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Thats No Moon

All articles tagged with #thats no moon

Ex-AAA Vets Reveal Crossfire-Inspired Solo Adventure From That's No Moon
technology2 months ago

Ex-AAA Vets Reveal Crossfire-Inspired Solo Adventure From That's No Moon

That's No Moon, founded by ex-Naughty Dog and Infinity Ward veterans with $100M in funding from Smilegate, has announced its debut—an immersive, single-player action-adventure built around the Crossfire IP. The game emphasizes a dynamic Adaptive Cover system, real-time terrain use, and lethal, tactical combat set in the Atlas Mountains, following Layla on a survival mission with a wary ally. Published by Team K1, it’s listed as Coming Soon on Steam, with Epic Games Store, PS5, and Xbox Series X|S planned.

Crossfire Reimagined: A Narrative-Driven War Tale in Third-Person
gaming2 months ago

Crossfire Reimagined: A Narrative-Driven War Tale in Third-Person

That’s No Moon’s Crossfire aims to fuse a grounded, military narrative with a highly realistic, adaptive cover system in a new third-person shooter. With influences from Spec Ops: The Line and prestige war films, the game focuses on two conflicted protagonists and emotional storytelling over pure action, while offering a mil-sim–lite experience designed to be more accessible. Its ambitious blend of difficulty and narrative depth could make Crossfire a divisive but potentially transformative entry for single-player, character-driven shooters.

Crossfire Aims to Redefine Cover Shooters with Realistic Terrain
games2 months ago

Crossfire Aims to Redefine Cover Shooters with Realistic Terrain

At Summer Game Fest, That’s No Moon unveiled Crossfire, a third-person narrative shooter built in Unreal 5 whose standout feature is an adaptive, all-environment cover system that lets players hide behind natural terrain and move fluidly during firefights, not rely on chest-high walls. The game aims for a grassroots marketing approach and is positioned as its own IP, distinct from Remedy's CrossfireX; it’s coming to PS5, Xbox Series X/S, and PC, with a launch window still to be announced.