

Veteran designer Harvey Smith (Deus Ex, Dishonored) has launched Black Pony Immersive with Ben Horne after Arkane Austin’s 2024 closure, aiming to build immersive-sim games with minimal top-down interference in a tough funding climate. The 26-person US-based studio, with remote contractors, seeks to reunite Arkane collaborators and indie talent to create narrative-rich, single-player experiences while prioritizing staff benefits and independence over fast, external funding.

Redfall's Undead: Inspired by Real-Life Bloodsuckers, Says Harvey Smith.
gaming3 years ago

Redfall's Undead: Inspired by Real-Life Bloodsuckers, Says Harvey Smith.

Redfall, the upcoming game from Arkane Studios, pits players against vampires born from the capitalistic vampirism of Aveum Therapeutics, a Big Pharma corp left to experiment unchecked. The game's creator, Harvey Smith, says the thematics are that the richest 0.1% are already vampires, and in this game, they literally become vampires. The game reflects the reality in which it was made, during a tumultuous time in world events which saw great changes in US and UK politics, as well as numerous cases of rich megacorps taking advantage of people.