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Patrice Desilets

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1666: Amsterdam Dev Says AI Help Was Temporary, Not in the Final Game
games2 hours ago

1666: Amsterdam Dev Says AI Help Was Temporary, Not in the Final Game

Panache Digital’s Patrice Désilets acknowledges that AI tools aided 1666: Amsterdam’s development in the early pipeline but says there will be no AI usage in the final game and that AI use is being reduced; the studio faced earlier controversy over AI-generated assets, and 1666: Amsterdam is set to enter PC early access on August 25 for about $30.

1666: Amsterdam Preview: Witchcraft, Time-Travel, and a New Adventure From the Assassin’s Creed Creator
gaming12 hours ago

1666: Amsterdam Preview: Witchcraft, Time-Travel, and a New Adventure From the Assassin’s Creed Creator

Patrice Désilets’ Panache Digital Games finally brings 1666: Amsterdam to Early Access on August 25, 2026, a witchcraft-themed action-adventure that shifts between 1666 Amsterdam, 1999, and present-day storytelling. Players control Noa Brooklyn, a Zaindaris Collector, and switch to her familiar Aaron the cat to access hidden areas and solve Originals hunts, with a roguelite perk system offering three randomized powers per contract. Combat is melee-focused with magic, traversal includes water gliding and platform-warping, and the game emphasizes interior explorations and militia-chase stealth. While the in-progress demo shows rough edges, the team aims to refine mechanics, expand dialogue, and build the game with community feedback over a planned year in Early Access.

Patrice Désilets’ Witchy 1666: Amsterdam Opens PC Early Access This August
technology1 day ago

Patrice Désilets’ Witchy 1666: Amsterdam Opens PC Early Access This August

1666: Amsterdam, the witchy action game from Assassin’s Creed creator Patrice Désilets and Panache Digital Games, will enter PC early access on August 25 via Steam and the Epic Games Store for $30, delivering about 10 hours of gameplay. The game follows Noa in 1666 Amsterdam, Aaron in 1999, and a modern-day descendant, all tied together by magic across overlapping timelines; a playable prologue has already been released and the full scope may expand based on community feedback.

1666: Amsterdam Preview: Time-Travel Witchcraft Across Three Eras
gaming2 months ago

1666: Amsterdam Preview: Time-Travel Witchcraft Across Three Eras

Game Informer previews 1666: Amsterdam, a Panache Digital project led by Patrice Désilets, blending three time periods (1665 Amsterdam, modern day, and 1999) with witchcraft-inspired abilities, a time‑traveling cat companion, and investigative gameplay. A ~30-minute prologue demo is available on Steam and the Epic Games Store, with early access planned later this year. The game draws broad inspiration from Désilets’s Assassin’s Creed lineage while aiming for a distinct narrative and gameplay experience.”,