Tag

Melee Combat

All articles tagged with #melee combat

Control Resonant centers on Dylan, not Jesse Faden, with melee-focused action
technology1 month ago

Control Resonant centers on Dylan, not Jesse Faden, with melee-focused action

Remedy confirms Control Resonant will follow Dylan's story and Jesse Faden will not be playable. The game is described as an action-RPG with a focus on close-range melee, the Aberrant weapon, and momentum-based combat that rewards aggression. It features divided Manhattan zones with World Quests and other encounters, new character Zoe De Vera, and a streamlined map designed to reduce grind. There will be no multiple endings. Release is planned for 2026 on PS5, Xbox Series X/S, PC, and Mac.

Remedy's Control Resonant Echoes inFAMOUS: Second Son, Preview
gaming1 month ago

Remedy's Control Resonant Echoes inFAMOUS: Second Son, Preview

Remedy's Control Resonant preview highlights DNA from inFAMOUS: Second Son, with fast, punchy melee combat, an Aberrant shape-shifting hammer, and city-based traversal. Melee hits fuel abilities, stuns set up finishers, and a smooth combat loop aims to melt enemies, all within a Remedy-style urban sandbox that isn’t fully open-world but emphasizes a cityscape vibe.

Control Resonant: A Parry-Free, Melee RPG Sequel With One Ending
games1 month ago

Control Resonant: A Parry-Free, Melee RPG Sequel With One Ending

Remedy’s Control Resonant is a melee-focused RPG sequel where Dylan is the playable lead (Jesse Faden isn’t playable). It features skill trees and the Aberrant weapon, two quest types (Dylan’s Journey and World Quests), a redesigned map, no open world slog, a dodge-based combat system with no parry, a 60fps target on console and PC, and an on-the-move dialogue system with a single ending, plus Dylan’s outfits are customizable.

"The Last of Us 2: From Open-World Melee Epic to Bloodborne-Inspired Game"
gaming2 years ago

"The Last of Us 2: From Open-World Melee Epic to Bloodborne-Inspired Game"

The Last of Us Part II originally began as an open-world, melee-focused game heavily inspired by Bloodborne, according to insights from the release of Grounded II: Making The Last of Us Part II. The game's co-directors revealed that the initial vision was to create a purely melee open-world game with a labyrinthine layout structure similar to Bloodborne, but this direction didn't align with the story Naughty Dog wanted to tell, leading to the game's eventual cinematic adventure format.

"The Ultimate Martial Arts Battle Royale You Need to Play"
gaming3 years ago

"The Ultimate Martial Arts Battle Royale You Need to Play"

Naraka: Bladepoint is a melee-focused, momentum-based martial arts battle royale game that features combo-laden melee combat and a focus on movement as a core pillar of its design. The game has a thriving player base and offers a PvE story mode called Showdown in addition to its standard battle royale mode. With its unique combat mechanics and grappling hook movement, Naraka: Bladepoint stands out as one of the coolest games in the battle royale genre.