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Tomb Raider

All articles tagged with #tomb raider

Greece Makeover in Tomb Raider: Legacy of Atlantis Introduces Scanner, Grapple, and Skill Tree
gaming1 month ago

Greece Makeover in Tomb Raider: Legacy of Atlantis Introduces Scanner, Grapple, and Skill Tree

At Gamescom 2026, Crystal Dynamics revealed a Greece-level remake of Tomb Raider: Legacy of Atlantis in a pre-alpha demo, showing off a new optional Scanner that highlights objects and lore and a Grapple that enhances traversal and puzzles with an anchored line for verticality. The remake also adds a new skill tree, weapon upgrades, a Focus time-slow mechanic, relics to collect, and reworks Lara's healing, while preserving core acrobatic movement; it is positioned as a canon continuation of the Survivor trilogy and is scheduled for February 12, 2027.

Legacy of Atlantis Bets on Scanning, Crafting and Puzzle-Skipping for Lara
games1 month ago

Legacy of Atlantis Bets on Scanning, Crafting and Puzzle-Skipping for Lara

Hands-off previews of Tomb Raider: Legacy of Atlantis reveal five key changes: the Focus meter returns but without the old red ‘shoot here’ reticle; crafting of food and potions returns alongside a scanning device that highlights puzzle elements (scanning is optional for progress and lore); enemy AI is improved, with bats swarming and leopards using terrain to ambush Lara; skill trees can affect puzzle progression—e.g., a longer-range shot lets Lara disable falling swords in the Sword of Damocles puzzle; and hidden artifacts unlock outfits, including the Legend-era costume for Lara.

Gorgeous reimagining of Lara Croft’s origin stumbles on busy new systems
technology1 month ago

Gorgeous reimagining of Lara Croft’s origin stumbles on busy new systems

Crystal Dynamics’ Tomb Raider: Legacy of Atlantis wows with reimagined, expansive environments and polished visuals, but its new systems—a crafting mechanic, a helpful scanner, and a Dead Eye-style ability—feel shoehorned and may sap pacing, while hands-off previews miss the true peril of enemies. The result is a gorgeous but potentially uneven return to Lara’s roots that leaves me hopeful yet wary.

Tomb Raider: Legacy of Atlantis Reimagines Nostalgia With Controversial RPG Add-ons
gaming1 month ago

Tomb Raider: Legacy of Atlantis Reimagines Nostalgia With Controversial RPG Add-ons

The Gamescom preview of Tomb Raider: Legacy of Atlantis shows a visual remake that preserves the original’s vibe but adds RPG-style progression, crafting, a new scanning system, and AI-assisted history notes; while some changes (enhanced enemies, grappling hook) look promising, the author criticizes the immersion-breaking pacing and modernizing mechanics, leaving the verdict mixed ahead of a February 12, 2027 release for Xbox, PlayStation, Switch 2, and PC.

Rise of the Tomb Raider Arrives on Switch 2, Gyro Aiming on the Table
technology3 months ago

Rise of the Tomb Raider Arrives on Switch 2, Gyro Aiming on the Table

Aspyr confirms Rise of the Tomb Raider: 20 Year Celebration is coming to Nintendo Switch 2, built to preserve the original's magic while leveraging newer hardware; the original Switch was not powerful enough for a quality port, and 60fps was not feasible without notable visual compromises. The team spent months optimizing for Switch 2 at 30fps to maintain fidelity, and gyro aiming is being considered but not guaranteed. The reveal came via a recent Nintendo Direct, with hints at more Tomb Raider games on Switch in the future.

Eight Games Depart Xbox Game Pass as June Ends
gaming3 months ago

Eight Games Depart Xbox Game Pass as June Ends

Microsoft confirms eight more games leaving Xbox Game Pass on June 30, bringing June’s total removals to 13 (Mecha Break, Payday 2, Rise of the Tomb Raider, Tomb Raider, Slay the Spire, Ultimate Chicken Horse, Volcano Princess, Unpacking). Subscribers can buy them at up to 20% off before removal; new June additions include Call of Duty: Vanguard, EA Sports FC 26, and Abyssus.

Lara Reborn on Switch 2: Tomb Raider 20 Year Celebration Port Delivers
gaming3 months ago

Lara Reborn on Switch 2: Tomb Raider 20 Year Celebration Port Delivers

Rise of the Tomb Raider: 20 Year Celebration on Nintendo Switch 2 is a strong, content-rich port that runs at 1080p/30fps and bundles all DLC, delivering rewarding tomb puzzles and dense hub exploration for portable play, but combat can feel stiff and gyro controls are limited to inventory, making it less than perfect yet a great value for Switch 2 owners.

Legacy of Atlantis Reimagines Lara Croft’s PS1 Quest as an Exploration-First Remake
gaming4 months ago

Legacy of Atlantis Reimagines Lara Croft’s PS1 Quest as an Exploration-First Remake

Tomb Raider: Legacy of Atlantis is a modern Unreal Engine 5 remake from Flying Wild Hog and Amazon Game Studios that foregrounds exploration in the Peru Lost Valley level, featuring Lara's classic moves, puzzle-driven progression, and later gunplay; the team confirms AI tools were used in early development but final content will be human-crafted, with a February 12, 2027 release for PS5, Xbox Series X/S, Switch 2, and PC.

AI Aids Prototyping in Tomb Raider: Legacy of Atlantis, Final Assets Still Handcrafted
gaming4 months ago

AI Aids Prototyping in Tomb Raider: Legacy of Atlantis, Final Assets Still Handcrafted

Crystal Dynamics (with Flying Wild Hog) used generative AI to visualize placeholder assets during early Tomb Raider: Legacy of Atlantis development, speeding up iteration while ensuring that all finished content is human-crafted. The studio says AI is a tooling aid, not a replacement for creativity. The game is now scheduled for February next year across PS5, Xbox Series X/S, Switch 2, and PC, and the piece touches on ongoing debates about disclosing AI use in game development.

Tomb Raider: Legacy of Atlantis Director Frames Generative AI as Visualization Tool for UE5 Remake
technology4 months ago

Tomb Raider: Legacy of Atlantis Director Frames Generative AI as Visualization Tool for UE5 Remake

Crystal Dynamics’ Jeff Adams says generative AI will be used as a visualization tool during early level design for Tomb Raider: Legacy of Atlantis; if an AI-generated concept works, it moves into the traditional pipeline and all final content remains human-crafted, with the game due February 12, 2027 on PS5, Xbox Series X/S, Switch 2, and PC; the studio emphasizes they’re using AI to speed up decision-making, not replace human work, and they did not disclose deeper AI specifics ahead of release.

Tomb Raider: Legacy of Atlantis Uses AI for Concepts, Not Lara's Design
technology4 months ago

Tomb Raider: Legacy of Atlantis Uses AI for Concepts, Not Lara's Design

Crystal Dynamics says Tomb Raider: Legacy of Atlantis will use generative AI for early concept art and placeholder visuals, while Lara Croft’s design remains 100% human-crafted. AI is described as a tool to speed up early development, with final content created by humans; the studio has faced layoffs in recent years. The game is scheduled to launch in 2027 for PS5, Xbox Series X|S, Switch 2, and PC.

Lara Croft Reimagined: Legacy of Atlantis Sparks a Brighter Tomb Raider On Switch 2
technology4 months ago

Lara Croft Reimagined: Legacy of Atlantis Sparks a Brighter Tomb Raider On Switch 2

A Summer Game Fest preview reveals Tomb Raider: Legacy of Atlantis as a reimagined debut that ages Lara Croft into a more confident, optimistic adventurer with brighter visuals and enhanced acrobatics; the game launches February 12, 2027 on Nintendo Switch 2, PS5, Xbox Series, and PC, blending Survivor-era DNA with modern gameplay, including a bullet-time Focus mechanic. Developers say AI-assisted assets were refined by human designers.

GenAI Bumps Into Tomb Raider Remake’s Development, Stirring Fans
games4 months ago

GenAI Bumps Into Tomb Raider Remake’s Development, Stirring Fans

The Tomb Raider: Legacy of Atlantis Steam page includes an AI disclosure stating AI-assisted tools were used for early exploration and temporary development content, with AI assets refined by humans to preserve the creative vision; Crystal Dynamics later reiterated that AI helps iterate ideas but all final content is human-crafted, a stance echoed by Embracer amid ongoing restructuring and fan concern about AI in the remake.

Amazon pivots to casual cloud gaming with Bond, Tomb Raider, and AI-powered titles
technology4 months ago

Amazon pivots to casual cloud gaming with Bond, Tomb Raider, and AI-powered titles

Amazon is restructuring its gaming arm around Luna as a cloud, casual‑friendly platform, consolidating Prime Gaming, Luna, and Amazon Game Studios into one unit and pursuing a slate of 10–15 games that mix AAA and casual experiences. The strategy leans on major IP like James Bond and Tomb Raider (with 2027 releases) and includes AI‑assisted development and a Snoop Dogg–starring title to showcase the approach, while aiming to bring game storytelling closer to TV/film via linked IP. Amazon asserts the shift targets a broader, casual audience and emphasizes that AI is a tool, not a cut of staff, as it pursues companion-style games and other IP collaborations.