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Roguelite

All articles tagged with #roguelite

Indie-Penance Day: 10 Fresh Indie Titles Worth Wishlist Additions
technology7 days ago

Indie-Penance Day: 10 Fresh Indie Titles Worth Wishlist Additions

Kotaku’s Indie-Penance Day round-up highlights ten new indie titles to wishlist, including Spellsided (a die-based puzzle roguelite), Janet DeMornay Is A Slumlord (surreal witchy satire), Ourlands (cozy, no-goal city builder), Defy the Gods (a gorgeously presented 312-page TTRPG), Roombattle (robot vacuum battle arena), Dance of Theseus (monster ballroom dress-up), He Who Watches (gravity-manipulation puzzler), Folk Emerging (stone-age 4X with cave-painting art), Blocks For Babies (block-stacking puzzle that becomes a shooter), and Imprinted (cassette-restoration occult mystery) — with several titles out now and others TBD, all pitched as notable indie finds.

Star Wars: Galactic Racer Turns Pod-Racing Into a Roguelite Crashfest
technology14 days ago

Star Wars: Galactic Racer Turns Pod-Racing Into a Roguelite Crashfest

Former Burnout/Criterion developers Fuse Games preview Star Wars: Galactic Racer, a roguelite arcade racer where crashes and decision-making drive progression. The game blends old-school pod-racing vibes with a campaign structure akin to Galactic Conquest, featuring planet-hopping tracks, randomized race events, four modes (including arcade and online play), a deep build system with many parts and 14 racer styles across multiple vehicle types, aiming to push the arcade racing genre forward while delivering high-risk, high-thrill racing in a Star Wars setting.

Steam Next Fest June 2026 spotlights: top roguelike and roguelite demos you need to try
gaming24 days ago

Steam Next Fest June 2026 spotlights: top roguelike and roguelite demos you need to try

A concise roundup of standout roguelike and roguelite demos from Steam Next Fest (June 15–22, 2026), highlighting titles like Ascenders: Beyond the Peak and Shroom and Gloom alongside a diverse lineup of deckbuilders, co-op roguelites, and action roguelites, with notes on unique mechanics and release windows; readers are encouraged to explore more coverage and engage with RL communities.

Helldivers 2 expands its war with roguelite Planet Warfronts and longer Galactic War campaigns
gaming1 month ago

Helldivers 2 expands its war with roguelite Planet Warfronts and longer Galactic War campaigns

Arrowhead reveals a roguelite mode called Planet Warfronts for Helldivers 2, after pre-launch prototyping, alongside a broader suite of Galactic War changes: replacing Major Orders with multi-week Galactic War Campaigns, introducing Personal Campaign Progression, and overhauling ship drops and the ship module system with new vessels; the updates aim to deepen planetary invasions, offer more rewards, and keep veteran players engaged while attracting new recruits.

June 2026 Roguelike Roundup: DLCs, Debuts, and Wild Spells
gaming1 month ago

June 2026 Roguelike Roundup: DLCs, Debuts, and Wild Spells

June 2026 continues the roguelike boom with a flood of new roguelikes and roguelites across PC and consoles as Steam Next Fest and Summer Games Fest roll in. Highlights include the Dave the Diver: Into the Jungle DLC (the month’s biggest release), Dark Scrolls, Killer Bean, and a long slate of titles such as Starforged Legacy, Freefall 95, Shattered Chess, River City Saga: Journey to the West, Grimloop, Cursemark, and many more. The article also features Rift Wizard 3, Slot or Die, Type or Die, Velato, and various platform releases, while recapping past months and pointing readers to roguelike roundups. The author also notes a preference to avoid AI-heavy demos and overly derivative projects.

Indie Roundup: Myst and Riven Remakes Spark Retro Revival, Bubsy 4D Arrives, and a Wave of New Indies
gaming1 month ago

Indie Roundup: Myst and Riven Remakes Spark Retro Revival, Bubsy 4D Arrives, and a Wave of New Indies

Indie roundup highlights Myst and Riven’s PS5/PS VR2 remakes, Bubsy 4D’s cross‑platform return, and a batch of new indie titles: Fail Fail Succeed (a puzzle-platformer turning failure into progress, inspired by mental health experiences), Ferra (stylish future‑Japan FPS with morphing kitsune form), Thick as Thieves (co‑op/solo stealth heist from Thief and System Shock veterans), and Phonopolis (Amanita Design’s cardboard‑stop‑motion puzzle adventure). It also covers upcoming drops like Dark Scrolls (June 22 release), Warhammer Survivors demo and Boltgun 2 news, Kidbash: Super Legend trailer (early 2027 release), plus festival glimpses (Six One Indie, BitSummit), and Mina the Hollower’s May 29 launch date, with Mouseward teased by Finite Reflection Studios.

Turn-Based RPG Roundup: Mechs, Magic, and Survival This Week
technology1 month ago

Turn-Based RPG Roundup: Mechs, Magic, and Survival This Week

A May 12–15, 2026 release wave showcases new turn-based RPGs, roguelites, and strategy titles: NITRO GEN OMEGA exits Early Access with big-mech battles; Instruments of Power offers a demo with a custom spell system; Psychic Kung Fu Master explores wuxia martial-arts progression; Down with the Ship (EA) and other indie titles push auto-battler, submarine ark, survival horror, retro creature-collecting, and dungeon crawling across PC and consoles, with several demos and betas highlighting the week’s diverse lineup.

Forest-Fire Deathgames and Buddhist Starships Lead This Week's PC Releases
technology2 months ago

Forest-Fire Deathgames and Buddhist Starships Lead This Week's PC Releases

Rock Paper Shotgun’s May 5–8 PC release roundup highlights a mix of music-themed titles (Wax Heads, Dead as Disco), space dogfighting spin-offs (The Black) and curious strategy titles (Amberspire, Rainbow Legends, Plentiful, Mixtape), along with Arsonate’s forest-fire “deathgame,” Dread Neighbor, Wardrum, and the Buddhist spaceship puzzler U.V.S. Nirmana. The piece blends humor and philosophy while inviting readers to vote on their favorite sim genre and notes a few ongoing in-jokes about editors and colleagues.

Saros Strives for Depth, But Its Run-Based Rhythm Outstays Its Welcome
technology2 months ago

Saros Strives for Depth, But Its Run-Based Rhythm Outstays Its Welcome

Saros retools Housemarque's run‑and‑gun roguelite with a sharper energy-management system and a more accessible structure, featuring Arjun Devraj's strong combat and slick visuals, but its expanded upgrades and friendlier design dilute the core challenge, making many runs feel similar and leaving the late game less memorable than its Returnal predecessor.

Math-Driven Roguelite Sol Cesto Turns Odds Into Action
technology2 months ago

Math-Driven Roguelite Sol Cesto Turns Odds Into Action

The Playfield spotlights Sol Cesto, a roguelite where each 4×4 dungeon floor hinges on probability: choose a row, land on a random tile, and clear five tiles to advance, with items and upgrades nudging odds away from traps and toward chests. The column also covers Big Hops’ breezy frog-platformer and Pragmata’s real-time hacking action on a lunar base, all part of a weekly roundup of what the writers are playing and a nudge for readers to share their picks.

Vampire Crawlers Roars Onto Steam With 98% Positive Reviews
gaming2 months ago

Vampire Crawlers Roars Onto Steam With 98% Positive Reviews

Vampire Crawlers, a spin-off of Vampire Survivors, launched on Steam two days ago and has already racked up over 4,600 user reviews with 98% positive, earning the platform’s “Overwhelmingly Positive” badge. The title also saw strong player activity, peaking at about 40,802 concurrent players today, as it blends turn-based combat with roguelite deck-building across dungeon-like explorations and evolving card-based power-ups.

Vampire Crawlers: A Slower, Card-Based Take on Vampire Survivors
video-games2 months ago

Vampire Crawlers: A Slower, Card-Based Take on Vampire Survivors

Vampire Crawlers shifts Vampire Survivors’ chaos into a slower, deck-building dungeon crawler where you spend mana on cards, build combos by the order you play them, and earn permanent upgrades between runs. It preserves the core hook while enabling more strategic pacing, though some may find the grind and repetition increasing as difficulty ramps up.