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1666 Amsterdam

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Patrice Désilets’ Witchy 1666: Amsterdam Opens PC Early Access This August
technology1 hour ago

Patrice Désilets’ Witchy 1666: Amsterdam Opens PC Early Access This August

1666: Amsterdam, the witchy action game from Assassin’s Creed creator Patrice Désilets and Panache Digital Games, will enter PC early access on August 25 via Steam and the Epic Games Store for $30, delivering about 10 hours of gameplay. The game follows Noa in 1666 Amsterdam, Aaron in 1999, and a modern-day descendant, all tied together by magic across overlapping timelines; a playable prologue has already been released and the full scope may expand based on community feedback.

1666: Amsterdam Dazzles Visually But Struggles With Its Mechanics in Early Access Preview
gaming2 hours ago

1666: Amsterdam Dazzles Visually But Struggles With Its Mechanics in Early Access Preview

A hands-on look at 1666: Amsterdam reveals a stunningly recreated 1660s Amsterdam with dual timelines and witchcraft underpinnings, but the preview shows rough combat, undercooked NPCs, awkward cat-transformation traversal, and inconsistent writing. While the visuals and historical detail shine and the roguelite-style coffers promise variety, the game currently suffers from clunky tutorials and pacing, making early access essential for refinement and feedback before it can live up to its ambition.

Panache Admits AI Art in 1666: Amsterdam, Promises All Assets Replaced With Human-Made Art
news2 months ago

Panache Admits AI Art in 1666: Amsterdam, Promises All Assets Replaced With Human-Made Art

Panache Digital Games apologized on X after players found AI-generated assets in the 1666: Amsterdam prologue, saying a team of over a dozen artists will replace them with human-made art in an upcoming update; the studio also commits that Early Access and the full game will not include AI-generated assets, reflecting the ongoing backlash to generative AI in gaming.

1666: Amsterdam Preview: Time-Travel Witchcraft Across Three Eras
gaming2 months ago

1666: Amsterdam Preview: Time-Travel Witchcraft Across Three Eras

Game Informer previews 1666: Amsterdam, a Panache Digital project led by Patrice Désilets, blending three time periods (1665 Amsterdam, modern day, and 1999) with witchcraft-inspired abilities, a time‑traveling cat companion, and investigative gameplay. A ~30-minute prologue demo is available on Steam and the Epic Games Store, with early access planned later this year. The game draws broad inspiration from Désilets’s Assassin’s Creed lineage while aiming for a distinct narrative and gameplay experience.”,