Insider chatter suggests Final Fantasy 7 Remake Part 3 could be unveiled at Summer Game Fest 2026, with development reportedly near polishing, potential for a simultaneous multi‑platform launch, and openness to DLC from the director.
Square Enix says Final Fantasy 7 Rebirth on Nintendo Switch 2 is launching just over four months after Remake to keep the trilogy cohesive and because the Remake port provided a solid foundation; while initial concerns about Switch 2’s handheld performance existed, the team leveraged optimization insights from Remake to ensure Rebirth can run well without rushing the release.
Square Enix says Final Fantasy 7 Remake isn’t feasible on Nintendo Switch 2 without game-key cards because loading from a cartridge is too slow and cart storage is insufficient for the full game data; the key-card format allows high-speed storage access and data swapping during play. The company notes that, with Switch 2’s performance, a large-scale design like the game’s can be optimized per platform, which is why they released FF7 Remake as a key-card title and plan to bring FF7 Rebirth (and its trilogy) in a similar fashion. The Switch 2 version is already available, with Rebirth due in June.
Final Fantasy 7 Remake remains a strong, time-capsule experience on Xbox Series X/S and Nintendo Switch 2, offering faithful ports with platform-specific quirks: the Xbox version mirrors the PS5 Intergrade experience but lacks haptic feedback and has slightly longer load times, offset by Quick Resume and Play Anywhere; the Switch 2 version uses DLSS upscaling and looks good for the hardware, though some textures appear dotty and hair styling is affected; the upcoming Rebirth sequel enhances the concepts, making Remake still worth playing now while anticipation builds for the final game in the trilogy.
Digital Foundry's analysis of the Final Fantasy 7 Remake demo on Xbox Series X|S reveals that the Xbox versions are visually comparable to PS5, with some instances where Switch 2 may look better due to AI upscaling, despite lower resolutions. The review highlights similarities in visual quality across platforms and notes ongoing testing for the full game release.
Square Enix has released a free demo of Final Fantasy 7 Remake Intergrade for Xbox Series X|S, featuring the entire first chapter, with save data transferable to the full game launching on January 22, 2026, and bonus items available for players who try the demo.
A joint fan event in Paris for Final Fantasy 7 Remake and Clair Obscur Expedition 33 showcased mutual respect and inspiration, with director Naoki Hamaguchi expressing deep inspiration from Expedition 33's Guillaume Broche, highlighting the influence and camaraderie between the games and their creators.
Final Fantasy 7 Remake Part Three will be more concise and will incorporate fan feedback from Rebirth, which was criticized for being too lengthy. The developers aim to balance storytelling with engaging side activities and plan to introduce new gameplay elements, ensuring the final installment offers a fresh experience. The trilogy will continue to be developed across multiple platforms, including Switch 2 and Xbox.
Square Enix is releasing a physical double pack of Final Fantasy 7 Remake and Rebirth for PS5 on December 4th, priced at $59.99, with pre-orders available. The games are part of a trilogy, with future releases planned for other platforms, and a potential complete trilogy physical edition is anticipated.
Final Fantasy 7 Remake's director Naoki Hamaguchi pushed for the inclusion of new 'streamlined progression' features, or cheats, in the upcoming Switch 2 and Xbox ports to enhance accessibility and allow players to experience the game at their own pace, despite some controversy over their impact on gameplay integrity.
A modder has released a massive 169GB collection of 4K and 8K textures for Final Fantasy 7 Remake, significantly enhancing the game's visual quality by upscaling and recreating textures using AI, including environment, logos, and character details, offering a major upgrade for fans and modders.
Square Enix's director Naoki Hamaguchi assures that the development of Final Fantasy 7 Remake Part Three will not be affected by the multiplatform approach, despite challenges with Xbox's memory limitations. The game will be released on Switch 2 and Xbox alongside PlayStation, with a focus on optimized lighting and performance, especially for handheld mode, to maintain visual quality.
Final Fantasy 7 Remake director Naoki Hamaguchi praised the Xbox Series S's solid hardware and discussed the challenges of developing for lower-spec systems, emphasizing optimization and a multi-platform approach by Square Enix to reach wider audiences, including Xbox.
Square Enix's Final Fantasy 7 Remake trilogy is expanding to new platforms, including Switch 2 and Xbox, with the upcoming Rebirth in development. The director highlights efforts to optimize the game for less powerful hardware, inspired by the live-action Beauty and the Beast remake, and shares enthusiasm for future remakes like Final Fantasy 6.
Naoki Hamaguchi reassures fans that Final Fantasy 7 Remake Part 3 is progressing well and will be a high-quality finale, despite Rebirth's initial disappointing sales, with development already in advanced stages and a focus on delivering a satisfying conclusion.