Tag

Ai In Gaming

All articles tagged with #ai in gaming

Level-5 backs AI-use in reveal, pledges human-first approach for Layton/Yo-Kai titles
technology6 days ago

Level-5 backs AI-use in reveal, pledges human-first approach for Layton/Yo-Kai titles

Level-5 president Akihiro Hino apologized on X for using AI in the Level-5 Vision presentation that showcased Professor Layton and Yo-Kai Watch, saying it was an experimental move to create a more spectacular showcase. He emphasized that all creative work in final games remains human-made and that AI will be used to automate technical processes (like converting artwork into 3D polygons) to speed development, with a goal of reducing major-title timelines from around five years to two. He acknowledged the discomfort among some viewers and promised to learn from the experience while continuing to release human-driven titles.

Layton Fans Alarmed as Level-5 Pushes AI-Heavy Direction
news9 days ago

Layton Fans Alarmed as Level-5 Pushes AI-Heavy Direction

Fans are concerned after Level-5’s Vision 2026 II showcase, fearing the studio is leaning into AI for code, art, and design across upcoming titles (including a Professor Layton remake and DecaPolice). The reaction cites CEO Akihiro Hino’s past statements that AI plays a major role in development, and notes Level-5’s 2023 admission of using ChatGPT for Inazuma Eleven: Victory Road, though no formal confirmation has been made about the current projects.

Saber Interactive adds AI disclaimer to Rideshare after writer controversy; CEO apologizes to former lead writer
gaming1 month ago

Saber Interactive adds AI disclaimer to Rideshare after writer controversy; CEO apologizes to former lead writer

Saber Interactive added an AI disclaimer to the Steam page for Rideshare Simulator after controversy over replacing a writer with AI. The page now states that the main campaign is written by humans, while AI is used for voice generation, localisation, and AI-generated Free Ride missions and music. CEO Matt Karch had previously commented about replacing the writer with AI and faced backlash, later apologizing for remarks about Stella Sacco, who publicly accepted the apology. The episode underscores ongoing debates about AI’s role in game development.

Saber Adds AI Disclosure to Steam Listing After Writer Dispute
gaming1 month ago

Saber Adds AI Disclosure to Steam Listing After Writer Dispute

Following a public dispute over AI use with writer Stella Sacco, Saber Interactive updated the Steam page for Rideshare Stimulator to include a detailed AI disclaimer, clarifying that the main campaign is written by humans while AI tools are used only in an optional mode for voices and localisation; the company’s CEO defended AI usage and apologized to Sacco, who accepted the apology.

Saber Interactive Chief Denies Replacing Writer with AI, Cites Confidentiality Breach
gaming1 month ago

Saber Interactive Chief Denies Replacing Writer with AI, Cites Confidentiality Breach

Saber Interactive CEO Matt Karch publicly denies the claim that lead writer Stella Sacco was replaced by AI on Rideshare Simulator, saying Sacco breached a confidentiality agreement and was replaced by a more talented hire who was later terminated for various reasons; he also indicates AI will be used for parts of the game and that the Steam page will be updated. Sacco counters the claims, maintaining she was replaced by AI. The dispute underscores ongoing tensions over AI use in game development.

Saber Interactive Chief Sparks AI Controversy Over Rideshare Stimulator
technology1 month ago

Saber Interactive Chief Sparks AI Controversy Over Rideshare Stimulator

A former Saber Interactive writer, Stella Sacco, alleges she was replaced by AI (ChatGPT) on Rideshare Stimulator. Saber denies replacing writers and says AI is used only to augment gameplay, with staff having grown since 2023. CEO Matt Karch later issued a controversial post that admitted some AI use and insulted Sacco, fueling a broader debate about AI disclosures and the role of AI in game development.

Saber Refutes AI-Writing Claims About Rideshare Stimulator
gaming1 month ago

Saber Refutes AI-Writing Claims About Rideshare Stimulator

Saber and Unigine deny that Saber replaced writers with AI for the Rideshare Stimulator after a former lead writer claimed AI-generated content and passenger voices were used; Saber says no staff replacements and that AI will be used to enhance gameplay, while the writer argues this contradicts statements about human authorship, highlighting disputes over AI usage and disclosure in the game’s materials.

Unreal Engine veteran exits Epic as industry gears up for AI-driven shift
technology3 months ago

Unreal Engine veteran exits Epic as industry gears up for AI-driven shift

Unreal Engine veteran Sjoerd De Jong has left Epic Games after 12 years, saying the era of his approach has come to a close as the industry reaches a pivotal point. De Jong, who began working with Unreal in 1999 and later led Epic’s evangelism and developer experience before taking a product role, announced his departure last week. His exit comes as Epic previews Unreal Engine 6 with AI integrations (Claude and Gemini) intended to speed tasks like level setup, rigs, lighting, and other content creation, highlighting a broader shift that developers will need to adapt to.

GTA 6 to Lean on AI for Smarter Development and Cost Control
business4 months ago

GTA 6 to Lean on AI for Smarter Development and Cost Control

Take-Two CEO Strauss Zelnick says GTA 6 could be one of the most expensive games and the company is exploring AI to boost development efficiency and potentially reduce costs, though AI-driven savings aren’t proven yet. The goal is to avoid compromising quality as costs rise, with GTA 6 set to launch November 19 for PS5 and Xbox Series X|S and no PC release on day one.

DLSS 5 Surprise: Devs Say They Found Out With the Public
technology6 months ago

DLSS 5 Surprise: Devs Say They Found Out With the Public

Insider Gaming reports Capcom and Ubisoft developers were as surprised as the public by NVIDIA's DLSS 5 rollout, with Ubisoft staff saying they learned about the tech alongside players and Capcom voicing concern over how AI features could affect development and IP; NVIDIA argues studios helped shape the promotional imagery and will retain control over generated assets, but the accounts highlight tension over studio involvement in the DLSS 5 rollout.

Embark Says AAA Quality Comes With a Quarter-Budget
technology6 months ago

Embark Says AAA Quality Comes With a Quarter-Budget

Embark Studios CEO Patrick Söderlund argues that AAA-quality results can be achieved with far fewer people and a smaller budget by modernizing pipelines, using photogrammetry and procedural generation, and treating AI as a production tool rather than a replacement for actors; Arc Raiders is positioned to make a niche extraction shooter more accessible, with plans for multiple titles without a dramatic headcount increase.