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Pearl Abyss

All articles tagged with #pearl abyss

Crimson Desert Patch 1.03 Brings QoL Upgrades and Display Options on PS5
gaming5 hours ago

Crimson Desert Patch 1.03 Brings QoL Upgrades and Display Options on PS5

Pearl Abyss released Crimson Desert patch 1.03 for PS5, delivering a slew of QoL and bug fixes: improved Greymane and Pailune camps, expanded farm areas, a new Weapon Display option, and a Fast Forward Speed control; quest and NPC issues are ironed out, Abyss puzzles and combat feel smoother with updated lock-on and new Kliff ability Focused Aerial Roll plus related Damiane/Oongka tweaks; UI, maps, and loading screens see improvements, plus new music tracks. The update also brings broader stability and performance fixes across platforms and adds advanced graphics options (PS5 Enhanced Raytracing; Pro models get PSSR Sharpness; PC gains XeSS options) as part of ongoing enhancements.

Crimson Desert to Add Boss Rematches, New Difficulties, and Fresh Outfits
gaming21 hours ago

Crimson Desert to Add Boss Rematches, New Difficulties, and Fresh Outfits

Pearl Abyss’s upcoming Crimson Desert patch (April–June) adds boss rematch options, enemy remnants retaking liberated locations, and new difficulty levels (easy/normal/hard). It also brings character tweaks (Damiane and Oongka gains akin to Force Palm and Axiom Force), new outfits, optional weapon-back visuals, plus quality-of-life improvements (storage tabs, UI tweaks, controls, and distant scenery). Pets and mounts get updates, and the full original soundtrack will be released for free on Steam and streaming platforms.

Crimson Desert Ditches AI-Generated Art in Patch
technology11 days ago

Crimson Desert Ditches AI-Generated Art in Patch

Pearl Abyss’s Crimson Desert update removes AI-generated art assets discovered at launch, replacing them with non-AI artwork and promising a comprehensive audit to align visuals with the game’s art direction. The studio admitted AI was used “primarily” in early production and apologized for the lack of transparency, noting the replacements include a painting with too many limbs. This follows similar controversies elsewhere and comes as Crimson Desert has sold over 3 million copies and recently set a Steam concurrency record.

Crimson Desert Hooks You Despite Its Frustrating Design Quirks
gaming13 days ago

Crimson Desert Hooks You Despite Its Frustrating Design Quirks

A ~12-hour look at Crimson Desert finds a deeply flawed game: a generic, hard-to-engage story and awkward controls sit beside an expansive, detailed open world and a surprising variety of mechanics and deep combat. The writer appreciates moments when systems click (like learning moves by watching NPCs and quirky interactions like dropkicking enemies), but frequent design oddities—confusing prompts, heavy inventories, and unnecessary disguises—dampen the experience. Overall, it’s entertaining and ambitious enough to keep playing, though not clearly worth full price, and likely best on sale.

Crimson Desert PS5 Review: A Monumental World in Need of Polish
gaming15 days ago

Crimson Desert PS5 Review: A Monumental World in Need of Polish

Push Square’s Crimson Desert PS5 review praises the game’s vast, living open world and deep combat progression, with plenty of systems to explore and a strong sense of freedom. However, the opening is murky, quest clutter can feel like MMO busywork, and the inventory UI is cumbersome. Technical issues are prominent on base PS5 (with PS5 Pro showing improvements but still facing frame drops and artefacts). The reviewer concludes it isn’t fully recommendable in its current state, though patches could unlock its massive potential.

Crimson Desert's Patch 1.00.03 kicks off keyboard/mouse improvements and a wave of fixes
gaming19 days ago

Crimson Desert's Patch 1.00.03 kicks off keyboard/mouse improvements and a wave of fixes

Pearl Abyss released Crimson Desert Version 1.00.03, a sizable patch that begins keyboard and mouse control improvements, adds Private Storage and other quality‑of‑life and quest/UI fixes, and refines combat, NPCs, and visuals across PC and consoles. A follow-up 1.00.04 hotfix for PlayStation was also released. The company addressed AI-related criticisms and apologized for oversights in using AI-generated artwork before launch, promising more fixes in future updates.

Crimson Desert used AI for early art concepts; studio promises replacements and more transparency
technology19 days ago

Crimson Desert used AI for early art concepts; studio promises replacements and more transparency

Pearl Abyss admits some 2D visual props for Crimson Desert were created during early development with experimental AI tools and were intended to be replaced before release, but a portion appeared in the final game. The studio apologizes for the oversights, says it is conducting a comprehensive audit of assets and will roll out updates to replace affected content, and has updated its Steam listing to disclose AI-generated content. It also aims to strengthen internal processes for greater transparency in communications. Separately, Intel GPUs face launch issues that the company says it is working to address with updates and support.

Crimson Desert Dev Chaos: Inverted Leadership and a Patchwork Feature Set
technology19 days ago

Crimson Desert Dev Chaos: Inverted Leadership and a Patchwork Feature Set

Two anonymous Pearl Abyss developers on Blind allege Crimson Desert was developed in an inverted hierarchy with leaders who dismiss dissent, resulting in a 'hodgepodge' of features and a rushed, cross-game design that supposedly went off the rails before release; Pearl Abyss acknowledged using AI-generated 2D props in early iterations and said they were intended to be replaced before launch. The posts circulated on Korean social media and industry circles, though the claims cannot be independently verified.