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Pearl Abyss

All articles tagged with #pearl abyss

Crimson Desert Powers Pearl Abyss's Q1 Earnings Jump to $220.6M
business13 days ago

Crimson Desert Powers Pearl Abyss's Q1 Earnings Jump to $220.6M

Pearl Abyss posted a Q1 revenue of ₩328.5B ($220.6M), up 419.8% year over year driven by Crimson Desert's launch, with ₩212.1B operating profit and ₩170B net profit; 59% of revenue came from PC and 38% from console, while NA/EU accounted for 81% of total. Full‑year guidance is ₩879–₩975B, Crimson Desert revenue is expected to front‑load (₩644.1–₩734.8B), and the company is developing DokeV and Plan 8. It also sold Fenris Creations back to its CEO for $120M.

Fenris Creations: Eve Online Studio Rebrands, Pursues Independence and AI Ties
business17 days ago

Fenris Creations: Eve Online Studio Rebrands, Pursues Independence and AI Ties

CCP Games has rebranded as Fenris Creations after a management buyout from Pearl Abyss, driven in part by branding concerns with the CCP acronym and a desire for renewed independence. Valuation shifts since 2018 illustrate changing market dynamics. Fenris will focus on Eve Online and its spin-offs (Eve Frontier, Vanguard) with a three-year expansion plan, while partnering with Google DeepMind to explore AI-enabled development and governance. The move preserves a shared Eve universe across projects and aims to modernize core systems, improve new-player experience, and pursue open modding and economy ideas within the Fenris umbrella.

Crimson Desert Poised for Next Patch, Bringing New Mounts and Refinement Features
gaming17 days ago

Crimson Desert Poised for Next Patch, Bringing New Mounts and Refinement Features

Pearl Abyss says Crimson Desert's next major patch will drop in the coming days, adding new special mounts and an extraction feature to recover materials used in equipment refinement, along with a broad slate of bug fixes; a recent patch (1.05.00) rolled out, and future patches have historically released on weekends, though no exact date is set yet.

South Korea’s PM hails Crimson Desert as a milestone for K-content and domestic game tech
gaming29 days ago

South Korea’s PM hails Crimson Desert as a milestone for K-content and domestic game tech

South Korea’s prime minister Kim Min-seok praised Crimson Desert after it surpassed 4 million sales just two weeks after launch, calling the game a “new chapter in K-content” and a turning point for the domestic games industry, highlighting its in-house technology and cultural touches like Korean food and taekwondo as signs of Korea’s growing influence in global gaming.

Crimson Desert Becomes a Cat Lover’s Open-World Playground
gaming1 month ago

Crimson Desert Becomes a Cat Lover’s Open-World Playground

A WIRED review portrays Crimson Desert as a cat-dad sandbox: you play as Kliff in a sprawling open world where you can adopt up to 30 cats (including a portly ‘loafy’ named Potato), pet them, and let cat companionship flavor a grand adventure that blends satisfying combat, inventive traversal, and gorgeous scenery—launched with bugs but patched over time, with a future multiplayer mode teased.

Crimson Desert Patch 1.03 Brings QoL Upgrades and Display Options on PS5
gaming1 month ago

Crimson Desert Patch 1.03 Brings QoL Upgrades and Display Options on PS5

Pearl Abyss released Crimson Desert patch 1.03 for PS5, delivering a slew of QoL and bug fixes: improved Greymane and Pailune camps, expanded farm areas, a new Weapon Display option, and a Fast Forward Speed control; quest and NPC issues are ironed out, Abyss puzzles and combat feel smoother with updated lock-on and new Kliff ability Focused Aerial Roll plus related Damiane/Oongka tweaks; UI, maps, and loading screens see improvements, plus new music tracks. The update also brings broader stability and performance fixes across platforms and adds advanced graphics options (PS5 Enhanced Raytracing; Pro models get PSSR Sharpness; PC gains XeSS options) as part of ongoing enhancements.

Crimson Desert to Add Boss Rematches, New Difficulties, and Fresh Outfits
gaming1 month ago

Crimson Desert to Add Boss Rematches, New Difficulties, and Fresh Outfits

Pearl Abyss’s upcoming Crimson Desert patch (April–June) adds boss rematch options, enemy remnants retaking liberated locations, and new difficulty levels (easy/normal/hard). It also brings character tweaks (Damiane and Oongka gains akin to Force Palm and Axiom Force), new outfits, optional weapon-back visuals, plus quality-of-life improvements (storage tabs, UI tweaks, controls, and distant scenery). Pets and mounts get updates, and the full original soundtrack will be released for free on Steam and streaming platforms.

Crimson Desert Ditches AI-Generated Art in Patch
technology1 month ago

Crimson Desert Ditches AI-Generated Art in Patch

Pearl Abyss’s Crimson Desert update removes AI-generated art assets discovered at launch, replacing them with non-AI artwork and promising a comprehensive audit to align visuals with the game’s art direction. The studio admitted AI was used “primarily” in early production and apologized for the lack of transparency, noting the replacements include a painting with too many limbs. This follows similar controversies elsewhere and comes as Crimson Desert has sold over 3 million copies and recently set a Steam concurrency record.

Crimson Desert Hooks You Despite Its Frustrating Design Quirks
gaming1 month ago

Crimson Desert Hooks You Despite Its Frustrating Design Quirks

A ~12-hour look at Crimson Desert finds a deeply flawed game: a generic, hard-to-engage story and awkward controls sit beside an expansive, detailed open world and a surprising variety of mechanics and deep combat. The writer appreciates moments when systems click (like learning moves by watching NPCs and quirky interactions like dropkicking enemies), but frequent design oddities—confusing prompts, heavy inventories, and unnecessary disguises—dampen the experience. Overall, it’s entertaining and ambitious enough to keep playing, though not clearly worth full price, and likely best on sale.