Amazon Game Studios reportedly pushes Tomb Raider Catalyst to 2028, with Legacy of Atlantis planned for February 2027; Catalyst is the next mainline Lara Croft title built on Unreal Engine 5, headed to Xbox Series X|S, PS5, Nintendo Switch 2, and PC.
Aspyr confirms Rise of the Tomb Raider: 20 Year Celebration is coming to Nintendo Switch 2, built to preserve the original's magic while leveraging newer hardware; the original Switch was not powerful enough for a quality port, and 60fps was not feasible without notable visual compromises. The team spent months optimizing for Switch 2 at 30fps to maintain fidelity, and gyro aiming is being considered but not guaranteed. The reveal came via a recent Nintendo Direct, with hints at more Tomb Raider games on Switch in the future.
Microsoft confirms eight more games leaving Xbox Game Pass on June 30, bringing June’s total removals to 13 (Mecha Break, Payday 2, Rise of the Tomb Raider, Tomb Raider, Slay the Spire, Ultimate Chicken Horse, Volcano Princess, Unpacking). Subscribers can buy them at up to 20% off before removal; new June additions include Call of Duty: Vanguard, EA Sports FC 26, and Abyssus.
Rise of the Tomb Raider: 20 Year Celebration on Nintendo Switch 2 is a strong, content-rich port that runs at 1080p/30fps and bundles all DLC, delivering rewarding tomb puzzles and dense hub exploration for portable play, but combat can feel stiff and gyro controls are limited to inventory, making it less than perfect yet a great value for Switch 2 owners.
Tomb Raider: Legacy of Atlantis is a modern Unreal Engine 5 remake from Flying Wild Hog and Amazon Game Studios that foregrounds exploration in the Peru Lost Valley level, featuring Lara's classic moves, puzzle-driven progression, and later gunplay; the team confirms AI tools were used in early development but final content will be human-crafted, with a February 12, 2027 release for PS5, Xbox Series X/S, Switch 2, and PC.
Crystal Dynamics (with Flying Wild Hog) used generative AI to visualize placeholder assets during early Tomb Raider: Legacy of Atlantis development, speeding up iteration while ensuring that all finished content is human-crafted. The studio says AI is a tooling aid, not a replacement for creativity. The game is now scheduled for February next year across PS5, Xbox Series X/S, Switch 2, and PC, and the piece touches on ongoing debates about disclosing AI use in game development.
Crystal Dynamics’ Jeff Adams says generative AI will be used as a visualization tool during early level design for Tomb Raider: Legacy of Atlantis; if an AI-generated concept works, it moves into the traditional pipeline and all final content remains human-crafted, with the game due February 12, 2027 on PS5, Xbox Series X/S, Switch 2, and PC; the studio emphasizes they’re using AI to speed up decision-making, not replace human work, and they did not disclose deeper AI specifics ahead of release.
Crystal Dynamics says Tomb Raider: Legacy of Atlantis will use generative AI for early concept art and placeholder visuals, while Lara Croft’s design remains 100% human-crafted. AI is described as a tool to speed up early development, with final content created by humans; the studio has faced layoffs in recent years. The game is scheduled to launch in 2027 for PS5, Xbox Series X|S, Switch 2, and PC.
A Summer Game Fest preview reveals Tomb Raider: Legacy of Atlantis as a reimagined debut that ages Lara Croft into a more confident, optimistic adventurer with brighter visuals and enhanced acrobatics; the game launches February 12, 2027 on Nintendo Switch 2, PS5, Xbox Series, and PC, blending Survivor-era DNA with modern gameplay, including a bullet-time Focus mechanic. Developers say AI-assisted assets were refined by human designers.
The Tomb Raider: Legacy of Atlantis Steam page includes an AI disclosure stating AI-assisted tools were used for early exploration and temporary development content, with AI assets refined by humans to preserve the creative vision; Crystal Dynamics later reiterated that AI helps iterate ideas but all final content is human-crafted, a stance echoed by Embracer amid ongoing restructuring and fan concern about AI in the remake.
Amazon is restructuring its gaming arm around Luna as a cloud, casual‑friendly platform, consolidating Prime Gaming, Luna, and Amazon Game Studios into one unit and pursuing a slate of 10–15 games that mix AAA and casual experiences. The strategy leans on major IP like James Bond and Tomb Raider (with 2027 releases) and includes AI‑assisted development and a Snoop Dogg–starring title to showcase the approach, while aiming to bring game storytelling closer to TV/film via linked IP. Amazon asserts the shift targets a broader, casual audience and emphasizes that AI is a tool, not a cut of staff, as it pursues companion-style games and other IP collaborations.
Crystal Dynamics and Flying Wild Hog revealed Tomb Raider: Legacy of Atlantis, shipping February 12, 2027, with 48-hour early access from February 10 for Deluxe and Collector's Editions; Standard Edition includes the Lara Croft Survivor Outfit as a pre-order bonus, Deluxe adds early access, a DLC Story Pack, and the Parisian Fugitive Outfit, and Collector's Edition bundles those extras plus a Lara Croft statue, art book, keychain, pin, and steel case; pre-orders are available on the official Tomb Raider site. The adventure spans Peru, Greece, Egypt, and a mythic island, featuring Lara's traversal, puzzles, and combat against wildlife, mercenaries, and mythological foes.
Tomb Raider: Legacy of Atlantis will launch on Nintendo Switch 2 and other platforms on February 12, 2027. A Steam page note reveals AI-assisted tools were used during early development, with AI-generated assets replaced or refined by humans to preserve the creative vision. Crystal Dynamics later stated that AI tools aid iteration but all final content is human-crafted, as Nintendo’s stance on AI remains cautious.
Tomb Raider: Legacy of Atlantis, a remake of the classic Tomb Raider, now carries an AI disclosure on its Steam page stating AI-assisted tools were used for early exploration and any AI-generated assets were refined by humans to preserve the game's creative vision; the game is pushed to February 12, 2027 and will launch on PS5, Xbox Series X/S, Steam PC, and Nintendo Switch 2, with the disclosure part of a broader industry debate on AI usage in game development.
Tomb Raider: Legacy of Atlantis is a reimagined take on Lara Croft’s 1996 debut, coming to Nintendo Switch 2 on February 12, 2027, with major visual upgrades, updated gameplay, and new surprises while staying true to the original’s spirit, powered by Unreal Engine 5.