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Cwa

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Blizzard staff win AI safeguards and recall protections in union contract
business28 days ago

Blizzard staff win AI safeguards and recall protections in union contract

Blizzard Entertainment workers represented by the Communications Workers of America (CWA) ratified a two-year contract covering about 1,900 employees across major Blizzard teams, securing pay raises, a three‑day hybrid work schedule, grievance procedures and disability accommodations. A centerpiece of the deal requires Blizzard to discuss, evaluate, and bargain with the union before introducing any AI tools. The agreement also guarantees 14 months of recall rights after a layoff and adds four weeks of severance pay, arriving amid broader Microsoft/Xbox studio layoffs in July.

Blizzard union contract sets new standards on AI use and recall rights
business1 month ago

Blizzard union contract sets new standards on AI use and recall rights

Employees at Blizzard ratified a 1,900-employee contract that includes wage increases, a three-day hybrid workweek, remote work options, and disability accommodations, plus grievance procedures, and introduces bargaining over artificial intelligence use in the workplace; it also guarantees recall rights for laid-off workers for 14 months and adds four weeks of severance, marking a new industry standard ahead of BlizzCon amid ongoing Microsoft Xbox layoffs.

Unions Rally Outside Xbox Boss Amid Mass Layoffs
business1 month ago

Unions Rally Outside Xbox Boss Amid Mass Layoffs

CWA union members protested outside the Bethesda office during Xbox CEO Asha Sharma’s visit, using a giant inflatable rat and red flags to highlight layoffs. The protest accompanies Microsoft’s plan to cut about 3,200 gaming division jobs, marking the fifth round of layoffs in three years, with more rallies and legal action against the company planned in the US and Canada.

CWA Mobilizes Xbox Workers to Demand Layoff Protections Amid Looming Cuts
business3 months ago

CWA Mobilizes Xbox Workers to Demand Layoff Protections Amid Looming Cuts

At a June 29 press conference, the Communications Workers of America (CWA) and over 3,500 Xbox workers across studios shared experiences and called for real layoff protections—advance notice, hiring freezes to prioritize internal transfers, and fair severance—as reports of mass layoffs loom. The event highlighted ongoing union organizing within Microsoft’s Xbox division and a commitment to bargaining with leadership if more cuts are announced, signaling that workers will not be treated as disposable even as the company pursues AI investments and a broader strategic reset.

"Activision QA Workers Establish Largest US Video Game Union"
business2 years ago

"Activision QA Workers Establish Largest US Video Game Union"

600 Activision QA workers have formed the largest union in the American gaming industry, organized through the Communications Workers of America (CWA) following Microsoft's labor neutrality agreement with CWA. This successful union effort comes after Microsoft's acquisition of Activision Blizzard and the subsequent layoffs of 1,900 employees. The move is seen as a victory for union organizing in the industry and a strategic move by Microsoft, as union protections are considered effective against mass layoffs.

"Union Members Unaffected as Microsoft and Activision Blizzard Lay Off 1900 Employees and Cancel Long-Awaited Game"
labor-union-news2 years ago

"Union Members Unaffected as Microsoft and Activision Blizzard Lay Off 1900 Employees and Cancel Long-Awaited Game"

The Communications Workers of America (CWA) initially claimed that none of its members were affected by the recent Microsoft and Activision Blizzard layoffs, but former Blizzard Entertainment VFX artist Rachel Quitevis, a CWA union member, refuted this statement, highlighting the impact on union members. The CWA continues to advocate for unionization in the game industry, emphasizing the need for workers to organize and influence redundancy practices. Despite the CWA's initial opposition to the Microsoft-Activision Blizzard merger, it eventually supported the move after entering into a labor neutrality agreement with Microsoft. The union encourages game developers to consider unionization to establish greater transparency and layoff protections.