
Industry News
The latest industry stories, summarized by AI
Featured Industry Stories


GungHo to Demo Ninjala 2 and Give Away Switch 2 at Anime Expo 2026
GungHo Online Entertainment announced Anime Expo 2026 plans for July 2–5 at the LA Convention Center, featuring a hands-on Ninjala 2: The Uncharted Planet demo with two courses, a prize giveaway including a Nintendo Switch 2, and a merch lineup tied to Ninjala 2 and other titles like Trails in the Sky and Puzzle & Dragons.

More Top Stories
CBS Late-Night Pivot Dampens the Network's Schedule
The Daily Beast•28 days ago
Sony Ends PC Releases for Major Single-Player Games
Gematsu•1 month ago
More Industry Stories

SNK Teams with Katsuhiro Harada to Launch VS Studio
SNK unveiled VS Studio, a new game development subsidiary led by Katsuhiro Harada after his departure from Bandai Namco, based in Shinagawa, Tokyo. The studio will collaborate with SNK on software development to strengthen their capabilities, guided by Harada’s philosophy “Beyond tradition, crafted to perfection.”

GreedFall Studio Spiders Shuts Down After 18-Year Run
Spiders, the Paris-based studio behind GreedFall and Steelrising, is being liquidated and will close after 18 years in operation. The planned downloadable content for GreedFall: The Dying World will still release via publisher Nacon, but after that the company will cease operations and will no longer be able to respond to inquiries.

Resident Evil Requiem Hits Seven-Million Sales Milestone
Capcom's Resident Evil Requiem has surpassed seven million copies sold across PS5, Xbox Series, Switch 2, and PC, with over a million units sold since March 16, according to game director Koshi Nakanishi in an Instagram post; the title launched February 27.

SEGA UNIVERSE Launches Anniversary-Driven Spotlight on Classic IPs
SEGA has unveiled SEGA UNIVERSE, an initiative designed to spotlight its legacy IP with anniversary projects under the motto “NO OLD, STAY GOLD.” While具体 project details aren’t disclosed, the effort highlights major anniversaries for franchises like Fantasy Zone (40th), Out Run (40th), Streets of Rage (35th), Rent A Hero (35th), Guardian Heroes (30th), NiGHTS (30th), Dynamite Deka (30th), Sakura Wars (30th) and SGGG (25th), and signals plans to expand beyond games into film, music, fashion and other media, aiming to keep classic titles alive for new generations.

Capcom's Resident Evil Requiem Surpasses 5 Million in Global Sales
Resident Evil Requiem has sold over five million copies across PS5, Xbox Series, Switch 2, and PC (Steam and Epic) since its February 27 launch, with Capcom touting its RE Engine visuals and flexible first-/third-person gameplay, plus early acclaim like Gamescom 2025 awards for the 30th anniversary-relevant title.

Bluepoint pitched Bloodborne remake and was turned down, then the studio shut down
Bloomberg reports Bluepoint Games pitched a Bloodborne remake in early 2025, but FromSoftware reportedly rejected it; the piece also notes Bluepoint’s broader struggles within Sony, including a canceled God of War live-service project and other pitched remakes like Shadow of the Colossus that never got greenlit. By February 2026 the studio had been without a new project for over a year and announced its closure, with staff exploring opportunities elsewhere.

Gas Industry Transition Set for December 2025
The global gas industry remains optimistic about its future role in supporting growth and social progress, with a special focus on LNG innovations and upcoming industry events like LNG2026 in Doha, Qatar.

Chemicals and AI: Key Trends Shaping 2025-2026
The chemical industry in 2025 faces ongoing uncertainty due to tariffs, geopolitical tensions, and overcapacity, especially in Europe, which is experiencing plant closures and economic contraction. Meanwhile, India shows rapid growth driven by domestic demand, and China continues to reshape global trade with significant capacity expansion. AI integration is rising across the sector, while sustainability efforts are subdued, impacted by economic and political factors. Overall, the industry is undergoing a major reshaping, with a long-term outlook of recovery possibly not until 2027.

Cancer Doctors Profit from Drug Trial Participants
The article exposes how private clinics like XCancer profit significantly from cancer drug trials, often at the expense of patient transparency and scientific integrity, raising concerns about ethical practices and the true benefit to patients.

Yuji Naka Opposed Sega's Shift to Mature Games
The article discusses internal conflicts at Sega during its transition from hardware to third-party publisher, highlighting Yuji Naka's strong opposition to creating mature and adult-themed games, preferring family-friendly titles, and the industry's shift towards longer, narrative-driven, multiplayer, and adult-themed games. Despite resistance, some of the recommended approaches, like Nagoshi's Yakuza series, eventually proved successful.