Square Enix says future Final Fantasy remakes will take unique, title-specific approaches, balancing modern market trends with fan expectations rather than repeating the heavy overhauls seen in the Final Fantasy VII Remake trilogy.
A leaked 30-minute clip on Bilibili shows Assassin’s Creed Black Flag Resynced, a remake built on the latest Anvil Engine with Dolby Atmos and ray tracing. The footage hints at a faster combat system, improved stealth and parkour, underwater exploration, revamped Jackdaw naval upgrades, and new story content including Blackbeard and Stede Bonnet with new officers. Ubisoft embargo lifts July 8 ahead of the July 9 release, and a day-1 PC performance analysis is planned if a review code is secured.
A Halo: Campaign Evolved feature by Dom Peppiatt recounts his initial skepticism about a faithful yet modernized Halo CE remake, but after a short hands-on session he found the effort surprisingly compelling. The Unreal Engine 5 visuals, authentic sound design, and faithful feel elevate the experience, with changes like faster reloads, shield/health recharge, no health packs, fall damage, sprint, ADS, and even four-player co-op that, while divergences from the original, can enhance play and accessibility. Some nitpicks remain (peppy voice acting, floor markers) but the reviewer argues these tweaks reinvigorate Halo, offering a modern entry point while still allowing classic play through options. The game is set for July release on Xbox Series X/S, PS5, and Steam, including a premium version.
Game Informer’s SGF 2026 roundup spotlights 25 standout reveals—ranging from major sequels and ambitious remakes to bold new IPs—such as Final Fantasy VII Revelation, Kingdom Hearts IV, Persona 6, Halo: Campaign Evolved, Marvel’s Wolverine, The Legend of Zelda: Ocarina of Time Remake, Rayman Legends Retold, Spyro, Star Trek: Shadow Frontier, Tomb Raider: Legacy of Atlantis, Xenoblade Genesis, and more, with release windows stretching into 2026–2027 and multi‑platform plans across PlayStation, Xbox, Switch, and PC.
Summer Game Fest week showcased well over 20 remakes, remasters, and retro re-releases, underscoring a trend of the game industry retreating to safe bets amid funding squeezes, higher costs, and layoffs. While fans may get easy access to refreshed classics and new takes on familiar titles, publishers are leaning into nostalgia to cut risks and costs, raising concerns about long-term innovation and the health of the broader market if revivals fail to pay off.
The two-hour Summer Game Fest 2026 showcase delivered a torrent of announcements, from remakes to sequels and new titles across multiple platforms. Highlights include Resident Evil Veronica (Code Veronica remake) with a 2027 launch, a Cuphead sequel alongside Mighty Cuphead Adventure, and Final Fantasy VII Revelation slated for a simultaneous 2027 release on all major platforms. The event showcased numerous other titles with varied windows or no dates yet—Alien: Isolation 2, Gen Atlas, Blood Message, Stranger Than Heaven, Gundam Rogue Orbit, Star Wars: Zero Company, Among Us On Guard, Monster Hunter Wilds: Ascendance, and more—emphasizing both return of beloved franchises and fresh concepts, with trailers and platform info accompanying the reveals.
Indie roundup highlights Myst and Riven’s PS5/PS VR2 remakes, Bubsy 4D’s cross‑platform return, and a batch of new indie titles: Fail Fail Succeed (a puzzle-platformer turning failure into progress, inspired by mental health experiences), Ferra (stylish future‑Japan FPS with morphing kitsune form), Thick as Thieves (co‑op/solo stealth heist from Thief and System Shock veterans), and Phonopolis (Amanita Design’s cardboard‑stop‑motion puzzle adventure). It also covers upcoming drops like Dark Scrolls (June 22 release), Warhammer Survivors demo and Boltgun 2 news, Kidbash: Super Legend trailer (early 2027 release), plus festival glimpses (Six One Indie, BitSummit), and Mina the Hollower’s May 29 launch date, with Mouseward teased by Finite Reflection Studios.
A rumor claims Sony is developing an inFAMOUS project for PS5, possibly a remake of the PS3 games led by a studio other than Sucker Punch; the tip is based on a single source and unverified, and could have been canceled. Fans are hopeful for remakes or a new entry, while Sony has signaled openness to outsourcing IPs to other developers and Sucker Punch previously said it had no current plans to revisit inFAMOUS.
Atari announced it acquired the rights to Wizardry’s first five games and the underlying IP, with plans for re-releases and multimedia spinoffs, while Drecom says it retains ownership and management of the remaining Wizardry titles and branding; the unusual split creates dual custodians for the venerable RPG and a path toward broader franchise development.
Cyan Worlds is releasing remakes of Myst and its sequel Riven for PlayStation 5, Xbox Series X/S, and the Microsoft Store, including PS VR2 support, ray-traced reflections, and a 60fps Performance Mode. PS5 Pro Enhanced options and a Power Saver mode are included, Xbox supports 4K and HDR, and both titles will cost $35 with a May 19 launch (Myst is already purchasable on Xbox Series X/S).
To mark 30 years of Resident Evil, the piece suggests several beginner-friendly entry points rather than a strict order: the 2002 RE remake as the clearest modern starting point, with the original 1996 PS1 game as another option; the GameCube remake and RE0 as a prequel for timeline context; Resident Evil 4 (and its remake) as a self-contained modern entry; The Umbrella Chronicles as a quick recap of key story beats; and Resident Evil 7 as a modern, first-person entry. Readers are invited to vote in a poll on the best starting game, reflecting a variety of paths depending on preferred gameplay and familiarity with the series.
A Eurogamer feature argues that Resident Evil Requiem’s fan service is deliberately earned, blending past-series nods, dual-era mechanics, and a sense of closure to deliver a cohesive, celebratory experience after three decades of the franchise.
Nintendo Switch is getting digital re-releases of Pokémon FireRed Version and LeafGreen Version on Feb. 27 (also playable on Switch 2), available in English, French, and Spanish via My Nintendo Store and Nintendo eShop for $19.99; the remakes preserve the original 151 Pokémon, include GBA-era updates, and support local multiplayer without a Game Link Cable, with language options fixed per edition (EU French/Spanish noted); a nod to Pokémon’s 30th anniversary accompanies the launch.
Nintendo marks 30 years of Pokémon with Switch releases of FireRed and LeafGreen, including Sevii islands, local wireless trading, and language-specific versions (English, French, Spanish) priced at $19.99 each; Switch Online members gain access to updated Pokémon music via Nintendo Music, with language/version and regional availability notes.
On Feb 28, Pokémon FireRed and LeafGreen return as digital-only remakes on Nintendo Switch (and Switch 2) via eShop, letting players explore Kanto with the original 151 Pokémon, classic soundtrack, and Game Boy Advance-era updates, plus local co-op without a Link Cable; tracks from these games are now available in the Nintendo Music app for Switch Online members.