Capcom says remakes enable releasing a Resident Evil title each year while sharpening the team's craft; with resources focused on remakes and new mainline entries, spin-offs are deprioritized in favor of ongoing titles and other IP like Pragmata, with Requiem released this year and Veronica remake planned for 2027.
Director Zach Cregger explains the new Resident Evil film is set in the present day with a snowy backdrop and modern smartphones, choosing an original story rather than a strict one-to-one adaptation of Resident Evil 2.
Zach Cregger and Austin Abrams discuss Sony’s upcoming Resident Evil, emphasizing a lean, dread-filled survival-horror tone set in Raccoon City on the eve of the outbreak. They avoided casting game characters as fan-service cameos, focusing instead on mirroring the games’ rhythm and atmosphere with practical effects and set pieces (like a Jump Street–style chase) that reflect the franchise’s flow. The 95-minute film aims to honor the source material without cannibalizing it and is targeted for a Sept. 18 release.
Kotaku reports that the latest trailer for Zach Cregger’s Resident Evil movie finally ties the film to Capcom’s games by naming Raccoon City; the story centers on Bryan, a courier delivering organs whose survival runs parallel to Resident Evil 2, though the movie’s ’90s vibe is muddied by a smartphone cameo, with the film hitting theaters September 18, 2026.
Craig Burnatowski, who voiced Albert Wesker in the Resident Evil 4 remake and returns as Zeno in Resident Evil Requiem, has been dropped from Fantasy & Magic Con after a former partner publicly alleged mental and emotional abuse and physical harm; the convention canceled his appearance and refunded autographs, with the group photo updated to a four-person lineup. Capcom hasn’t commented, and Burnatowski’s Wesker role is expected to appear in the upcoming Code Veronica remake.
A 28-year mystery in the original Resident Evil 2 is solved: the photo on Jill Valentine’s desk is Kyle MacLachlan, confirmed by overlaying the game’s pixel image with a MacLachlan promo shot; the remake swapped several celebrity photos (including Mel Gibson, Jodie Foster, and Winona Ryder) for other images, a detail fans have long debated, as uncovered by Morio on X after combing through Japanese magazines.
Shinji Mikami reportedly told comedian Eika Kano that if a game can satisfy viewers by watching it to the end, the game isn’t good enough, and developers should craft experiences that make players want to finish the game with their own hands; similar calls for greater player agency were echoed by Yuji Horii and Naoki Hamaguchi.
Resident Evil director Shinji Mikami says streaming playthroughs don’t spoil a game; if viewers are satisfied just by watching, the game wasn’t that good and should compel players to experience it themselves, a view reportedly echoed by Dragon Quest creator Yuji Horii, reflecting a broader debate about streaming and spoilers in gaming.
Capcom’s president credits the company’s rebound to a shift away from auteur-led titles toward a team-based development approach, rebuilding each game from the ground up and embracing short-term risk to deliver hits like Resident Evil 7, Monster Hunter World, and Street Fighter 6 after a rough 2010s period.
Capcom has confirmed that the remake of Code: Veronica, now titled Resident Evil Veronica, will modify its story to better connect with the series’ broader narrative. Producer Yoshiaki Hirabayashi said the team aims for clearer cohesion with newer entries, and the reveal trailer used a first-person perspective before switching to a traditional third-person view. The game drops the “Code” from its name and is planned for PS5, Xbox Series X/S, Switch 2, and PC next year.
Capcom says there are no plans to bring the GameCube version of Resident Evil Code Veronica X to Nintendo Switch Online's Expansion Pack, even as a remake of Resident Evil Veronica is planned for the Switch 2 in 2027; Nintendo's Switch Online GameCube library currently features several titles, and mature games may require a separate app.
Capcom has explained why the upcoming Resident Evil remake of Code: Veronica will drop “Code” and be titled Resident Evil Veronica. The team, including director-level input, chose a single-word name to fit the series’ naming conventions and appeal to both new and longtime fans. The remake will be a third-person title (despite a first-person trailer) and is planned for Xbox Series X|S, PS5, Switch 2, and PC next year.
Capcom clarified at Summer Game Fest that the Resident Evil: Code Veronica remake will be a third‑person title and will borrow gameplay cues from the 2019 RE2 remake. The remake drops the 'Code' from its name, is being made with care to honor the original, and is set three months after RE2. It’s planned for 2027 on Xbox Series X/S, PS5, Switch 2, and PC.
Capcom unveiled a reimagined remake of Code: Veronica at Summer Game Fest, renaming it Resident Evil: Veronica. The project leans into dual perspectives and modern design, with a focus on Claire and Chris Redfield pursuing Umbrella after Raccoon City's fall, signaling a potentially fresh take on the series' overlooked entry and aiming for a 2027 release.
io9 rounds up standout trailers from Summer Game Fest 2026, highlighting a mix of remakes, sequels, and new worlds: Resident Evil: Veronica (a 2027 remake for PS5/PC/Xbox), Alien: Isolation 2 on a new colony, Gen Atlas from Fumito Ueda featuring a large mech, TMNT: The Last Ronin from PlatinumGames, Gundam: Rogue Orbit, Guild Wars 3 with a PS5 launch and a 2027 beta, plus Star Wars titles Galactic Racer and Zero Company with 2027–2028 windows. Also teased are 1666 Amsterdam in Early Access (2026), Saw: Genesis (prequel), Blood of Dawnwalker (Sept 3 release on PC/PS5/Xbox Series), The Wolf Among Us 2 (2027 with a remaster this holiday), Street Fighter 6 additions including Tifa joining in 2027, and Final Fantasy VII Revelation arriving day-one on PS5, Switch 2, PC, and Xbox Series X|S in spring 2027.