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Indie Games

All articles tagged with #indie games

Order of the Sinking Star Launches: A Puzzle Masterpiece with Narrative and Political Controversies
gaming1 day ago

Order of the Sinking Star Launches: A Puzzle Masterpiece with Narrative and Political Controversies

Order of the Sinking Star, a massive puzzle game by Jonathan Blow, launched on October 8, 2026. It features over 1,000 puzzles blending mechanics from four indie games. While praised for its intricate design, critics note weak narrative elements and visual clutter. The game's release is overshadowed by Blow's controversial political views and the original creators' distancing from him.

October Indie Highlights: From Lovecraftian Horror to Cozy Puzzle Diors
gaming2 days ago

October Indie Highlights: From Lovecraftian Horror to Cozy Puzzle Diors

Xbox’s October Indie Selects feature six curated titles, including the challenging action-RPG Mortal Shell II and the Lovecraftian horror The Sinking City 2. Meanwhile, Engadget highlights Star Wars: Galactic Racer as a standout new release, praising its roguelite racing mechanics and speed, while noting other upcoming indie titles like Toem 2 and Tiny Flock.

Star Wars: Galactic Racer Launches Amid Wave of New Indie Titles
gaming5 days ago

Star Wars: Galactic Racer Launches Amid Wave of New Indie Titles

Star Wars: Galactic Racer, a roguelite racing game developed by Fuse Games, releases on October 6 for $60 across PC, PS5, and Xbox Series X/S. The title features dual-boost mechanics, environmental hazards, and a pulpy campaign story. Other notable indie releases this week include the photography puzzle game Toem 2, the VR sheep-herding sim Tiny Flock, and the road-trip RPG Keep Driving, which expands to consoles. Upcoming titles include the co-op camper van adventure Seikyu Let's Go and the haunted library organization game Something is Wrong With the Library.

Nerial Shuts Down After 13 Years as Founders Return to Solo Indie Work
gaming-industry8 days ago

Nerial Shuts Down After 13 Years as Founders Return to Solo Indie Work

Nerial, the developer behind the mobile hit Reigns, is closing its doors after 13 years and 11 published titles. The decision, made in partnership with parent company Devolver Digital, stems from financial challenges and a desire for creative autonomy. Founders François and Tamara Alliot will continue making games independently, while seven staff members are being laid off. Devolver retains rights to the existing game catalog.

Control Resonant Launches Amid Combat Patches; Indie Roundup Features Stick It to the Stickman
gaming13 days ago

Control Resonant Launches Amid Combat Patches; Indie Roundup Features Stick It to the Stickman

Remedy Entertainment released Control Resonant on September 24, 2026, featuring protagonist Dylan Faden and melee combat in an open-world Manhattan setting. The game launched with a day-one hotfix to address combat balance issues, including excessive enemy health and weak player stats. While early reviews are generally positive, some critics noted repetitive combat mechanics. Other notable indie releases include Stick It to the Stickman, a satirical anti-capitalist roguelite brawler, and Doggy Don't Care, a chaotic adventure game. Upcoming titles include the Ball x Pit expansion Risen Ballbylon, set for November 12, and Virtue and a Sledgehammer, releasing October 27.

Indie Fresh Finds: Roguelikes, Mechs, and Mysteries Worth Your Weekend
gaming20 days ago

Indie Fresh Finds: Roguelikes, Mechs, and Mysteries Worth Your Weekend

A roundup of upcoming indie releases highlights Emberville’s Diablo-like loot-and-life-sim blend, Blackwood: Act One’s stylish yet rough 'John Wick meets DVD-store' premise, Rig Riot’s Armored Core-inspired roguelike combat, Lily’s World XD’s unsettling desktop-horror, and OpenFront’s fast-paced multiplayer strategy, plus previews of Kingmakers, Star Conflict: Burrownauts, and Nothing Lost with notes on release windows and ongoing development.

Indie Frontiers: Wardogs, Valheim 1.0 and a Fresh Batch of Quirky Releases
technology27 days ago

Indie Frontiers: Wardogs, Valheim 1.0 and a Fresh Batch of Quirky Releases

Engadget’s weekly indie roundup highlights Wardogs (a 100-player king-of-the-hill shooter), Valheim 1.0’s full release with crossplay, and console debuts for Mewgenics, plus a slate of intriguing indies like Shroom and Gloom, Effulgence RPG, Puzzlez, Yuzutsu, Mayhem à la Carte, and Hela: of Mice & Magic. It also teases Graveheart, a boomer shooter featuring an undead William Wallace with a demo teased for Steam Next Fest in October, and outlines upcoming release windows into 2027–2028 for several titles.

Six Indie Darlings From PAX West to Add to Your Wishlist
gaming27 days ago

Six Indie Darlings From PAX West to Add to Your Wishlist

From PAX West, a GameSpot writer highlights six upcoming indie titles—Wolfhound, Blocks for Babies, Valor Mortis, God Save Birmingham, Crop, and Truckful—each offering distinct spins on familiar genres: 2D metroidvania action with WWII alt-history; a Tetris-meets-Doom roguelike; a fencing-inspired melee with supernatural powers; a physics-driven survival sim set in 14th-century England; a farming-horror thriller; and a delivery-adventure shrouded in a haunted forest. All are not in alpha or beta and are presented as promising titles worth adding to your Steam wishlist for release.

Worms, Shipwrights, and Cat Bosses: This Week’s Indie Game Roundup
gaming1 month ago

Worms, Shipwrights, and Cat Bosses: This Week’s Indie Game Roundup

Indie-game headlines this week cover Double Fine’s independence and a Kickstarter game jam with a Brütal Legend 2 stretch goal, Aggro Crab’s developer-friendly publishing approach, and a Haunted Chocolatier update, plus a slate of new releases and upcoming titles: Worming From Home (remote-work worm sim), Marsupilami 2: Salsa Palombia (colorful mascot platformer), He Who Watches (Wall/portal puzzle adventure), ShipShaper: Falconeer Chronicles (ship designer), Shoe It All! (shoe-launch puzzler), and forthcoming I Am Your Beast: Quitting Time DLC, The Final Cut of Lilith Cunningham, Milki Delivery, and Cat Secretary.

ID@XBOX's September Indie Selects: Six Genre-Bending Worlds Shine
gaming1 month ago

ID@XBOX's September Indie Selects: Six Genre-Bending Worlds Shine

ID@XBOX's September 2026 Indie Selects spotlights six genre-busting indie titles—Dispatch (a superhero desk-job comedy), Truck-kun is Supporting Me from Another World?! (absurd, high-energy driving/isekai chaos), CULTIC (modern boomer shooter), Duskfade (3D platformer), The King Is Watching (RTS roguelite), and Hell Let Loose: Vietnam (large-scale tactical warfare)—showcasing inventive premises, varied gameplay, and strong writing that push familiar genres into fresh directions.

Tiny indie, massive moves: VHOLUME and CICADAMATA redefine traversal
video-games1 month ago

Tiny indie, massive moves: VHOLUME and CICADAMATA redefine traversal

Two affordable indie titles released together, VHOLUME and CICADAMATA, challenge players to optimize movement across multiple levels with per‑stage leaderboards. VHOLUME offers a contemplative, brutalist parkour experience focused on speed and precision, while CICADAMATA delivers a fast‑paced cyberpunk traversal with unique threats and score‑based goals. Both prize route optimization, feature optional multi‑tier scoring, and are built to be easy to pick up but hard to master, making them compelling tiny experiences in a crowded release season.

Steinmeier to Attend as Gamescom 2026 Sells Out, Signaling Prestige for Gaming Industry
technology1 month ago

Steinmeier to Attend as Gamescom 2026 Sells Out, Signaling Prestige for Gaming Industry

Gamescom 2026 is fully booked for the first time, with about 1,600 exhibitors (70% from abroad) and a boosted indie presence, as well as the first on-site visit by German President Frank-Walter Steinmeier. Organizers frame the milestone as evidence of games’ cultural, economic, and political relevance, while highlighting policy needs around Germany/Europe funding competitiveness, accessibility improvements, sustainability efforts, and stronger security. They also note the integration of gamescom dev with the main event, the GDQ partnership for a three-day speedrunning program, and growing Asian pop culture and cosplay on the show floor.

Walking With House House: The Making of Big Walk and Its Cozy Proximity Play
gaming1 month ago

Walking With House House: The Making of Big Walk and Its Cozy Proximity Play

House House’s Big Walk evolved from a pandemic prototype into a local-proximity co-op that rewards staying together and communicating, featuring evolving puzzles, rich sound design, and accessibility considerations. In a lengthy interview, developers Stuart Gillespie-Cook, Jake Strasser, and Nico Disseldorp discuss design decisions, how collaboration with sound teams and friends shaped the game, and the emotional catharsis of its endings, all rooted in the joy of making games with friends.