Tag

Super Mario 64

All articles tagged with #super mario 64

Spaceworld ’95 Prototypes Surface: Early Mario 64 and Kirby Bowl 64 Revealed
gaming6 days ago

Spaceworld ’95 Prototypes Surface: Early Mario 64 and Kirby Bowl 64 Revealed

New prototype footage from Spaceworld 1995 shows early builds of Super Mario 64 and Kirby Bowl 64, highlighting differences such as larger chest hitboxes, extra Whomp’s Fortress fish, cannon tweaks, and Kirby Bowl 64’s cancellation with concepts like Dream Course-like gameplay and a Kirby Air Ride-inspired mode; Mario Kart snippets are also shown.

AGDQ 2026 ends with £1.8m for cancer charity and a 70-player SM64 relay
technology4 months ago

AGDQ 2026 ends with £1.8m for cancer charity and a 70-player SM64 relay

Awesome Games Done Quick 2026 wrapped in Pittsburgh with about £1.8m ($2.44m) raised for the Prevent Cancer Foundation, highlighted by a 70-player Super Mario 64 relay that finished in 1:55:53 and streamed live on Twitch/YouTube; the event also featured a Pokémon Emerald speedrun and sets the stage for the next GDQ in Minneapolis in February to raise funds for Doctors Without Borders/Médecins Sans Frontières. Since 2010, GDQ events have raised more than $60m for various charities.

Mario 64 Speedrunning Revolutionized by Legendary Feat
gaming1 year ago

Mario 64 Speedrunning Revolutionized by Legendary Feat

Famed speedrunner Suigi has achieved an unprecedented feat by holding all five major world records in Super Mario 64 speedrunning categories: 120 star, 70 star, 16 star, 1 star, and 0 star. This accomplishment has led many to consider him the greatest speedrunner of all time, with his records, particularly in the popular 16 star category, standing unchallenged by significant margins. The speedrunning community is celebrating this milestone, acknowledging Suigi's dominance in the game's history.

Speedrunner Dominates Super Mario 64, Declares Game 'Conquered'
gaming1 year ago

Speedrunner Dominates Super Mario 64, Declares Game 'Conquered'

Speedrunner Suigi has achieved an unprecedented feat by holding all five major speedrunning records in Super Mario 64 simultaneously, a milestone hailed as the greatest in speedrunning history. The categories—120 star, 70 star, 16 star, 1 star, and 0 star—demand diverse skills, with times ranging from 6-7 minutes to over 1.5 hours. Suigi's dominance, especially in the popular 16-star category, has led some to declare Super Mario 64 speedrunning "dead" due to his unmatched achievements.

Super Mario 64 Beaten Without Pressing A Button for First Time in 28 Years
gaming2 years ago

Super Mario 64 Beaten Without Pressing A Button for First Time in 28 Years

Speedrunner Marbler made history by completing Super Mario 64 without pressing the jump button, a feat that took over 80 hours of gameplay and meticulous planning. This zero-jump, 70-star run involved exploiting game mechanics and required extensive practice and strategy development. The achievement was performed in real-time, making it a significant milestone in the speedrunning community.

Super Mario 64 Beaten Without A Button After 28 Years
gaming2 years ago

Super Mario 64 Beaten Without A Button After 28 Years

For the first time in 28 years, Twitch streamer Marbler has beaten Super Mario 64 without using the A button, completing the game in 86 hours by leveraging game mechanics, glitches, and extreme precision. This monumental achievement, once thought impossible, was accomplished on the Wii Virtual Console version, thanks to decades of contributions from the speedrunning community.

"Super Mario 64: A Stunning Remake for Nostalgic Gamers"
gaming2 years ago

"Super Mario 64: A Stunning Remake for Nostalgic Gamers"

A fan-made remake of Super Mario 64 is in the works, showcasing stunning visuals that evoke nostalgia for fans of the iconic game. Created by 3D artist BradleyisGone, the project is still in its early stages and may not be made publicly playable to avoid potential legal issues with Nintendo. While the original game is available to Nintendo Switch Online + Expansion Pack subscribers, this remake offers a fresh take on the beloved classic.

"Modded Mario vs. Donkey Kong Demo Hits Nintendo Switch"
gamingtech2 years ago

"Modded Mario vs. Donkey Kong Demo Hits Nintendo Switch"

Despite not yet being released on the Nintendo Switch, Mario vs. Donkey Kong has already been modded based on the public eShop demo, with a user successfully adding the character model from Super Mario 64 into the game. The mod, though relatively tame, is impressive considering the short time the demo has been available. The upcoming Switch title has garnered optimism, with meaningful changes and a modern look-and-feel.

Rare Japanese TV Video Unveils Luigi's Appearance in Super Mario 64
gaming2 years ago

Rare Japanese TV Video Unveils Luigi's Appearance in Super Mario 64

Rare footage of an early build of Super Mario 64 has surfaced online, potentially showing Luigi as a playable character. The video, recorded at Spaceworld 95, has sparked debate among fans as to whether it truly depicts Luigi or if it is an optical illusion caused by color bleed on the old CRT system. This may be the only known footage of Luigi in the game, aside from leaked character models.

"Rare VHS Tape Unveils Long-Lost Multiplayer Mode with Luigi in Super Mario 64"
gaming2 years ago

"Rare VHS Tape Unveils Long-Lost Multiplayer Mode with Luigi in Super Mario 64"

VHS footage from Nintendo's 1995 Space World show has surfaced, seemingly revealing a multiplayer mode with Luigi in Super Mario 64 that was never released. The brief clip shows Luigi performing a spin jump alongside Mario, indicating his inclusion in the early stages of development. However, due to memory constraints and the lack of multiple controllers, Luigi was ultimately removed from the final version. The discovery aligns with previous statements from Shigeru Miyamoto, the game's creator, about Luigi's involvement. The footage provides a glimpse into the game's early development and sheds light on what could have been.

"Rare VHS Tape Unveils Long-Lost Luigi Footage in Super Mario 64"
gaming2 years ago

"Rare VHS Tape Unveils Long-Lost Luigi Footage in Super Mario 64"

Rare VHS footage from Nintendo's 1995 Japanese Space World show appears to show off-screen gameplay of both Mario and Luigi in an early version of Super Mario 64, potentially revealing the first documented time Luigi was seen in the classic N64 game. Luigi was originally intended to be a second playable character in the launch game but was removed due to memory issues. The discovery of this footage adds to the ongoing fascination with the development history of Super Mario 64 and the inclusion of Luigi.