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Ai In Gaming

All articles tagged with #ai in gaming

GTA 6 to Lean on AI for Smarter Development and Cost Control
business17 days ago

GTA 6 to Lean on AI for Smarter Development and Cost Control

Take-Two CEO Strauss Zelnick says GTA 6 could be one of the most expensive games and the company is exploring AI to boost development efficiency and potentially reduce costs, though AI-driven savings aren’t proven yet. The goal is to avoid compromising quality as costs rise, with GTA 6 set to launch November 19 for PS5 and Xbox Series X|S and no PC release on day one.

DLSS 5 Surprise: Devs Say They Found Out With the Public
technology2 months ago

DLSS 5 Surprise: Devs Say They Found Out With the Public

Insider Gaming reports Capcom and Ubisoft developers were as surprised as the public by NVIDIA's DLSS 5 rollout, with Ubisoft staff saying they learned about the tech alongside players and Capcom voicing concern over how AI features could affect development and IP; NVIDIA argues studios helped shape the promotional imagery and will retain control over generated assets, but the accounts highlight tension over studio involvement in the DLSS 5 rollout.

Embark Says AAA Quality Comes With a Quarter-Budget
technology2 months ago

Embark Says AAA Quality Comes With a Quarter-Budget

Embark Studios CEO Patrick Söderlund argues that AAA-quality results can be achieved with far fewer people and a smaller budget by modernizing pipelines, using photogrammetry and procedural generation, and treating AI as a production tool rather than a replacement for actors; Arc Raiders is positioned to make a niche extraction shooter more accessible, with plans for multiple titles without a dramatic headcount increase.

Listening First: Peter Moore on Xbox’s Outsider CEO Experiment
technology2 months ago

Listening First: Peter Moore on Xbox’s Outsider CEO Experiment

Peter Moore discusses Microsoft’s surprise appointment of Asha Sharma as Xbox CEO and argues that outsider leaders can succeed if they listen to gamers, focus on authentic leadership, and navigate AI thoughtfully; he draws on his Sega/EA experiences to highlight the importance of balancing innovation with Xbox’s soul, while noting growth vectors in Minecraft, user-generated content, and cross-platform strategy.

Xbox's New Era: Sharma Promises Great Games and a No-Tolerance Stance on Bad AI
technology3 months ago

Xbox's New Era: Sharma Promises Great Games and a No-Tolerance Stance on Bad AI

Microsoft named Asha Sharma, formerly head of CoreAI, as the new CEO of Microsoft Gaming to succeed Phil Spencer. Sharma frames her priorities around delivering “great games,” reviving Xbox, and shaping the future of play, saying games should have deep emotional resonance and a distinct point of view while committing to listening to the community. With a strong AI background, she asserts “no tolerance for bad AI,” but acknowledges AI’s ongoing role as a growth engine, stressing that great stories are still created by humans. Her platform-building approach aims for consistency and trust as she steers the division through industry transformation, ahead of major announcements at GDC and Xbox’s upcoming showcases.

Google's Project Genie promises AI-driven game worlds, but investors remain cautious.
technology3 months ago

Google's Project Genie promises AI-driven game worlds, but investors remain cautious.

Google’s Project Genie, a generative AI tool for creating interactive game worlds, has sparked optimism about faster content creation but failed to calm investors, with gaming stocks like Take-Two, Roblox, and Unity slipping after Genie’s late‑January debut. Analysts say Genie currently produces short, simple, 1‑minute experiences and isn’t a replacement for traditional engines, amid concerns about memory costs and IP/privacy issues. Developers are unveiling their own AI tools to stay competitive, but the industry remains wary of a disruptive AI shift and the possibility of increased IP risk and market volatility.

AI feels off for Suda51: no AI in Romeo is a Dead Man
gaming3 months ago

AI feels off for Suda51: no AI in Romeo is a Dead Man

Grasshopper Manufacture’s Goichi Suda (Suda51) says Romeo is a Dead Man will not use AI in development, arguing that AI-generated images and videos feel off and that the human craft and studio talent give games their heart. He suggests AI’s wider adoption will hinge on player demand and copyright considerations, and notes that a past Netease AI division was shut down, implying cautious reception to the tech in game development.

Google's Genie promises Mario‑style worlds from prompts, but is it real game-making?
technology3 months ago

Google's Genie promises Mario‑style worlds from prompts, but is it real game-making?

Google DeepMind’s Project Genie is an experimental tool that generates explorable, AI-driven worlds from text and visuals, rendering in real time as you move with restricted 60‑second play sessions at about 720p/24fps. Early demos have produced Mario- and Zelda‑style environments, but it isn’t a full game engine and IP restrictions are emerging. Currently limited to US Google AI Ultra subscribers, the tech raises intriguing questions about AI-assisted world-building versus true game development.

Korea bets on AI to turbocharge its game industry on the world stage
technology4 months ago

Korea bets on AI to turbocharge its game industry on the world stage

Stellar Blade director Hyung-tae Kim says AI is an essential tool for South Korea to compete globally against China and the US, as the country shifts from MMO-focused trends to AAA projects; he argues AI can boost productivity—potentially letting one person do the work of 100—though the broader job impact and the outcomes of widespread AI adoption remain debated.

Hooded Horse Bans AI-Generated Art Over Ethical Concerns
technology4 months ago

Hooded Horse Bans AI-Generated Art Over Ethical Concerns

Hooded Horse, a game publisher, has refused to work with developers using generative AI, considering it 'cancerous' and a source of complications in game development, emphasizing their contracts prohibit AI-generated assets to prevent issues like unintentional inclusion of placeholder content. The industry is divided on AI's role, with some companies adopting it for efficiency, while others criticize its impact on creativity and quality, and legal frameworks are beginning to restrict AI-generated art without human input.